3rd Party Models/Media Chat / [LOCKED] Wizardofid's models

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wizard of id
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Posted: 28th Jul 2015 10:48 Edited at: 28th Jul 2015 10:49
A shrine, made for use in my game demo. Will likely be working on the demo today and tomorrow.

Will be starting a new top secret project some time later this week, after having spend a couple of days researching it, If I have to give you a hint, Think space race.

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wizard of id
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Posted: 12th Aug 2015 19:58
next project wip :p



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MadLad Designs
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Posted: 12th Aug 2015 23:58
Stop it and just get them out already..
Check out my YouTube Gaming Channel: /user/MadLadDesigns
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wizard of id
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Posted: 17th Aug 2015 10:56
Some changes, fog doesn't play nicely with transparency to decided on manual supports and all, worth the extra ! Making additional variations, with and with stairs and bottom sections.



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wizard of id
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Posted: 19th Aug 2015 10:14
New warehouse goodies are in the store Will be adding more themed media for it during the course of the next few weeks as they become ready with mini booster content packs.As they have lots of variations, you might only want one 1 or 2 variations and not the whole pack.
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wizard of id
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Posted: 21st Aug 2015 08:44
New WIP should be ready later today.

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wizard of id
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Posted: 11th Sep 2015 08:29
Quick teaser on what I am working on next.
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wizard of id
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Posted: 25th Sep 2015 11:10
Been hard at work with a new bunker pack.Decided to pay some attention to an entrance that can be integrated with the terrain.So far so good, now to add the additional parts as well as the different types on entrances.

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teamhalo
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Posted: 25th Sep 2015 18:57
Brilliant work wiz! You give me a lot of inspiration for my own models. I'm looking forward to seeing what more you have in store for us..
wizard of id
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Posted: 30th Sep 2015 10:05
Internal rooms imported.

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wizard of id
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Posted: 2nd Oct 2015 19:06
All done

Will be available later this evening to purchase direct via paypal and likely Monday Tuesday-ish for the store
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wizard of id
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Posted: 3rd Oct 2015 00:48 Edited at: 3rd Oct 2015 17:39
Game guru Bunker pack is now available directly via paypal
Bunker pack contains 40 items
Easy to use
Entities snap together with both snap functions in game guru

Only 12 dollars will also be available in the store in the coming days (waiting for approval) for 17 dollars.
Orders will normally be fulfilled with in 24 hours after payment confirmation.
will supply link again soon some, internet issues my side
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HarryWever
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Posted: 4th Oct 2015 11:37
that is Brilliant work. really nice pack.



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wizard of id
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Posted: 6th Oct 2015 19:23
Thanks mate !

Bundle is now live on the store

Will be adding a few more entities to the pack, tomorrow, so should provide some extra useful goodies.



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synchromesh
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Posted: 7th Oct 2015 15:06
Was there ever a paypal link for 12 dollars ?
I'm always up for saving a few quid
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wizard of id
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Posted: 8th Oct 2015 00:32
Yes there was a link up, but having issues with my net access, and can be totally unreliable, so will have to put that on hold, till I am sure I won't cause any delays from my side if I happen to be without net access for a day or two, tech gave me an estimate of 3 weeks to fix the problem, having to lay a new cable to the exchange.

Any ways new content has just been uploaded for the pack. New dead end pieces, split pieces, and two light sources, as well as 6 electrical DB box and a new bits and bobs.So hopefully approved later during the day or so....



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wildman4
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Posted: 8th Oct 2015 01:01
I want to buy this, it looks great! Waiting until you have the paypal option available.
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wizard of id
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Posted: 8th Oct 2015 17:34 Edited at: 8th Oct 2015 17:34
Quick video showcasing the bunker pack in case you have any doubts
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wizard of id
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Posted: 10th Oct 2015 14:04
After 12 month hiatus Game Guru Dungeons are back with a vengeance !!!

Simply never got around to exporting the source files, so it was a simple matter of exporting and getting it into game guru, that didn't however stop me from making some minor changes.









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Emrys
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Posted: 10th Oct 2015 15:29
Get them in the store Woi !

Just what I've been waiting for
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KeithC
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Posted: 10th Oct 2015 16:31
They look great!
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wizard of id
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Posted: 11th Oct 2015 06:13
Making sure that every possible combination works.Pretty happy that not a single area has the same layout.That said, I decided, on sticking with the narrow passage ways, making it as claustrophobic and scary as possible.Next on the list is to expand it an additional layer, so it isn't a flat dungeon, and has some complexity to it.Will be working right through the day to hopefully have this completed by the end of the day

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wizard of id
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Posted: 11th Oct 2015 09:18
3 hours later and.....the stairs connecting to the second level is done

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MadLad Designs
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Posted: 12th Oct 2015 01:35 Edited at: 12th Oct 2015 01:35
These look awesome! Are there any doors / openings in the side walls for rooms off the main corridors?
Check out my YouTube Gaming Channel: /user/MadLadDesigns
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wizard of id
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Posted: 12th Oct 2015 05:01 Edited at: 12th Oct 2015 05:03
Yes there are. However this is an indoor enviroment, per say, so won't be providing a physical entrance point, but there is a door entity, that can be used to setup an entrance and exit point.Might make a dummy entry point that blends in with the terrain, will see
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wizard of id
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Posted: 12th Oct 2015 05:03


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science boy
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Posted: 12th Oct 2015 11:08
10 out of 10 i be buying this kit
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wizard of id
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Posted: 12th Oct 2015 16:18
Thanks mate just finished uploading to the store, So couple hours or so to wait for approval
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Bisella
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Posted: 12th Oct 2015 17:40
!!!! super wonderlful !!!!
The software I use? ... Autocad, sketchup, Spazio3D, pconplanner, Kerkythea, wings3d, paint.net, torque3d, AxixGameFactory, PD particles.......maybe blender
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Gtox
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Posted: 12th Oct 2015 21:38
Terrific screenshot - great atmosphere, with the lighting and fog effect.
Gtox
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Posted: 12th Oct 2015 21:39 Edited at: 12th Oct 2015 21:39
Edit : sorry double post
MadLad Designs
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Posted: 13th Oct 2015 02:29
What is the pack called?
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wizard of id
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Posted: 13th Oct 2015 04:33
Game Guru Dungeon
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wizard of id
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Posted: 13th Oct 2015 05:56
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wizard of id
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Posted: 13th Oct 2015 07:57
Two new projects. That I feel I want to bring into game guru and revamp.I have been dying to get around to these two, but some thing always popped up, so no distraction or excuses this time around, and hopefully a 100% improvement on the originals

Scifi tunnels 9, I liked this one but because of null space and the grid system I was limited in what I could do and achieve, as such I believe I can make it 100 better suited to Game guru


Sewers tunnels 10. This was a 3 level sewer pack, and there is a video of it some where in the beginning of this thread.


Really a coin toss as to which one to start first, I think the scifi tunnels is needed more, than the sewers.
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Emrys
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Posted: 13th Oct 2015 10:35 Edited at: 13th Oct 2015 12:09
Your models just get better and better Woi ! The Dungeon pack looks epic, I will be definitely purchasing it
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wizard of id
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Posted: 13th Oct 2015 10:55
@Emrys

Thanks mate, definitely appreciated !!!!! Dungeon goodies are in the store, but not the bundle yet, just did a quick follow up, to find out if there is an issue.

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wizard of id
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Posted: 13th Oct 2015 11:19
Bundle is now live

https://en.tgcstore.net/pack/10681
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Emrys
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Posted: 13th Oct 2015 12:07
Bought and downloading now
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Emrys
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Posted: 13th Oct 2015 12:25
10/10

Just what I needed, you've saved me a lot of work
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wizard of id
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Posted: 14th Oct 2015 09:13
No problem mate, enjoy.

In other news, started with my revamp work, scifi isn't the easiest subject to get creative with, decided to move away from clunky metal, and use a mixture of concrete and metal.The updated middle section with tiled support pillars look definitely better compared to the old ones

While I am happy with the first test object, bar the lights I have to add next it is missing the visual panache, and the over head vents will need to be made considerably smaller, as the over power the roof and the rest of the scene. Definitely be adding some more wall vents and floor vents, and test again

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wizard of id
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Posted: 14th Oct 2015 17:13
Much happier with the slanted roof and concrete pillars. May make some minor changes here and there, but coming along nicely, Done for the day will be cracking ahead and getting the rest of the variations done.

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TazMan
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Posted: 14th Oct 2015 18:26
This looks fantastic, I love the variation in your models and the textures are just perfect. Nice one
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wizard of id
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Posted: 15th Oct 2015 07:19
Variations are in, as a direct result changes the scenery completely, also indented some vents for a little more depth, While you may not notice it, rendered shadows will thank you for it



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wizard of id
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Posted: 15th Oct 2015 19:14
Current WIP with some animated doors....Still little bits and bobs missing

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wizard of id
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Posted: 16th Oct 2015 15:38


Minor progress report, added light sources, both flat and angled for the roof, all at the correct height so no problems placing it. simply move in place and done
Also changed the inner wall texture to better compliment the mood and other textures.

Just have to add the rusty pipes and floors, will be adding the electrical boxes from the bunker pack to this one as well, as it fits the theme well.
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tomjscott
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Posted: 16th Oct 2015 15:58
I love most of the stuff you've made, Wizard, but I have to be honest here and say that this doesn't look much like sci-fi. It's also rather plain and bland. When I think sci-fi, I anticipate something along these lines:

https://youtu.be/e3Q-P14QD7E
https://youtu.be/lKrdObxjwl8
https://youtu.be/oL6_hjn5q3I

Maybe you can draw inspiration from those.
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KeithC
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Posted: 16th Oct 2015 17:12
Still looking good Wizard.

@ Tom: As you probably know, the Sci-Fi genre can vary widely (as can people's views of it). The videos you showed are very nice, and very typical of what you see as Sci-Fi. However, Wizard seems to be taking a different approach to it; while still maintaining a Sci-Fi feel. After all, Sci-Fi isn't always just spaceships and outposts. As this is still a WIP; perhaps we should wait and see what he's got coming down the pipeline? What he's shown is merely a shell (environment); you can easily add props all over, to fill in the gaps. What I see here, is more like Alien; with darker corridors and focused areas of light. Should be good when it's done.
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wizard of id
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Posted: 16th Oct 2015 20:37
Couple of screens.

Different types of pipes as well as some signage for the doors, when closed and open, also means I am done for the day









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OldPMan
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Posted: 16th Oct 2015 20:57
Great work !!!
In some places you can see that a good texture. Maybe you should add a little light? It's hard to look out for details.

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