3rd Party Models/Media Chat / [LOCKED] Wizardofid's models

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wizard of id
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Posted: 17th Apr 2015 19:50
some more content on the way :p

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science boy
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Posted: 19th Apr 2015 19:42
Quote: "There is way too little feedback for something of this magnitude."


totally agree on that one, but feedback on longer threads gets less and less i reckon as i can only keep repeating how great wizards work is. and likewise with others unless a topic of some description comes up and a debate begins

but fear not
awesome work wizard
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wizard of id
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Posted: 19th Apr 2015 20:18
Not too worried Feedback is never the driving force for the thread, I like showing what I am up to, as well as a living advertisement for GG and my own content.

Any ways added some more content today, won't be showing that Still have a few goodies from today I would like to finish off tomorrow, already started working on some furniture models. Made a nice leather foot rest couch, but what a mission to get the seams on that to line up correctly, but I think I got it now, will finish that up tomorrow.Going to attempt a folding cardboard box UV layout, the texture is tile able, only concern is the opposite edges , which I have been struggling with the past few hours, generally hate beveled corners like a plague
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wizard of id
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Posted: 20th Apr 2015 12:55
Furniture is moving along nicely, I like the the dinning table and chairs



The cardboard box approach on the leather seat worked perfectly, pretty chuffed with it :p
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wizard of id
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Posted: 22nd Apr 2015 04:14
Last night before signing off decided to have 15mins of fun

Still needs a wee bit of work but I am pretty happy with the terrain will def be uploading it to the store in due time. Can you guess the screenshot Hint yeah those are ...erm traps....

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darimc
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Posted: 22nd Apr 2015 13:31
Everything is looking great. I can't wait to see what the "traps" are.
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wizard of id
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Posted: 22nd Apr 2015 13:41
Quote: "Everything is looking great. I can't wait to see what the "traps" are."
Dear sir that would be horrid sand traps any golfer's nightmare :p Experimented last night with some terrain textures for a golf course.I thought it looked obvious enough
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Wolf
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Posted: 22nd Apr 2015 15:50
Quote: "I thought it looked obvious enough"


I see it now that you mentioned it!

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wizard of id
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Posted: 23rd Apr 2015 20:18
Final screen wanted to see a night scene for a change, pretty happy with the light fixtures

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HarryWever
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Posted: 24th Apr 2015 06:02
wow that is looking very nice.
very great work Wizard

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Gtox
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Posted: 24th Apr 2015 10:11
Well done Wizard, high quality as is all your work.
wizard of id
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Posted: 24th Apr 2015 10:49
Quote: "Well done Wizard, high quality as is all your work."
Thanks !

It's all done, sent it off this morning so keep an eye out for it soon.However there is no rest for the wicked, and I am already busy with a new project, no screens or teasers on that one, if I tell you, I will send Liam Neeson , has a very particular set of skills, acquired over a long career, skills that makes him a nightmare for overly curious GG users. He will look for you, he will find you, and jab you with a rouge polygon.

thanks !
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wizard of id
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Posted: 29th Apr 2015 11:46
Hello guys, here is a very "small" teaser of what I am working on. Enjoy !

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wizard of id
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Posted: 4th May 2015 17:40
Here is a slightly larger screen, to spoil you guys with enjoy !

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wizard of id
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Posted: 6th May 2015 05:47
Who is going to hold my hand down here
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Gtox
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Posted: 6th May 2015 09:31
Spooky, but you can hold your own hand
Tarkus1971
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Posted: 6th May 2015 09:41
nice, very nice indeed, I can't wait, I have bought all your packs so far, looks like another to add to the collection
wizard of id
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Posted: 11th May 2015 10:15
So had the weekend off, and Monday it's full steam ahead with a new project new ideas.Still early stages, but you can look forward to some thing completely different for a change. Not going to spoil too much, or say any thing with regards to what the end product is :p

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science boy
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Posted: 11th May 2015 11:28
well that is a huge concrete shutting door for starters

love your dungeons and caves 10 out of 10
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MXS
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Posted: 11th May 2015 13:12 Edited at: 24th May 2015 18:04
you are the master at level design builders . you are the best at this. what will guru do without you? now where is your best 3d modeller badge at? because you deserve it. I'm going to buy another of your packs today and keep supporting your wonderful work.
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wizard of id
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Posted: 24th May 2015 15:27
Busy adding new content for death valley.

I love bridges, decided on doing a new type, came out pretty neat, it's also modular meaning you can make it as short or as long as you want.

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Tarkus1971
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Posted: 24th May 2015 15:32
I just love your work wizard, I have bought all your packs so far, really look forward to this one, any ideas on release date.
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wizard of id
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Posted: 24th May 2015 15:39
Quote: "I just love your work wizard, I have bought all your packs so far, really look forward to this one, any ideas on release date. "
When it's done :p No really no idea when it will be. have plenty to do still.
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Tarkus1971
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Posted: 24th May 2015 15:50
cool, thanks for doing so much great work
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science boy
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Posted: 25th May 2015 10:39
i am more than happy with your temple kit. some excellent stuff there, big respect to that
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wizard of id
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Posted: 25th May 2015 11:05
Quote: "i am more than happy with your temple kit. some excellent stuff there, big respect to that"
Thanks had like 5 days to work on that, there wasn't enough time to do additional goodies. Temple? you mean Dungeon right? temple or whatever it is has nothing to do with me, I don't mind taking credit for that
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science boy
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Posted: 25th May 2015 12:21
i believe the roots and the mayan temples and pyramids are yours?

dungeon there is some screenies of your wip and i now seem to have them so i believe yours
the podiums stone pillars, are they not yours?
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wizard of id
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Posted: 25th May 2015 12:30
Nope Not mine, my temple stuff is still there waiting to be finished.However I have two new official projects I need to do, possibly a 3rd, before I will manage to get back to my own goodies again :p That is at least another 3 months away.So going to be awhile before I can back to the temple stuff.
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science boy
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Posted: 25th May 2015 15:13
interesting ok no idea who did the fantasy temple stuff
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wizard of id
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Posted: 31st May 2015 10:17
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science boy
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Posted: 31st May 2015 14:31
i take it you are making entity rocks that blend with the terrain? nicely done
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wizard of id
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Posted: 31st May 2015 14:51
Adding a bunch on rocks for the death valley add on parts, however decided instead on large rocks, instead of small ones, to create a new type of scenery :p

Also there is raised terrain in the screenshot every thing but the ground is rock entities
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teamhalo
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Posted: 31st May 2015 16:26
The quality of your work and the effort you put into your models always blows me away, excellant work all around and I am excited to see more from your new developments. Your official model pack is very cool and I was able to grab it I can't wait to play around with the media after I get some more time on my hands. Keep it up
wizard of id
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Posted: 17th Jun 2015 14:37
A quick updated of what I have been working on the last few weeks.Putting lots of effort into making this great, its a modular building complex which can be build level by level and a fully modular interior

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synchromesh
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Posted: 18th Jun 2015 12:22
As always impressive stuff...
Looking forward to it
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wizard of id
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Posted: 18th Jun 2015 13:48
Thanks I am hoping, once done we have 100's of combinations of walls. floors ect. Meaning we will have a building construction kit
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wizard of id
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Posted: 25th Jun 2015 11:13
So progress is steady, had to make sure every thing that can snap, snaps together it has taken a considerable amount of testing and trial and error to get perfect .Windows also posed a small problem, but was dealt with swiftly

So soon we will have a modular buildings that has both and a in and outside :p

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Timba
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Posted: 25th Jun 2015 13:57
Won't you have problems with the glass windows? GG kind of has an issue when you put 2 glass walls or windows looking at each other. For example, looking though a glass windows to another glass windows. This makes the glass windows you are looking at disappear. That's happen to me with a project I've been working on.
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wizard of id
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Posted: 25th Jun 2015 19:27
No there should be no problems if you set the windows to render last in the FPE.


in other news







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Tarkus1971
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Posted: 25th Jun 2015 19:56
these look really cool wizard, I will have to purchase these as soon as they are in the store, wow.......
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Timba
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Posted: 26th Jun 2015 14:31
yes they do
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wizard of id
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Posted: 30th Jun 2015 08:59
Lots and lots of little fixes and added content This should keep you good and busy, lost count how many entities there are, but expect some thing to the tune of 300+




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Tarkus1971
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Posted: 30th Jun 2015 18:53
This is huge wizard, how much will you be charging for the pack???
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wizard of id
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Posted: 30th Jun 2015 20:02
@Tarkus1971

Stay tuned and keep an weary eye out, you will get a pleasant surprise in the coming days
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wizard of id
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Posted: 1st Jul 2015 15:18 Edited at: 1st Jul 2015 15:18
So had a look at the content, and from early feedback, moar content is needed to differentiate between buildings so it doesn't look all the same.

The current entity that is being added will add an additional 80+ entities and around 1280 + different combinations. It's entirely possible that I might end up with at least 1000 entities or more.


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Tarkus1971
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Posted: 1st Jul 2015 17:53
When, Where, How Much Wizard these look incredible.... great work, I love your stuff, it's so detailed.
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wizard of id
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Posted: 3rd Jul 2015 07:49 Edited at: 3rd Jul 2015 09:49
The more the better.

I "slightly" under estimated the amount of entities.The end result will likely exceed 1000 entities :p

Added additional windows
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wizard of id
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Posted: 5th Jul 2015 23:36
Done and dust verionV1.0 is complete, final tally is 1013 objects, now it's testing a bug fix time if any.

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synchromesh
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Posted: 10th Jul 2015 04:23
Phew ...I look at your models and am running out of words ...
Could you make a rubbish model one day ... Trouble is even that will probably look stunning ..Sigh
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wizard of id
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Posted: 12th Jul 2015 07:36
Quote: "Phew ...I look at your models and am running out of words ...
Could you make a rubbish model one day ... Trouble is even that will probably look stunning ..Sigh"
Lol

Thanks buddy. I have been working on content straight for the past 9 months, and enjoying a short break, managed to get 1150 entities done in little over two weeks for the modular buildings.

Started work in on my contest entry, will not be working on any content for at least two weeks while I finish of the contest entry, I am 30 % done so a good deal still to go.I have chosen a theme which should hopefully go favorable with the judges.
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