Menu
Home
About
About GameGuru MAX
Demo Games
Help
Features
Education
News
Contact
Products
GameGuru MAX
GameGuru MAX DLCs
GameGuru Classic
Forums
Login
Forum Home
Search
Feature Creep
«
1
2
...
7
8
9
10
11
12
13
14
15
»
Subject
Stats
Author
Latest
Forum Rules and Guidelines - Acceptable Usage Policy
Cross level teleport
7 Posts
1,314 Views
TattieBoJangle
17th Apr 2014 11:36
by
almightyhood
Co-op Options.
5 Posts
1,160 Views
Electronic Scavenger
15th Apr 2014 16:20
by
Electronic Scavenger
I Want to see Boids
5 Posts
972 Views
morphtactic
15th Apr 2014 01:52
by
morphtactic
What I think would be good developments to make a game making program become world class
5 Posts
928 Views
chuckster
12th Apr 2014 04:25
by
knight templar 1990
The Abilty to construct a model
3 Posts
1,014 Views
BioDragonlord
10th Apr 2014 02:24
by
Clonkex
Batman snow - GDC 2014 - Deformable Snow Rendering in Batman: Arkham Origins
4 Posts
1,330 Views
Titantropo
9th Apr 2014 06:23
by
Jerry Tremble
Destructable and penetrable cover
3 Posts
877 Views
tommy8
9th Apr 2014 02:40
by
almightyhood
Scriptable Editor - So Developers Can Extend it
3 Posts
930 Views
StevenP
8th Apr 2014 18:10
by
Scene Commander
External Library (DLL) Access Through LUA Scripts
1 Posts
1,018 Views
StevenP
2nd Apr 2014 17:02
by
StevenP
Height Maps
4 Posts
1,494 Views
BioDragonlord
31st Mar 2014 20:04
by
StevenP
Terrain exporting options
4 Posts
1,567 Views
wizard of id
29th Mar 2014 10:25
by
rolfy
Vegetation system
2 Posts
1,020 Views
Fane
29th Mar 2014 08:35
by
Scene Commander
Read File and Write File
2 Posts
1,003 Views
kehagiat
27th Mar 2014 18:45
by
kehagiat
Opacity maps
1 Posts
901 Views
bnolte
22nd Mar 2014 09:04
by
bnolte
More suggestions regarding characters
6 Posts
922 Views
tommy8
21st Mar 2014 00:07
by
tommy8
Water Blocks - Performance save system for water
4 Posts
1,047 Views
J0linar
18th Mar 2014 01:05
by
mfgcasa
Doppler effect
6 Posts
1,142 Views
tommy8
13th Mar 2014 05:27
by
Thurnok
Game timeline and user created game loop
2 Posts
924 Views
tommy8
12th Mar 2014 12:19
by
Scene Commander
My top 10 ideas wish list for FPSCR
7 Posts
1,148 Views
tommy8
12th Mar 2014 03:43
by
Thurnok
What is the current height of the player camera?
5 Posts
1,132 Views
Pirate Myke
9th Mar 2014 10:16
by
Pirate Myke
General though train
5 Posts
1,157 Views
wizard of id
8th Mar 2014 05:32
by
wizard of id
Any Chance of more spray textures
4 Posts
1,125 Views
BioDragonlord
6th Mar 2014 03:29
by
Teabone
Idea- Player legs
1 Posts
1,059 Views
tommy8
5th Mar 2014 19:51
by
tommy8
sound fall off system
1 Posts
863 Views
SorrowCrown
5th Mar 2014 12:12
by
SorrowCrown
Normal Map bump intensity slider.
1 Posts
1,099 Views
Spotaru
5th Mar 2014 03:05
by
Spotaru
Hurt/Heal Zones Returned.
3 Posts
1,142 Views
almightyhood
4th Mar 2014 23:00
by
WarriorDan007
Pickup Object after placement
1 Posts
960 Views
TazMan
27th Feb 2014 11:30
by
TazMan
Waypoint Editor
6 Posts
1,256 Views
KeithC
26th Feb 2014 17:14
by
KeithC
Tool for measuring scale and distance (Metric and English standard) and compass direction.
1 Posts
1,079 Views
Gamebob
26th Feb 2014 08:33
by
Gamebob
Tool for measuring scale and distance (Metric and English standard) and compass direction.
1 Posts
1,058 Views
Gamebob
26th Feb 2014 08:33
by
Gamebob
Drop weapons. weapon limit.
1 Posts
1,074 Views
Slaur3n
24th Feb 2014 21:12
by
Slaur3n
We NEED an options/preferences menu!
1 Posts
943 Views
Jedilink
23rd Feb 2014 05:42
by
Jedilink
My List of things i want to in the FPSCR
1 Posts
1,072 Views
6ParkouR9
23rd Feb 2014 05:42
by
6ParkouR9
Cave tool. ..
6 Posts
1,544 Views
BioDragonlord
18th Feb 2014 13:10
by
BioDragonlord
First Person auto move mode request
2 Posts
1,023 Views
Onyx
18th Feb 2014 08:27
by
Teabone
Construction Kit - features requests
1 Posts
1,190 Views
Onyx
18th Feb 2014 00:35
by
Onyx
Turning terrain off for completely indoor levels/ specific areas of terrain
2 Posts
1,083 Views
Hamburger
17th Feb 2014 21:58
by
Teabone
FPSC compatibility and interiors
4 Posts
1,325 Views
400 pound
15th Feb 2014 21:06
by
Thurnok
Entity placement BB snap to grid on Y axis
2 Posts
1,419 Views
400 pound
15th Feb 2014 20:49
by
Thurnok
Win Zone Level Options
4 Posts
1,882 Views
Zombie Pawnr
15th Feb 2014 20:27
by
Thurnok
Scaleform
1 Posts
920 Views
mfgcasa
14th Feb 2014 20:29
by
mfgcasa
Not sure if this has been asked but I would like better camera angles like in the classis editor
10 Posts
1,416 Views
EddieZ78
11th Feb 2014 23:53
by
BarZaTTacKS
prefab rooms
3 Posts
1,715 Views
EddieZ78
8th Feb 2014 00:05
by
Teabone
Few suggestions
1 Posts
858 Views
SorrowCrown
7th Feb 2014 09:20
by
SorrowCrown
Enemy collision detection
3 Posts
1,302 Views
400 pound
4th Feb 2014 23:55
by
400 pound
Models - Material Skinfiles: independant Maps
1 Posts
1,004 Views
J0linar
2nd Feb 2014 22:47
by
J0linar
Might be a simple idea but...
1 Posts
1,087 Views
gazza89
1st Feb 2014 13:03
by
gazza89
Hierachy Tree for entities
3 Posts
1,084 Views
AuShadow
31st Jan 2014 12:23
by
AuShadow
Web Published Games
3 Posts
1,141 Views
AuShadow
29th Jan 2014 18:29
by
J0linar
Destructible assets will be more realistic.
8 Posts
2,015 Views
Unilever20
28th Jan 2014 18:57
by
J0linar
«
1
2
...
7
8
9
10
11
12
13
14
15
»
Back to top
Login to post a new thread
Server time is:
2024-12-03 17:04:34
Your offset time is:
2024-12-03 17:04:34