Feature Creep / Height Maps

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BioDragonlord
10
Years of Service
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Joined: 17th Dec 2013
Location: Australia
Posted: 25th Feb 2014 13:42
I noticed that in the lvlbank folder that when you play the game

it creates a height map is there any chance that we could add the ability

to import and export height maps from the editor

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Emrys
10
Years of Service
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Joined: 4th Nov 2013
Location: UK
Posted: 25th Feb 2014 16:26
From this months newsletter -



Quote: "Rikard Edenborg asks: "Will we be able to export everything we make in fpscr concerning environments? Terrain, heightmaps and buildings (objects/meshes) we make with the builder system?"



Lee:

"No, not initially. You will only be able to share and sell finished levels and games from the product. Elite coders will no doubt find a way to tap into the underlying engine files and find a way to reconstruct the scenes outside of the main engine, and we would encourage alternative uses of the content (providing it does not breach any imposed restrictions of the software or rights of the artists).""




HTH



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BioDragonlord
10
Years of Service
User Offline
Joined: 17th Dec 2013
Location: Australia
Posted: 26th Feb 2014 06:08
Was kind of more looking to import height maps for the lvl

creation side of things.



importing height maps from google earth and using that as a basis

for the map for people to play on



example below.

Left is the image that FPSCR makes Right is what I would like

to import.





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StevenP
12
Years of Service
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Joined: 23rd Aug 2011
Location:
Posted: 31st Mar 2014 20:04
After I've explored and played with Reloaded enough I plan on writing some utilities that work with the engine files. This is one thing I was interested in doing. I only just got the thing last night and I'm already itching to write some tools to work with the files.
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