ok long time no posts, mainly due to work obligations, but with having time off i have decided to up my own standards and i aim to try and improve my entire collection
so i have a few shots for you
i as many may think i have tooo many dungeons, i agree but each time i attempt i believe i get closer to my own perfection. i think spending time on textures and planning how to apply and to what way to design meshes has been key.
note: perfection meaning to the best i can get to, wont be perfect.
anyway portcullis work and with animating extras for eye candy and a new designed dungeon
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i have taken a few shots with a few other colours to see how different lights can set a feeling.
if you think this is worse than the others then do tell, remember i have not added anything to them except the gate
in the dungeon i am getting approx 80+
so not too taxing. remember ambient occlusion and proper lights to be added plus this is just a corridor for testing but i will be showing a lot more in the next few days
an unquenchable thirst for knowledge of game creation!!!