fixes currently being applied to the exporter program. these will also be implemented in the AGK version of the program. fixes include forcing index data to be output in the X file where this was missing before due to index count being zero and therefore meshes were not showing. Other fixes will include:
--> rename all meshes where there are no bones/frames to "Group" , "Group1" etc
--> process skinned meshes separate from meshes that have no bones/frames
--> rewrite texture/material (and multi material) code as not quite working correctly in some cases
--> other miscellaneous fixes where appropriate
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