Quote: "I've had a good play with it, and so far i haven't been able to break it"
LOL that's good to know
Quote: "1. On the first tab, the next button doesn't hi-light until you have entered the maximum number of tags. We might not always want to use the maximum number, and yes i know you can go top the next one by changing tabs, but it would be nice if the next button worked regardless of how many tags you add.1. On the first tab, the next button doesn't hi-light until you have entered the maximum number of tags. We might not always want to use the maximum number, and yes i know you can go top the next one by changing tabs, but it would be nice if the next button worked regardless of how many tags you add."
Yeah I did that intentionally the reason being is the new format as a 'MetaData' field which when the library is complete will play a big role in searching, if no tags are added the search will not work on that FPE (you can how ever just put one tag in 'Tag 5' and the next button will allow you to continue so if you only want a couple of tags just make sure you put at least 1 in 'Tag 5'
Quote: "2. Only 5 anim slots, for a character 5 is all you really need, however we may need more for other things, would you be able to make it so instead of a dropdown with 5 anim slots, you have a "plus" button and we can add as many as we need?"
yes I only did 5 I looked at all my assets and didn't have more than 5 but if you notice I have left room underneath just in case we needed more slots, how many slots would you say?
Quote: "3. Optimisation, the more there is on the .FPE, the more the engine has to read and load, many of those options have a default (possibly all), would it be possible that if you don't change anything then it's not added to the final .FPE?"
yeah I wanted to get in as much of the control panel as I could so initially I need to test ALL fields to make sure they work, there is no clear documentation on the default properties which made things a bit tough for me to work out, when I am happy that the settings work as they should I will not add anything from advanced to the FPE unless advanced is selected, this application creates a fully working FPE you can still edit the FPE with notepad to make any tweaks I just want to make sure the settings I have parsed do actually work
Quote: "No _csi tags, the anim fields are used for third person and should be all they need, but the first person controller still uses the _csi fields for some of the AI scripts."
Not sure I understand what you are saying here? on the last tab I have listed all the CSI animations I could find, can you show me an FPE with the type of animations you mean
sorry for the confusion.
I have not added 'ignorecsirefs = 1' is this the setting you mean ? there is also a 'headlimbs = 0,0' I also don't know if that is needed either
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