Free Models and Media / GraPhiX Free Models

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Miss Daisy
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Posted: 10th Apr 2018 14:03
Wow Graphix this is perfect. How do I get the sign and the shelter please?
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GraPhiX
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Posted: 10th Apr 2018 16:16
Quote: "Wow Graphix this is perfect. How do I get the sign and the shelter please? "


Thank you I have posted the sign here the shelter and sign I have added to my 'all models pack' https://www.tgcstore.net/pack/11011 do you have this pack? if not send me a PM



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Miss Daisy
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Posted: 10th Apr 2018 16:40
I do have the pack. Brilliant thank you so much
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GraPhiX
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Posted: 10th Apr 2018 16:52
Quote: "I do have the pack. Brilliant thank you so much "


ahh ok thank you just check for updates in GG and they will be added automatically thank you for buying the pack
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granada
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Posted: 11th Apr 2018 11:16
Another cool addition,thanks GraPhiX .

Dave
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GraPhiX
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Posted: 12th Apr 2018 13:14
started work on some Victorian lights, I'm not sure about these though

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Belidos
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Posted: 12th Apr 2018 13:24
Looking good as always GraPhiX, this has just reminded me i had started making a modern bus stand quite a while ago for my UK roads and Victorian Row Houses, but never got around to texturing it, i think i might finish that off this weekend and dump it in my free models thread to go with yours.

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GraPhiX
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Posted: 12th Apr 2018 13:41
Thanks Belidos, I'm not sure of the colour scheme I seem to have a block lol most Victorian lights were black or brass, I'm not sure what other colours would be ok, I've tried some and they did not look right

Glass seems to have settled down now I used two variations on the bus shelter the roof I did green and the panels with a slight frost, the only issue I have at the moment is using transparency with emissive the transparent texture tones down the emissive quite a bit I have to use a level of 130 for lights so if you look carefully at the above video near the end you can only just see the dirt on the glass if I go higher with the alpha the emissive does not show through

I am also trying to create a script that will turn emissive on and off struggling with it a bit atm though
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Belidos
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Posted: 12th Apr 2018 13:44 Edited at: 12th Apr 2018 13:45
The problem with texturing assets for game engines, and this is also the case in many of the mainstream engines, is the shaders have trouble rendering pure black. The trick is to use a very dark grey or a very dark blue/grey instead, this give the shader enough variance in shade and colour to be able to highlight and lowlight the shadowed areas etc.

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GraPhiX
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Posted: 12th Apr 2018 13:47
yeah I have not used black I never have lol it is a very dark grey
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Belidos
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Posted: 12th Apr 2018 17:28
Yeah, that's how i did my zebra crossing lights and made them flash on and off.

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GraPhiX
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Posted: 12th Apr 2018 17:38
hi Guys
thank you for the suggestions, here in lays the problem I want the script to be 'generic' I want to swap out models completely so that any model made with emissive can be copied (without emissive) and swapped out so it gives the effect of on and off, i want it to be simple for those people that cannot create assets.

i have two lampposts atm one with transparency on so it shows the emissive and one with transparency off so it hides the emissive i want to be able to swap them out with a script i am sure it is possible i am just too dumb to work it out
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GraPhiX
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Posted: 12th Apr 2018 17:58 Edited at: 13th Apr 2018 19:56
got It to work thanks to J_C

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granada
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Posted: 13th Apr 2018 12:13
By jove sir you got it,nice job GraPhiX .

Dave
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GraPhiX
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Posted: 13th Apr 2018 17:15
ok I've been playing with the scripts

I know we have cones coming out of our ears but I don't think we have PBR ones and I don't think they can do this

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Posted: 14th Apr 2018 15:41 Edited at: 14th Apr 2018 15:42
Hi GraPhiX. love all these free stuff you make.

i know i am not allowed to ask on the forums for stuff, but i need a favor.
would you be interested in making something that looks like a round drilling rod with some animation. it does not need to be very fancy or complex just some model that i can use on my oil rig that looks like it is drilling. i have wings 3d and have paste some stuff together just for an idea and have taken a screen shot to show how it needs to look. i am clueless with modeling.
So if you are interested i will post the pic.

thank you for all your hard work.

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GraPhiX
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Posted: 14th Apr 2018 16:27
Hi PCS
Yeah sure I will do that for you give me an idea of size and such I have done quite a few drills and drill bits I could
Modify the drill bit to suit
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Posted: 14th Apr 2018 19:32 Edited at: 14th Apr 2018 19:40
thank you here is what i have in mind.
its just an idea you can change it as you like. i would just like the shaft in the middle to be animated if possible ,it must
turn or spin around. the two side panels is just like and support for the drill shaft . something like this i can add in between two steel frames or anything that might work and then with an lua script i can make it also to go up and down as wel.
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PCS
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Posted: 14th Apr 2018 20:33
GraPhiX thank you so much. You have a very generous heart.

The hole idea is to have some kind of drilling mechanism / shaft that i can place in between the girder frames that you see on the pics, so that the shaft points down it to the ocean and the shaft spins around giving the impression that its drilling something. so it is ok if the shaft is a little bit long
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GraPhiX
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Posted: 14th Apr 2018 20:44 Edited at: 14th Apr 2018 21:11
Ok I have an idea now I will start it in the morning for you

can you do me a favour and put a 'stock' (Barrel (Clean)) barrel will do,
next to your frame so I can get an idea of scale and post another screenshot
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Posted: 14th Apr 2018 22:58
ok here is it.
the shaft can go longer down in to the water
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GraPhiX
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Posted: 16th Apr 2018 10:52
Hi PCS

thank you before I start the animations can you please put the attached scale tool on your map into the rigging where you want your 'shaft' to go please and post a picture here (I just want to make sure my scale is right)
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GraPhiX
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Posted: 16th Apr 2018 15:25
Not sure if this is what you had in mind, I have not rigged it for animations yet I need to see my scale tool on your map.

the top four engines will not spin with the shaft in the proper animation, is this what you are looking for? (this is PBR but I think you are using DX9 is that right?)

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GraPhiX
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Posted: 16th Apr 2018 17:32
done a quick rig test, I have added a slight wobble for realism, the speed can be adjusted from the properties panel I think 5000 looks about right


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GraPhiX
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Posted: 16th Apr 2018 18:04
LOL just noticed I have not posted the Traffic Cone model (nobody mentioned it ) here it is with the lights if anyone wants a play with it

Credit goes to J_C for the test scripts I have included them here for you too


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Bolt Action Gaming
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Posted: 16th Apr 2018 20:06
Very nice! Any chance you can bundle your freebies and put them on the store as a pack?
PCS
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Posted: 16th Apr 2018 21:08 Edited at: 16th Apr 2018 21:19
Hi GraPhiX. sorry for the late reply. thank you so much that is perfect for what i had in mind.

Here is three pics.
i have place the measuring tool in the middle between the frames , the bottom of the tool is the same height as the floor grid.
Also i have used the measuring tool and checked the distance from the floor grid to the water, it is another 2 meters down.

Thank you
Pcs
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PCS
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Posted: 16th Apr 2018 21:16
dont wary to much about the final size of the width , i can and will adjust my frames on the side to fit
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granada
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Posted: 16th Apr 2018 21:50
That little wobble makes al the difference to the animation ,cool .

Dave
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GraPhiX
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Posted: 16th Apr 2018 23:18
Hi PCS

so would you like me to add about 4 meters to the drill ? at the moment it is the same size as my scale tool.

so what I am thinking is adding 2 meters to the bottom (going through the terrain so I will keep the current 0 at ground level and go -2 below ground) and add 2 meters to the top
does this sound ok?
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Honkeyboy
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Posted: 17th Apr 2018 00:02
loving these m8 nice work
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Posted: 17th Apr 2018 01:00
GraPhiX. yes that would be perfect. many thanks.
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GraPhiX
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Posted: 17th Apr 2018 16:55
ok I have extended the drill by 4 meters is this texturing colour scheme ok for you ? or do you want a specific scheme?

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Posted: 17th Apr 2018 19:25
GraPhiX. its perfect just as it is. cant think of anything to change. thank you.
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GraPhiX
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Posted: 17th Apr 2018 20:50
Ok no problem I will rig and animate it in the morning can you PM me your email address so that I can send you the finished product
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Posted: 17th Apr 2018 23:26
Ok. i have just Pm you with the e-mail address
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GraPhiX
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Posted: 18th Apr 2018 17:25
Ok PCS I have the final model for you have sent it via 'we transfer' I was worried about the drill engines overheating so I have done you some fans too (I have left them separate to keep the polys down and so that you have a choice) it is a little fiddly to line them up but if you put one into place then use 'Shift Extract' I find it easier to place the others enjoy

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Posted: 18th Apr 2018 20:15 Edited at: 18th Apr 2018 20:21
GraPhiX. im drilling for oil. hehe.

thank you very much.
will upload a video as soon as my internet upload speed is sorted out.
here is a pic so long.
i have double up the drill in the pic. lol
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GraPhiX
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Posted: 18th Apr 2018 20:26 Edited at: 18th Apr 2018 20:28
you are very welcome glad you like it looks like my scale tool was very handy and spot on
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Posted: 18th Apr 2018 20:34
yes. also thanks for that scale tool. wil also come in handy when im building my maps.
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GraPhiX
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Posted: 19th Apr 2018 14:56
Quote: "Very nice! Any chance you can bundle your freebies and put them on the store as a pack?"


sorry I missed this post, I have kind of created a pack for the store my 'All models pack' any model listed in this thread that was not made as a private request will end up in that pack and any future model I make that is not private will be in the pack (updated automagically) all you need to do if you have the pack is look out for my posts or check for store updates in GG weekly.

I do have a price of $20.00 on the pack this is to cover my costs for all the software I have bought to create these assets you do not have to buy it I will still be posting free models here but will be adding more to the pack.

you can find my pack here https://www.tgcstore.net/pack/11011 it includes everything I put on the store and models from this thread.
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GraPhiX
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Posted: 25th Apr 2018 17:13 Edited at: 25th Apr 2018 17:50
I have been trying to refine my rope work, the Guillotine was a test and it seem to have worked so I have expanded a bit and made this, I will be adding this to my pack different textures and a animated gate, this one posted here is free to use as you wish let me know what you think


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tdreisinger
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Posted: 25th Apr 2018 18:06
I want that dock. This looks amazing, great work!
Timothy D. Reisinger
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Posted: 25th Apr 2018 18:16
As in reality, I like, thanks GraPhiX

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GraPhiX
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Posted: 25th Apr 2018 20:13
thank you guys glad you like it @tdreisinger LOL I made that about 18 months ago in fact I made a full marina that allowed me to turn off the terrain, if I get chance I will update it to PBR and put it in my pack

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Posted: 26th Apr 2018 00:25
I'm ready to move in! Looks good Kev.
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GraPhiX
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Posted: 1st May 2018 17:15 Edited at: 1st May 2018 17:16
I have started working on a Lights pack, different fittings etc.. this is a single Fluorescent fitting with two tubes 1x lit and 1 x not lit, the tubes I am making will be of varying colours this one is just white, they will be interchangeable my tubes will fit any fittings I make so you could have varied colours.

Use as you wish





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GraPhiX
Forum Support
19
Years of Service
User Offline
Joined: 15th Feb 2005
Playing:
Posted: 3rd May 2018 14:12
I was never any good at this, is Amenmoses scripts in GG yet? would like to try throwing rather than shooting lol

Welcome to the real world!
Main PC - Windows 10 Pro x64 - Core i7-7700K @4.2GHz - 32GB DDR4 RAM - GeForce GTX 1060-6G 6GB - 1TB NVe SSD
Test PC - Windows 10 Pro x64 - G4400 @3.3GHz - 16GB DDR3 RAM - GeForce GTX 950 2GB - 500GB SSD
Tarkus1971
Audio Media Maker
9
Years of Service
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Joined: 24th Feb 2015
Location: England, UK
Posted: 3rd May 2018 14:18
Great video Graphix, I don't think AmenMoses's script is in GG yet only the pick up and carry. I like to see his script included too, it would add a lot of great new functionality to GG.

Nice lights too, fantastic and very useful. Thanks.
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GraPhiX
Forum Support
19
Years of Service
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Joined: 15th Feb 2005
Playing:
Posted: 3rd May 2018 15:05 Edited at: 3rd May 2018 15:43
Thanks Tarkus, ah well shooting it is then LOL, here are the Bowling items use as you wish, I have set weight and friction to 200 on the Balls so they act more like Bowling Balls and not beach balls lol, here is a video of how I set it up using the EBE, also done a video of night bowling lol

Been playing for nearly an hour still no Strike!!

I would love to see what you clever scripters/level designers could make with this a scoring system and resetting the pins would be a good start




Welcome to the real world!
Main PC - Windows 10 Pro x64 - Core i7-7700K @4.2GHz - 32GB DDR4 RAM - GeForce GTX 1060-6G 6GB - 1TB NVe SSD
Test PC - Windows 10 Pro x64 - G4400 @3.3GHz - 16GB DDR3 RAM - GeForce GTX 950 2GB - 500GB SSD

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