(and thank you Wolf, PCS & Avenging Eagle for engaging recently, much appreciated),
I don't want this to be another one of 'those' posts that lament over GG's inability to service their game making aspirations, however I guess inevitably there will be some cross-over to that kind of sentiment.
I've tried really, really hard to change (update) GG to support the Cogwheel Chronicles premise and have made some huge strides towards that goal (forgive me for saying so myself) . It's been an absolute blast and I have enjoyed myself and learnt so much in the process I will be forever grateful to Lee and this community for the support in doing so.
In the last few months though, significant aspects have changed - the launch of GG Max which has closed down source code access to classic (and Max). This means I can no longer cherry pick the great upgraded performance parts of GG Classic & GG Max that Lee & Preben have made. GG Max as good as I hope it will be for everyone, will still not provide the features I need for the game I want to release - and with closed source I can't add them. Lee has stated the shader pipeline (from wicked engine) is most likely to be closed to developer update which is absolutely no use for my requirements, so this is all a pretty much a dead end (for me).
I've also been truly staggered, it's literally unreal, what Unreal are making available for game developers with Unreal 5, both from a technical point of view and the lifting of the commercial take they get to only those projects accruing over $1M. Unreal 5 is simply a paradigm shift in game making tech that can't be ignored. And their source code is completely open for modification if in the unlikely event it was needed.
So I'm calling it a day in using GG for Cogwheel, but will still stick around to see with interest how other projects evolve using it (there are some really, really good ideas and projects underway) and also to see how GG Max ends up in September and beyond.
[perhaps any passing mod could lock this when they get a moment, thanks]
GPU: GeForce RTX 2070 SUPER PassMark: 14817