Free Models and Media / GraPhiX Free Models

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MooKai
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Posted: 21st Jan 2018 21:03
that would be a nice new toy.... weapon
great work!
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JPH-GAMES
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Posted: 21st Jan 2018 23:35
beautiful, I appreciate, Thank you GraPhiX
GraPhiX
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Posted: 23rd Jan 2018 13:46 Edited at: 13th May 2020 19:50
Reduced Polys 5k was 9k, changed name, fixed vertex normals, updated textures slightly, not sure fixing the vertex issue as done it justice

now all I got to do is pick it up
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GraPhiX
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Posted: 23rd Jan 2018 17:25 Edited at: 13th May 2020 19:51
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Honkeyboy
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Posted: 23rd Jan 2018 18:36 Edited at: 24th Jan 2018 11:54
Looking sweet m8 have you got the textures pointing correctly in the gamecore\guns folder ?
The models are somtimes invisible if the path is incorrect maybe try it with the full path? gamecore\guns\chainsaw.png TBH i would use a .dds unless you have entity_basic.fx as some of my .pngs didnt work.
Also m8 just a quick one maybe related been testing a few of your models the barrier bases are invisible.
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GraPhiX
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Posted: 24th Jan 2018 12:20 Edited at: 13th May 2020 19:51
@Honkeyboy - you hit it on the head thank you LOL yep changed textures to DDS the result

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granada
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Posted: 24th Jan 2018 12:59
Glad you got it sorted GraPhiX,it looks great.another weapon in the GG Arsenal.

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GraPhiX
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Posted: 24th Jan 2018 13:09 Edited at: 13th May 2020 19:53
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GraPhiX
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Posted: 24th Jan 2018 13:13 Edited at: 24th Jan 2018 13:18
Quote: "Also m8 just a quick one maybe related been testing a few of your models the barrier bases are invisible"


sorry I missed this bit of you post, which barrier? - I am updating most of my assets to PBR (if I know people are using them)
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Honkeyboy
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Posted: 24th Jan 2018 14:25 Edited at: 24th Jan 2018 14:29
The red an white pole barriers both the one with the yellow base and the other one in that folder display correctly just the bases arn't visible was going to use them for the power station entrances P.s howling at the chainsaw well done m8 thats proper sweet and smallg has a cut zombies in half script in his post I did about 20 new sounds for the zombies last night (much more evil dead ish) proper funny
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GraPhiX
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Posted: 24th Jan 2018 14:44
LOL ty will look for those scripts

i have started to upgrade the barriers to PBR will post them as soon as I have done
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Honkeyboy
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Posted: 24th Jan 2018 15:08
This might work
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GraPhiX
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Posted: 24th Jan 2018 17:23 Edited at: 13th May 2020 19:53
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Pirate Myke
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Posted: 24th Jan 2018 17:42
Maybe because you did not fully come out of animation mode. Notice that the frames are still active below when you export.
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GraPhiX
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Posted: 24th Jan 2018 17:47
Quote: "Maybe because you did not fully come out of animation mode. Notice that the frames are still active below when you export."


possibly but I was rushing for the video I have actually exported it 8 times now lol I have attached the x and ugh file can you have a look see if it is me please
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Pirate Myke
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Posted: 24th Jan 2018 17:49 Edited at: 24th Jan 2018 18:06
I can see it in your video, that you are still in animation mode at 35 seconds into the video, when you perform the export.

Just checked your x file in assimp viewer and it is rotating the whole model not just the arm.

EDIT:
Can you use 2 bones instead. Start from 0,0,0 and drag the first one up to the bottom of the split of the base of the barrier.
Extend the next to the pivot point. You may need one more.

The reason why you cant see the base is because it has no bone assignment and the shader will only render objects with bones. Which shader are you using? If on PBR then use the apbr_anim.fx shader.

Select the verticies of the base and assign to the first bone. Select the vertices of the arm and assign them to the rotating pivot or bone.

Also from the Fragmotion project file you sent me, there is a vertice on the long end of the arm that is not assigned to the rotating bone.
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GraPhiX
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Posted: 24th Jan 2018 18:30 Edited at: 24th Jan 2018 19:44
Thanks Myke will do it again lol sheesh I'm still learning

I think I have made another mistake LOL I have been updating all my models creating FBX and X and I think I have been mixing up my X's with my FBX's I've been embedding textures in my FBX's and forgetting to assign to my X's LOL more haste less speed I think is the saying
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Honkeyboy
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Posted: 24th Jan 2018 20:10
Lol i do that then jump up and down "why isnt it working!!!!" oh i forgot to add the textures rofl
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GraPhiX
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Posted: 25th Jan 2018 10:12 Edited at: 13th May 2020 19:54
Here is the first 'Pole' Barrier all working, displaying as it should upgrading the 'Flat' barrier will post when done

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Honkeyboy
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Posted: 25th Jan 2018 12:08 Edited at: 25th Jan 2018 12:15
Tested and working nice one

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GraPhiX
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Posted: 25th Jan 2018 13:52 Edited at: 13th May 2020 19:54
Thank You Honkeyboy

here is the 'Flat' Barrier, use the same LUA script as the other barrier ^

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Honkeyboy
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Posted: 25th Jan 2018 14:11
Yep tested and working fine m8
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GraPhiX
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Posted: 25th Jan 2018 14:12 Edited at: 25th Jan 2018 14:14
here is the 'RIPPER' my first proper weapon use as you wish feedback would be awesome enjoy




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Honkeyboy
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Posted: 25th Jan 2018 14:20 Edited at: 25th Jan 2018 14:32
Lol thats is soo cool proper going to have fun chopping the undead up with that will see if i can get an arm into it if you like as thers kind of a gap when you attack, well done tho m8 thats a really nice piece of work


couple of arms here in fbx, obj and .x always handy having an extra pair of arms lol
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GraPhiX
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Posted: 25th Jan 2018 14:25 Edited at: 25th Jan 2018 14:34
oooo how did you get it out so far ? I took the arms out and moved it in slightly so that you did not see the end what have I done wrong here now

damn I had my weapon FOV set really low its been like that since god knows when ahhh pooo set it to 75 it should pull it in if you don't want arms.

I will make another one with arms when I get 5 mins LOL

Oh I forgot to mention if you press 0 to put it away you can here my Pizza delivery man riding off ROFL
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Honkeyboy
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Posted: 25th Jan 2018 14:34
Lol np m8 im just gonna run around the new map hacking zombies up with it lol
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GraPhiX
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Posted: 25th Jan 2018 14:38 Edited at: 25th Jan 2018 14:39
Quote: "Lol np m8 im just gonna run around the new map hacking zombies up with it lol"


video please Dominoes don't do just take away pizza's they do sound effects too
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Posted: 25th Jan 2018 15:13 Edited at: 25th Jan 2018 15:17
Ok had to take out the key to the farm gate, the freeze player on the intro and most of the beggining survival parts to rush it up to the farm (where you will find the chainsaw) and turned the night and day script off as you start in the dark but it works will have a look at smallg's cut zombies in half script to see if i can get it abit more gruesome lol. Love it though m8 proper funny

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GraPhiX
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Posted: 25th Jan 2018 15:16
your video not working
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Honkeyboy
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Posted: 25th Jan 2018 15:19
sorted now
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GraPhiX
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Posted: 25th Jan 2018 15:26
Ha Ha Ha Ha that's awesome well done Honkeyboy limbs flying about would be better I think
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Posted: 25th Jan 2018 17:40
looks like my post dont go thru
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Posted: 25th Jan 2018 17:58
Quote: "(please don't hijack Bod's thread, if you want to shout at me do it in my thread)"


i did not hijack bods thread.
i also dont want to shout at you, were do you get that idea.?

i said what i said because it sounded like the model was only for me.
Quote: "Thanks but I have no plans to add the lift, I have spent too much time on this pack already and the battles I had with GameGuru trying to test it don't inspire me to spend any more time on it, but I believe GraPhiX is making an office block with a lift for PCSKILLER so there will soon be one."


i said that i ask for a model , so that all can use it. thats it.

Thank you.


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GraPhiX
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Posted: 25th Jan 2018 18:22
It's ok don't worry about it, I just don't like cross posting

And yes if you have been following I am making 2 office blocks one for you and one for the community

I am going as quick as I can please bear with me
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Posted: 25th Jan 2018 18:38
Thank you.
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Honkeyboy
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Posted: 25th Jan 2018 19:49
Meanwhile ......

lol
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Duchenkuke
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Posted: 27th Jan 2018 21:08
really nice work lol

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GraPhiX
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Posted: 29th Jan 2018 16:57 Edited at: 13th May 2020 19:55
here are the updated Preview ORBs the old ones were not right sorry for the inconvenience
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GraPhiX
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Posted: 5th Feb 2018 12:59 Edited at: 13th May 2020 19:56
removed
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granada
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Posted: 5th Feb 2018 13:32
You have been buys again nice.

Dave
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GraPhiX
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Posted: 8th Feb 2018 14:26 Edited at: 13th May 2020 19:57
Rest of the models I have been working on enjoy can be used as you wish
Welcome to the real world!
Main PC - Windows 10 Pro x64 - Core i7-9700K @4.2GHz - 32GB DDR4 RAM - GeForce RTX 2070 SUPER 8GB - 1TB NVe SSD 2TB Hybrid Data Drive
Test PC - Windows 10 Pro x64 - Core i7-7700K @4.2GHz - 32GB DDR4 RAM - GeForce GTX 1060-6G 6GB - 1TB NVe SSD
Laptop - Helios 300 Predator - i7 7700HQ - 32GB - Nvidia GTX1060 6GB - 525GB M2 - 500 SSD - 17.3" IPS LED Panel - Windows 10 Pro x64
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JPH-GAMES
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Posted: 8th Feb 2018 21:32
Many thanks to you GraPhiX, you are generous .
GraPhiX
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Posted: 8th Feb 2018 21:34
@JPH-GAMES thank you for looking and commenting I appreciate it and you are most welcome.
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Earthling45
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Location: Zuid Holland Nederland
Posted: 8th Feb 2018 22:42
Thanks

Decals are working again in the Beta i see?
GraPhiX
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Posted: 8th Feb 2018 23:49
not using the beta its the public preview I have edited the decal shader so that I can use decals
Welcome to the real world!
Main PC - Windows 10 Pro x64 - Core i7-7700K @4.2GHz - 32GB DDR4 RAM - GeForce GTX 1060-6G 6GB - 1TB NVe SSD
Test PC - Windows 10 Pro x64 - G4400 @3.3GHz - 16GB DDR3 RAM - GeForce GTX 950 2GB - 500GB SSD
Duchenkuke
GameGuru VBOTB Developer
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Posted: 9th Feb 2018 11:15
AWESOME STUFF

really high quality work. Thanks very much GraPhiX !!!
granada
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Posted: 9th Feb 2018 14:11
Nice one GraPhiX,keep building mate .

Dave
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Super Clark
GameGuru TGC Backer
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Location: UK
Posted: 10th Feb 2018 16:09
Thanks for the Free Stuff GraPhiX m8, Very Cool Work
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PCS
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Joined: 7th Jul 2016
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Posted: 24th Feb 2018 13:41
Nice chemistry set. i like the gas bottle, it will be very handy.
thanks for all the free stuff.

Ps.
i was wandering if you had any luck with the texturing in the office building.
Quote: "@PCSKILLER - LOL I have finished the model but I am having issues texturing large assets as soon as I can sort that I will post your building here sorry"

It sad that i cant help you with stuff like this. hope all comes out good.

Thanks again.
Windows 7 Professional 64-bit
Intel(R) Pentium(R) CPU G3260 @ 3.30GHz (2 CPUs), ~3.3GHz RAM 4GB NVIDIA GeForce GT 730
DirectX Version: DirectX 11
GraPhiX
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Posted: 28th Feb 2018 14:21 Edited at: 13th May 2020 19:57
I have been asked for my Glass table so here is a full Dining set to use as you wish


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Various Tutorials by me

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