Released GG Loader 1.22: >
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* Allow you to import a standard heightmap and get it into GameGuru.
* Allow you to import raw 16 bit heightmap and get it into GameGuru.
Use: saveheightmap("TerrainHeightmap.png","m.dat",0.40,16) , to convert a standard height map , 0.40 = scale factor , 16= how mush to smooth the terrain , normal height maps is 8 bits, so you need to smoothen it otherwise it will look like minecraft
, you might have to use GameGuru smooth after the conversion to remove patterns.
Use: saverawheightmap("terrainraw.raw","m.dat",0.18) , to convert a raw 16 bit heightmap this will give the best result. 0.18 = scale factor.
If you use Unity to generate the 16bit raw height map you should use these settings:
Why to allow you to quickly get a terrain into GameGuru, design your level, and get it right back into GG Loader
Quickly make advanced terrains:
Here is a video about how to use it:
Also added 3 terrains (levels) you can use for whatever you want, they are already converted. Just rename to .fpm and copy to your GameGuru mapbank.
creater1.zip: a large creater. hope your not afraid of heights.
terrain1.zip: a random terrain.
island1.zip: is the one from the video.
Download now from www.daily3d.com
http://www.daily3d.com/gg-loader-1-20-releasedbest regards Preben Eriksen,