No problem on the quick response and turn around of the new installer, Could have had it quicker, but decided that helping a few users with there issues was more of a priority, because of me being a moderator.
ok, on the uninstaller for you, you placed the files and are good, the only DXT 5 compression textures I used were on the buildings for the windows, all else are the DXT1 compressed flavor of DDS format. You fond the light post and that is good also.
I use gimp most of the time for photo textures, it can be any format you want when creating them, but saved out in DDS format. GameGuru uses all of the compression methods, provided by the dds plugins, DXT1 thru DXT5, plus the raw formats.
GameGuru will use TGA format also, but the files sizes are pretty big depending on the texture size you choose for you work.
DXT 1 for most textures, DXT 5 for transparent that need alpha channel, rgb8 for skyboxes, DXT 5 for terrain.
I did purchase Quixel suites for texturing of some of my stuff, and it require photoshop and I needed to get that. But Quixel suite was worth it, so I have photoshop around now also. As GIMP has some issues showing alpha from certain files, photoshop filled in the gaps there. They are all output at TGA, then converted in GIMP with the .dds plugin.
I use 3dmax myself, as I have been using it for 20 years and am very familiar with the work flow. I have Blender also which is a very capable program and has all the functionality of 3D Max, and for Free.
Glad these are all working, if you find anything else, please bring it to my attention. Working on a few more pieces as I feel the whole thing could use some road with the aprons on them for driveways and parking lot entrances. This will be a couple of weeks for that.
Thank you for the kind words. Makes doing free media a joy.
Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz, 2400 Mhz, 4 Core(s), 4 Logical Processor(s), 8gb RAM, Nvidia gtx660, Windows 7 Pro 64bit