3rd Party Models/Media Chat / apocalyptic scenes

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Lafette II
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Posted: 4th Jan 2020 15:58
I actually wanted to take a break, but I think 3D crafting is addictive.
I'm in the process of creating a hell of a scenario, a volcanic eruption or something. I've already finished a few mountains and rocks. As I know myself, I probably won't find an end again. Mmmmmh ...





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Wolf
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Posted: 4th Jan 2020 16:08 Edited at: 4th Jan 2020 16:08
I love your rock stuff... Use a lot of it in my games

Quote: "but I think 3D crafting is addictive."


Yes it is, thats why I browse here daily as well.
Lafette II
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Posted: 4th Jan 2020 16:34
Thank you, but the rocks in your last pictures are awesome. I've only seen anything like this in the unreal asset store. The material is so cool. I'm always looking for stuff like that. You can chisel a gigantic mountain without much effort.

To the mountains here. You have to lend a little hand, turn a little here, lower a little there, raise the level, spread stones, grass on it, done.
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Tarkus1971
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Posted: 4th Jan 2020 17:37
awesome rocks..... just needs a few old buildings, eerie music, rusting cars too, great work.
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Lafette II
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Posted: 4th Jan 2020 18:33
Yeah ... that's the end of the world. Unless you still have cool beer in the fridge. Speaking of beer ... I have to go
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Lafette II
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Posted: 7th Jan 2020 02:56
I have revised my rocks again. I used a different texture. Maybe it's a little too dark. I have to test a little more. All that's missing is a bursting volcano, and then the lava. Or, as Tarkus says, a post-war scenario like this.









Now I know I've forgotten vegetation...argh
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GubbyBlips
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Posted: 7th Jan 2020 21:39
Super fun and useful looking. Great Lafette!

I somehow liked the first texture and color a little more?
How about some of both?
So maybe include some Grand Canyon and Utah desert rocks?!

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Lafette II
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Posted: 8th Jan 2020 05:09
Thank you
It won't be my last texture. I liked the first one too, but it was not structured enough. As described, I can still change the color of the textures, but it will always look different between different skyboxes.
Wait a bit ...















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Lafette II
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Posted: 8th Jan 2020 08:52
@ GubbyBlips

Aha ..... something like that?

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GubbyBlips
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Posted: 9th Jan 2020 05:34 Edited at: 9th Jan 2020 05:50
LOL
Well... What do we call it?!

BTW, nice work! I'm thinking like an apocalyptic
YellowStone N.P. now!
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Lafette II
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Posted: 10th Jan 2020 17:45

Too bad .....
I recently read that these models are no longer free. I will probably never be able to use them once in a game. These are a few objects from the zoo pack at truebones. But they are great as illustrative material. They also look better in the editor than here in the video. Well, that's just the way it is

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Wolf
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Posted: 10th Jan 2020 21:54
Amazing creatures!
Lafette II
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Posted: 23rd Jan 2020 13:52
Guys, I just can't let go. I want to make a group of rocks with which you can create a handsome mountain landscape with a little skill. Including terrain package and a few suitable plants. Now I don't know if I'm on the right track with the stuff I've had so far. I seem to like it, otherwise I probably wouldn't post it.


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Slaur3n
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Posted: 23rd Jan 2020 14:04
This looks fantastic !!
Visit our FB site and like
https://www.facebook.com/crowhillstudiosofficial
JC LEON
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Posted: 23rd Jan 2020 14:48
it looks amazing .. instant buy for me..
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Lafette II
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Posted: 23rd Jan 2020 15:37
I thank both of you. Yes, selling is one of those things. First of all, I have to build something, come up with something for easy handling and, above all, take the time to place these things in the store. Well, let's see how the package develops ...
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granada
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Posted: 23rd Jan 2020 19:15
Great looking models (as usual) very natural looking

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Tarkus1971
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Posted: 24th Jan 2020 10:07
This is fantastic work, much better and with quite a few rock and mountain models very original landscapes can be created, brilliant work.
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King Korg Synth, Alesis SR18 Drum Machine, Akai MPX8 sample player, Roland Fantom XA Synth, Axus Digital AXK2 Digital Drum Kit, Novation Ultranova Synth, Waldorf Blofeld Synth, Roland D05 Synth Module, Bluedio Victory V Headphones, AKG K141 Studio Headphones, Lenovo Ideapad, with Windows 10 64bit, 8Gb Ram and AMD A10 7th Gen Graphics. Acer Swift i3 Laptop with Intel Optane memory, Intel 620UHD GPU, Windows 10 64bit.
synchromesh
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Posted: 24th Jan 2020 16:50
Buyer here for those rocks
Fantastic scenes ..
The only person ever to get all his work done by "Friday" was Robinson Crusoe..
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PCS
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Posted: 27th Jan 2020 17:24
Yes Lafette II, its about time someone makes nice rocks. we could actually do with a little bit better stock rocks in GG,
I will definitely support you.
The rock landscape looks supper cool.
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Lafette II
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Posted: 29th Jan 2020 00:05
Thank you for the encouraging comments.
I have now also provided a small video that I actually do not like at all. But I'm too lazy to do it again. It still shows a little bit of progress ...

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Lafette II
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Posted: 31st Jan 2020 09:19
I gave the <Tree It> trees some movement
I don't know, is this little breeze of wind enough to animate the trees?
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Lafette II
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Posted: 1st Feb 2020 17:18
I've finished something now. A small test set with natural stuff (a little). Just give it a try. And then there's ...

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Lafette II
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Posted: 14th Feb 2020 10:04
I am still looking for the perfect rock texture. This texture looks pretty good from a distance. But unfortunately not up close



mfLg
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Tarkus1971
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Posted: 14th Feb 2020 10:15
Fantastic work, can't wait for this pack....... keep going.
Aftershock Quad Core AMD FM2+ 3.5 GHz 8GB Motherboard and Processor, A7700k apu, Asus GT970 STRIX 4gb Nvidia gfx card.
King Korg Synth, Alesis SR18 Drum Machine, Akai MPX8 sample player, Roland Fantom XA Synth, Axus Digital AXK2 Digital Drum Kit, Novation Ultranova Synth, Waldorf Blofeld Synth, Roland D05 Synth Module, Bluedio Victory V Headphones, AKG K141 Studio Headphones, Lenovo Ideapad, with Windows 10 64bit, 8Gb Ram and AMD A10 7th Gen Graphics. Acer Swift i3 Laptop with Intel Optane memory, Intel 620UHD GPU, Windows 10 64bit.
Lafette II
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Posted: 16th Feb 2020 11:06
@ Tarkus1971 Thank you
But until I decide which type of rock to use, I just can't think of a new pack. I am still completely in the air. When I find a rock surface that is satisfactory for me, I put a sample mountain for download and act according to the response.

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Supe
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Posted: 17th Feb 2020 10:53
omgnice work
laptop lenovo ideapad 320
Wolf
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Posted: 26th Feb 2020 22:56
Pretty good stuff!
Lafette II
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Posted: 29th Feb 2020 16:39
@ Wolf thank you

Since the update wave I have interrupted or interrupted all my rock tests. But I can say that it will continue soon. I tested a few more rock textures, I like a type quite well, the mountains in the snow make a good impression in the two pictures, but when viewed individually, they don't look so special. You have to turn down the sun control completely to get a passable rock, not good ...





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JC LEON
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Posted: 1st Mar 2020 15:29
looks great,,
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Lafette II
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Posted: 2nd Mar 2020 14:26
@ JC LEON thank you...
@ Supe Excuse me, I have eagerly overlooked you. I also thank you for your comment, of course

It's been a long time ...
If there is no winter this year, I'll make it myself ...
Yes, the snowy rocks still don't look the way I want them to. I have to change something ...

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PCS
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Posted: 5th Mar 2020 18:23
Lafette, the big rock/mountain is very nice
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Lafette II
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Posted: 28th Mar 2020 19:00 Edited at: 28th Mar 2020 19:01
In troubled times, a somewhat soft video. I created a watermill and I couldn't help making a landscape around it to give the whole thing a certain touch. Forgive me if I haven't hit it.

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Gtox
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Posted: 29th Mar 2020 07:44
Nice, bit of a Skyrim vibe.
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PCS
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Posted: 29th Mar 2020 09:27
wow Lafette, this is so good,
Solid hit my friend.
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Lafette II
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Posted: 30th Mar 2020 18:22
Thank you guys..

Once again I couldn't stop and expanded my landscape to include a village. I have to say, the new PP changes the appearance positively. The shadows are displayed better and in my opinion everything looks cleaner. Respect the makers.

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SpaceWurm
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Posted: 4th Apr 2020 23:41
That is some beautiful scenery! Fantastic work, Lafette!
Lafette II
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Posted: 7th Apr 2020 05:52
So now I've built a couple of houses. And now the associated things that break the houses again. These are the most modern, most effective and most dangerous weapons ... or were they in the 14th - 15th centuries. And after the battle there was a lot of gobbling.

culverin - culverin in action - culverin, whole and destroyed - The "Faule Mette", a stone rifle with a carriage - The Moerser with a static mount. This is a really fat stone rifle - The "Haufnitze", a small siege cannon. This type was later used on sailing ships - During the battle - After the battle








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Lafette II
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Posted: 7th Apr 2020 11:45
You shouldn't give alcohol to the brothers. The trigger was Gogol. After the last schnapps, he suffered a cable fire in his pacemaker. Well ....

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OldFlak
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Posted: 7th Apr 2020 12:21
LOL - Awesome Lafette...
Just need to make them run thru the tent and set that alight as well!



OldFlak.....
aka Reliquia
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bluemeenie195
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Posted: 8th Apr 2020 14:56
That's awesome.
Did you attach the flame by script, or was that an animation ?
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Lafette II
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Posted: 8th Apr 2020 16:23
Thanks

I gave the character a particle emitter via a script.
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3com
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Posted: 8th Apr 2020 19:48 Edited at: 8th Apr 2020 19:49
Quote: "I gave the character a particle emitter via a script."


Very clever.
Nice stuff Lafette II.

Quote: "I am still looking for the perfect rock texture"

Had you tried the 3d textures than textures.com has?
They has a very nice 3d river stones textures, mossy, etc, even take at look to the 3d scan they has. Or maybe you already know all this, if so excuse me.

I'm working now in a bunch of spreaded river stones to be placed as decals on the banks of the rivers.
I've used some of these 3d txtures to try, and it works fine to me.
I firts make all the stones on 3ds max , and yes you end with a very hight poly, not because the polys each one has, but for the quantity of stones you has to place there to compound the scene. I've make my stones with projection modifiers, so I've applied it to a low poly stone getting the same effects with lowpoly stones, even rocks. The same with the textures but generating normal texture with projection and apply it to a lowpoly stone\rock. Again if you already know all this wall of post, please excuse me.





Edit: fixing quotes.
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Lafette II
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Posted: 9th Apr 2020 18:12
@ 3com I love Textures.com. That has always been my first point of contact. Yes, I sometimes use pbr material there. As for the stones, my stones, which I have thrown into the map, have between 12 and 18 triangles, which I can halve again if only half of them protrude from the ground. You see, not too many. However, I have already thought of large decals with the idea of a decal, on which only large stones are lifted off, the rest must be done by a well-designed normal map. But it always depends on the point of view how they should appear.
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3com
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Posted: 9th Apr 2020 18:50
Yes, Texture.com has improved a lot with the change. I love their stuff too.
The triangles/polys are the nightmare, when we want to design a landscape.
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GubbyBlips
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Posted: 11th Apr 2020 16:38
Just caught this work Lafette II. Most excellent as usual.
The rocks are looking great.
Were you out panning for gold in the hills of California?
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Lafette II
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Posted: 11th Apr 2020 19:01
@ GubbyBlips If you mean the video, there are such rocks here in Saxony on the Elbe. They're just not that gigantic.
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Lafette II
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Posted: 18th Apr 2020 21:25
My little additional family. The little ones are very unruly. I couldn't persuade her to stand still for a picture. I'm still learning how to model characters, but I think this could be a start. I will continue to deal with people from the 30 year war. This topic is not very busy.



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imothep85
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Posted: 4th May 2020 13:33 Edited at: 4th May 2020 13:34
for your mountains it's better if you change the atmosphere color to match the red sky !

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Lafette II
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Posted: 5th May 2020 09:46
This is of course also an option, although the red now seems a bit too dominant to me
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