Product Chat / The Scariest Game Guru Bug Yet

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Teabone
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17
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Joined: 8th Jun 2006
Location: Earth
Posted: 21st Apr 2018 05:04
Upon updating Game Guru to the official release, it seemed all was well in developer-town... that is until I opened an old map. A slenderman clone i had been working on during the PP betas. The strangest bug ever has occurred where the enemy entity is merged with one of the trees!

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tdreisinger
6
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Joined: 23rd Jan 2018
Location: Indiana
Posted: 21st Apr 2018 05:11
Groot in a suit!
Timothy D. Reisinger
Teabone
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17
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Joined: 8th Jun 2006
Location: Earth
Posted: 21st Apr 2018 05:41 Edited at: 21st Apr 2018 05:43
It gets weirder.... If I attempt to delete him or the tree he is attached to... he will within the editor jump to another tree...
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Bored of the Rings
GameGuru Master
19
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Joined: 25th Feb 2005
Location: Middle Earth
Posted: 21st Apr 2018 07:15
I wonder where his roots are
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Teabone
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Joined: 8th Jun 2006
Location: Earth
Posted: 2nd May 2018 23:24
Wonder what would cause such a weird bug lol
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Defy
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Joined: 20th Aug 2007
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Posted: 3rd May 2018 05:10
Hi Teabone, Wow, that is a very interesting topic and video. Was/is slenderman spawned via trigger? and have you made edits to said map after it was working prior?
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Bugsy
15
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Joined: 24th Nov 2008
Location: Savannah
Posted: 3rd May 2018 05:53
have any of your friends found any suspicious boxes of tapes recently?
Teabone
Forum Support
17
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Joined: 8th Jun 2006
Location: Earth
Posted: 3rd May 2018 06:00 Edited at: 3rd May 2018 06:00
Quote: "Was/is slenderman spawned via trigger? and have you made edits to said map after it was working prior?"


Nope he's already on the map by default. This bug occurred once I tested the game and exited. During the test game he appears then merges with any near by tree. Then when I exit he will stick to that same tree. If i delete the tree he will just move to another lol

Quote: "have any of your friends found any suspicious boxes of tapes recently?
"

Thankfully not!
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Cylo
Game Guru Backer
13
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Joined: 2nd Jun 2010
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Posted: 3rd May 2018 20:19
Lmao
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MooKai
GameGuru TGC Backer
14
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Joined: 22nd Jul 2009
Location: World
Posted: 3rd May 2018 20:54
HA HAHA HA cool
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vrg
9
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Joined: 27th Aug 2014
Location: Netherlands
Posted: 6th May 2018 22:06
Maybe an idea for a new game "TreeMan"
Teabone
Forum Support
17
Years of Service
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Joined: 8th Jun 2006
Location: Earth
Posted: 24th May 2018 05:47
Okay so I found a fix for this. I added the 3 following lines into the FPE and it seems to have fixed this bizarre bug.

skipfvfconvert = 1
FULLBOUNDS = 1
CPUANIMS = 1

I'm assuming its the skipfvfconvert that is correcting this issue. If anyone is having issues with disappearing characters +/or limbs, or random scaling/ teleporting then these lines might help fix those issues.
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