Ah! The gunsmith is here
Quote: " The newer weapons (MP53) would require only minor tweaking really."
... and will most likely look fantastic in reloaded.
Quote: "This shows especially in the hand models (which are now essentially 7+ years old). While they may be a good product line for developers targeting slightly older systems (I've heard that FPSCR is meant to be working well on Passmark Score 400 hardware - which defies logic, IMO), they don't do Reloaded justice."
I believe that they do, compared to the other media available for reloaded, but I must admit that they do look dated. I already found them too dated for MP53. Don't get me wrong here, they are a good model and still beyond my capabilities, but that new arm rig you just posted looks way better.
Most of your weapon models are the best that have ever been available in the FPSC community. You had your own style and a tendency towards realisitc, no-nonsense animations which many of us enjoyed. If you where to rig your old store and MP53 ...even some MP9/10 media to the new handrig, it would enrichen Reloaded greatly.
Quote: " Personally, I am OK with that but I would like to know what you guys think about it."
I'd say : Go with the new handrig, I can imagine it would bring you more joy...and us later on.
Quote: " The second being that I've never been one to advocate mixing and matching player weapon assets from different artists."
Its a kiss of death for your game. The only one that got away with it is ertlov, because he gets away with anything horrible
Quote: " But what do you all think? Is this something you could see yourself using in your games? "
If I where to make a modernday game, it would be my first choice.
Quote: "The sales of my fantasy stuff for x9 was abysmal but it was cool to see people having fun with the spell kit and creating really interesting things. With the large maps and lua scripting, fantasy might be quite big with Reloaded."
Classic was geared to ...classic...fps sewers,bunkers and corridors. Dimly lit with a bunch of pipes on the walls. No matter how much I reduced my games, down to simple dungeoncrawlers...even a relatively nice looking fantasy dungeon would overpower the engine to some extend...fantasy just didn't work right in classic which might have led to your poor sales. I purchased a bunch of your fantasy weapons and they where great.
Quote: "I really appreciate all of the support that the FPSC community has given me through the years"
...and I am sorry about all the horrible retextures I have done to your models through the years
Quote: " Currently, I think the tech and effects in Reloaded is still too early on to get into it but down the road should be a different story"
True, the weapon mechanics aren't in any final stage and whe don't know wether or not we will get built-in melee support later on.
Fantasy is as common in the early w.i.p games as horror was in old FPSC now. I'd appreciate a blades and blunts pack from you. Perhaps even bows if these are to your liking.
Anyway, glad to have you aboard the reloaded ship aswell!
"When I contradict myself, I am telling the truth"
"absurdity has become necessity"
“There is nothing outside of yourself that can ever enable you to get better. Everything is within. Everything exists. Seek nothing outside of yourself.”