Game Guru Max Beta v3 Shutdown itself as soon as its opened
upon installation of "GameGuru MAX Beta Three - 071020", it is giving 502 () runtime error and exiting itself after black screen within a few seconds upon execution of the application.
Can anyone provide any means to fix this...??
Graphic Card = Nvidea GEFORCE GTX 960 M
Here is the Guru-MapEditor.log....
208 : Name of true app: Guru-MapEditor S:324MB V: (740,0)
209 : Flag to produce log files set in SETUP.INI (producelogfiles=1) S:0MB V: (740,0)
211 : postprocessing flag at 0 and pixel shader version of 0.00 S:0MB V: (740,0)
212 : The executable folder will be: C:\Users\ankus\Documents\GameGuruApps\GameGuruMAX\\MyGames\ S:0MB V: (740,0)
214 : Entering 'Files' folder, now at: E:\Program Files\GameGuruMAX\Max\Files S:0MB V: (740,0)
215 : set legacy convert mode S:0MB V: (740,0)
230 : _obs_memorychunkinit S:0MB V: (740,0)
241 : set camera aspect S:6MB V: (747,0)
245 : Special VR-Mode Flag: 3 S:0MB V: (747,0)
249 : pixel states S:0MB V: (747,0)
252 : welcome_init(1) S:0MB V: (747,0)
256 : CWD:E:\Program Files\GameGuruMAX\Max\Files
LOAD IMAGE languagebank\\artwork\welcome\animated-backdrop.png,65122,0,0 S:0MB V: (747,0)
261 : CWD:E:\Program Files\GameGuruMAX\Max\Files
LOAD IMAGE languagebank\\artwork\welcome-assets\splash-logo.bmp,65151,0,0 S:0MB V: (747,0)
264 : welcome_staticbackdrop(); S:0MB V: (747,0)
268 : welcome_init(2) S:0MB V: (747,0)
272 : CWD:E:\Program Files\GameGuruMAX\Max\Files
LOAD IMAGE languagebank\\artwork\welcome\welcome-page.png,65118,0,0 S:0MB V: (747,0)
277 : CWD:E:\Program Files\GameGuruMAX\Max\Files
LOAD IMAGE languagebank\\artwork\welcome-assets\product-logo.png,65119,0,0 S:0MB V: (747,0)
281 : CWD:E:\Program Files\GameGuruMAX\Max\Files
LOAD IMAGE languagebank\\artwork\welcome\animated-backdrop.png,65122,0,0 S:0MB V: (747,0)
285 : CWD:E:\Program Files\GameGuruMAX\Max\Files
LOAD IMAGE languagebank\\artwork\welcome\welcome-line-1.png,65141,0,0 S:0MB V: (747,0)
290 : CWD:E:\Program Files\GameGuruMAX\Max\Files
LOAD IMAGE languagebank\\artwork\welcome\welcome-line-2.png,65142,0,0 S:0MB V: (747,0)
294 : CWD:E:\Program Files\GameGuruMAX\Max\Files
LOAD IMAGE languagebank\\artwork\welcome\welcome-line-3.png,65143,0,0 S:0MB V: (747,0)
298 : CWD:E:\Program Files\GameGuruMAX\Max\Files
LOAD IMAGE languagebank\\artwork\welcome\welcome-line-4.png,65144,0,0 S:0MB V: (747,0)
302 : CWD:E:\Program Files\GameGuruMAX\Max\Files
LOAD IMAGE languagebank\\artwork\welcome\welcome-line-5.png,65145,0,0 S:0MB V: (747,0)
306 : CWD:E:\Program Files\GameGuruMAX\Max\Files
LOAD IMAGE languagebank\\artwork\welcome\welcome-line-6.png,65146,0,0 S:0MB V: (747,0)
311 : CWD:E:\Program Files\GameGuruMAX\Max\Files
LOAD IMAGE languagebank\\artwork\welcome\welcome-line-7.png,65147,0,0 S:0MB V: (747,0)
315 : CWD:E:\Program Files\GameGuruMAX\Max\Files
LOAD IMAGE languagebank\\artwork\welcome\welcome-line-8.png,65148,0,0 S:0MB V: (747,0)
318 : CWD:E:\Program Files\GameGuruMAX\Max\Files
LOAD IMAGE languagebank\\artwork\welcome\welcome-line-9.png,65149,0,0 S:0MB V: (747,0)
321 : LOADING FONTS S:0MB V: (747,0)
398 : Just about to read languagebank\english\textfiles\guru-wordcount.ini S:8MB V: (756,0)
400 : Language File Path:E:\Program Files\GameGuruMAX\Max\Files\languagebank\english\textfiles (exist=1) S:0MB V: (756,0)
404 : trueappname_s=Guru-MapEditor S:2MB V: (758,0)
407 : Create full path structure (0) for standalone executable S:0MB V: (758,0)
420 : _mp_init: S:9MB V: (768,0)
421 : _material_init (0) S:0MB V: (768,0)
435 : We can write to the Game Guru folder! S:0MB V: (768,0)
477 : ide input mode S:0MB V: (768,0)
478 : choose VR system with mode 2 S:0MB V: (768,0)
480 : Error Choosing VR System : Code 1 S:0MB V: (768,0)
481 : switching VR off, headset not detected S:0MB V: (768,0)
482 : sync states S:0MB V: (768,0)
484 : window states S:0MB V: (768,0)
499 : preload generic textures early S:0MB V: (768,0)
501 : camera states S:0MB V: (768,0)
503 : memory states S:4MB V: (772,0)
576 : pre widget init state S:5MB V: (777,0)
576 : WIDGET INIT S:0MB V: (777,0)
578 : widget status update S:0MB V: (777,0)
587 : SLIDERS INIT S:2MB V: (780,0)
604 : LOAD COMMON ASSETS S:0MB V: (780,0)
605 : LOADING FONTS S:0MB V: (780,0)
607 : initbitmapfont S:0MB V: (780,0)
678 : LOADING SHADERS S:8MB V: (789,0)
680 : INIT VECTORS S:1MB V: (790,0)
681 : INIT SKY ASSETS S:0MB V: (790,0)
683 : entering skybank S:0MB V: (790,0)
684 : checking skybank files S:0MB V: (790,0)
685 : clear S:0MB V: (790,0)
687 : golden S:0MB V: (790,0)
688 : night S:0MB V: (790,0)
690 : finished sky bank scan S:0MB V: (790,0)
691 : INIT TERRAIN ASSETS S:0MB V: (790,0)
752 : INIT GAME VISUAL ASSETS S:0MB V: (790,0)
823 : visuals.sky$=clear S:-1MB V: (789,0)
824 : visuals.terrain$= S:0MB V: (789,0)
826 : visuals.vegetation$= S:0MB V: (789,0)
866 : INIT DECAL ASSETS S:535MB V: (1325,0)
892 : INIT LIGHTMAP ASSETS S:4MB V: (1329,0)
893 : SCANNING G-LIST S:0MB V: (1329,0)
897 : gun 1:modern\colt1911\gunspec.txt S:0MB V: (1329,0)
899 : gun 2:modern\Grenade\gunspec.txt S:0MB V: (1329,0)
900 : gun 3:modern\Magnum357\gunspec.txt S:0MB V: (1329,0)
902 : gun 4:modern\RPG\gunspec.txt S:0MB V: (1329,0)
903 : gun 5:modern\Shotgun\gunspec.txt S:0MB V: (1329,0)
905 : gun 6:modern\SniperM700\gunspec.txt S:0MB V: (1329,0)
906 : gun 7:modern\Uzi\gunspec.txt S:0MB V: (1329,0)
908 : total guns=7 S:0MB V: (1329,0)
1224 : LOAD PLAYER SOUNDS S:53MB V: (1383,0)
1346 : CREATING TERRAIN S:70MB V: (1453,0)
1348 : NEWMAP: Starting new map S:0MB V: (1453,0)
1442 : visuals.sky$=clear S:-28MB V: (1425,0)
1444 : visuals.terrain$= S:0MB V: (1425,0)
1445 : visuals.vegetation$= S:0MB V: (1425,0)
1446 : NEWMAP: _gridedit_clear_settings S:0MB V: (1425,0)
1448 : NEWMAP: cleantestmapfolder S:0MB V: (1425,0)
1591 : total extra PFBs=1 S:5MB V: (1431,0)
1593 : NEWMAP: _terrain_createactualterrain S:0MB V: (1431,0)
2019 : NEWMAP: Save newly flattened terrain S:95MB V: (1526,0)
2120 : NEWMAP: Save terrain data S:93MB V: (1620,0)
2145 : NEWMAP: Finish creating new map S:12MB V: (1632,0)
2189 : SCANNING SKY SETTINGS S:22MB V: (1654,0)
2191 : Loading skyspec.txt:clear S:0MB V: (1654,0)
2193 : Initialise sky textures S:0MB V: (1654,0)
2195 : Load sky cube:skybank\clear\clear_cube.dds S:0MB V: (1654,0)
2211 : INIT POST PROCESSING S:12MB V: (1667,0)
2212 : INIT RAGDOLL SYSTEM S:0MB V: (1667,0)
2214 : CREATING P-LIST S:0MB V: (1667,0)
2675 : CREATING E-LIST S:21MB V: (1688,0)
2738 : LOADING INTO P-LIST S:8MB V: (1697,0)
2740 : CREATING B-LIST S:0MB V: (1697,0)
2742 : CWD:E:\Program Files\GameGuruMAX\Max\Files
LOAD IMAGE databank\indicator.png,63200,0,0 S:0MB V: (1697,0)
2743 : INIT EDITOR RESOURCES S:0MB V: (1697,0)
2745 : CWD:E:\Program Files\GameGuruMAX\Max\Files
LOAD IMAGE editors\gfx\memorymeter.png,65112,0,0 S:0MB V: (1697,0)
2750 : CWD:E:\Program Files\GameGuruMAX\Max\Files
LOAD IMAGE languagebank\english\artwork\testgamelayout-noweapons.png,65137,0,0 S:0MB V: (1697,0)
2755 : LOAD MAIN RESOURCES S:0MB V: (1698,0)
2757 : UPDATE VISUAL SETTINGS S:0MB V: (1698,0)
2758 : S:0MB V: (1698,0)
2763 : CWD:E:\Program Files\GameGuruMAX\Max\Files
LOAD IMAGE languagebank\english\artwork\welcome\welcome-play.png,65167,0,0 S:0MB V: (1697,0)
2767 : CWD:E:\Program Files\GameGuruMAX\Max\Files
LOAD IMAGE languagebank\english\artwork\welcome-assets\product-example.png,65169,0,0 S:0MB V: (1697,0)
2769 : CWD:E:\Program Files\GameGuruMAX\Max\Files
LOAD IMAGE languagebank\english\artwork\welcome-assets\gameguru-news-banner.png,65174,0,0 S:0MB V: (1697,0)
2786 : CWD:E:\Program Files\GameGuruMAX\Max\Files
LOAD IMAGE editors\uiv3\pointer2.png,43046,0,0 S:0MB V: (1698,0)
2794 : CWD:E:\Program Files\GameGuruMAX\Max\Files
LOAD IMAGE editors\uiv3\ABOUT-Country.png,43052,0,0 S:0MB V: (1698,0)
3334 : preload CCP textures early S:131MB V: (1830,0)
3335 : Guru Map Editor Loop Starts S:0MB V: (1830,0)