@DVader
Quote: "@Agent Arts have you tried Wicked itself and does it have the same issues? Thankfully I've had no issues with Max, apart from occasionally it fails to run 9 times out of ten though it does. Wicked ran for for me, but needed VS 2018 or 2019 (not 100% sure now lol) to run. I've had both 32 bit and 64 bit version compiled."
I have not, but I did run GameGuru MAX alpha 2, which was just The Wicked Engine running the Cellar Demo, wasn't it? And it ran fine. I'll go check out Wicked on its own, though, and report back.
Quote: "Just looked at your specs, Max is probably just jealous of your ram levels Not sure anyone else testing it has 128 gig of ram? Just a thought. you wouldn't think that would be an issue, but you are definitely trying to future proof yourself there ;p"
I can't see any possible reason that more RAM would cause an issue. Part of the reason I have this much RAM is because of the 3D work I do. The other part is, well, I just had to. RAM was at a very good price back when I built this system.
Quote: "@Jc Leon. Well that's also well future proof! But 128 gig is a rarity I imagine. I got 16 gig as a stop gap, but been a long one lol, always something else needed. Thankfully for most needs is fine anyway."
Not as rare as you'd think. Not in the 3D industry. There are plenty of boards out there that support 128GB RAM ... and, now, even boards that support 256GB!
EDIT:
Downloaded both The Wicked Engine Editor and Tests. Both run perfectly on my system. GGMAX alpha 3 still does not run and spits out the same error as originally reported.
Intel i7-5820K 3.30GHz (overclocked to 4.5 GHz), 128 GB RAM, Nvidia GTX 1080 ti 11GB, Windows 10 64-bit, dual monitor display