Here they are. It is quite strange, I'm not sure quite how to fix it yet.It seems like every time I solve one problem with these characters another one pops up
;header
desc = alien2
;visualinfo
textured = alien2_D.dds
effect = effectbank\reloaded\character_basic.fx
castshadow = 0
;ai
aimain = monster3.lua
;orientation
model = 1.X
offx = 0
offy = 0
offz = 0
rotx = 0
roty = 0
rotz = 0
defaultstatic = 0
materialindex = 0
scale = 1000
;identity details
ischaracter = 1
hasweapon =
isobjective = 0
cantakeweapon = 0
skipfvfconvert= 1
ragdoll = 0
;Sound
soundset =audiobank\grown.wav
soundset1 = audiobank\hiss.wav
;statistics
strength = 100
explodable = 0
debrisshape = 0
;spawn
spawnmax = 0
spawndelay = 0
spawnqty = 0
;anim
animmax = 4
anim0 = 64,221 ; idle
anim1 = 40,54 ;walk
anim2 = 1,29 ; run
anim3 = 250,262 ; dead
anim4 = 230,244 ; attack
playanimineditor = 1
;csi
csi_relaxed1 = 64,221 ; idle
csi_unarmedmovefore = 40,54 ;walk
csi_unarmedmoverun = 1,29 ; run
edit: I noticed in the FPE that I was scaling through there temporarily. I went ahead and scaled the character up in blender and tried again. The floating and sporadic movement are gone but two more new problems popped up (go figure). Now he turns backwards to run at the player and doesn't move and also the skin looks weird For some reason