Quote: "Just picked up some of these. Nice work, Teabone! "
Your welcome! I'll be returning to this task this week to get more content out and fix some of the objects that have missing textures (as you have mentioned). Quite a lot of objects also need material indexes set properly and collision shapes fixed. So for the first couple days this week I will mainly be doing tweaks and fixes. Mid week and onward I hope to start rolling out more content.
EDIT:
Here are a few updates I was able to slip in tonight:
- 2 Sounds added to "robotic" Character Sounds. use in FPE:
soundset = robotic
- Removed some aiappear and aidestroy FPI references from Sci-Fi Collection
- Freight Container fixed from Sci-Fi Collection (had missing texture)
- Generator fixed from Sci-Fi Collection (had missing texture)
- Redundant DBO files removed from all Collections
- Redundant PNG files removed from Gore Collection
- PNG texture references changed to DDS from Gore Collection
- TGA texture references changed to DDS from Gore Collection
- Removed all aiappear and aidestroy FPI references from Gore Collection
- Redundant PNG files removed from Post Apocalyptic Collection
- Removed most aiappear and aidestroy FPI references from Buildings in Modern Collection
Next update will include the Skeletons from the WWII pack
Unfortunately, GG currently doesn't support material indexing for characters so they may bleed when you injury them rather than using the old wood impact effect in FPSC. I'll also be replacing the sounds with completely new ones,.
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