3rd Party Models/Media Chat / Oldpman`s promo thread

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OldPMan
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Posted: 21st Feb 2016 12:52
Real time shadow shading view for military collection trainig camp





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OldPMan
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Posted: 21st Feb 2016 12:56
Pre-bake Lightmapping view for military collection trainig camp





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OldPMan
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Posted: 21st Feb 2016 13:02
All this items have one texture 4096x4096 ( D,N,S,I maps ) for uploading in store as collection - "Trainig camp". It remains quite a bit of work.
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OldPMan
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Posted: 23rd Feb 2016 12:42
Military training camp on the store now !


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OldPMan
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Posted: 25th Feb 2016 12:01 Edited at: 25th Feb 2016 13:48
Neon Letters Collection white on the store now !


This collection contains 43 signs of a neon tube with self illumination.
The minimum number of polygons - 160, the maximum - 720
Textures:
Diffuse 128x128
Normal 64x64
Specular 64x64
Illumination 64x64
Objects do not contain physical collisions.



Boards collection for neon letters . on the store now !


This collection contains the blocks that are used together with neon letters collection of "Neon Letters Collection white" - https://en.tgcstore.net/product/26971
This collection contains 10 blocks.
Texture:
Diifuse 1024x1024
Normal 1024x1024
Specular 1024x1024
The minimum number of polygons - 74 , the maximum - 434













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Tarkus1971
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Posted: 25th Feb 2016 14:36
Just seen these neons pop up on the store page as I was viewing the store, will download ASAP great stuff yet again. Thanks.
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darimc
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Posted: 25th Feb 2016 14:36
Really impressed with your work! Especially the military training camp. I will probably end up purchasing content when I actually get around to starting a project. Keep up the great work!
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OldPMan
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Posted: 25th Feb 2016 15:36 Edited at: 25th Feb 2016 20:08
Thanks for the support guys.
I added another collection.
Ready to shop - green, blue, purple letters.
And finish wooden letters for the wild-wild west))) for the saloon, bank, barber shop)))

Neon Letters Collection yellow on the store now !


This collection contains 43 signs of a neon tube with self illumination.
The minimum number of polygons - 160, the maximum - 720
Textures:
Diffuse 128x128
Normal 64x64
Specular 64x64
Illumination 64x64
Objects do not contain physical collisions.




The secret to creativity is knowing how to hide your sources.
teamhalo
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Posted: 26th Feb 2016 01:48
You're absolutely killin it in the store!!! WOw wow wow man keep up the awesome work!!! So much content you have produced ... to much to catch up to I have no doubt you will hit 1,000 store items soon and the first artist to do so
Defy
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Posted: 26th Feb 2016 02:29
Yeah I agree with others, OldPMan is a very fine artist and a really nice guy. All the best with future endeavours
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OldPMan
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Posted: 26th Feb 2016 06:39
Thank you very much for your support. Doubly cool when you praise such as experts in their field. I am very grateful to you.

In fact, the store contains 1218 my assets list, all thanks to the unloading function are essential collections, which can be packaged objects having the same texture, which greatly facilitated my work. I just can not imagine how much I could spend the time to download the latest 6 collections from 225 an item. With this I have more time to work on new material.

Thank you again very much for the praise.

And I report that at this point I'm starting to work on the second part of the "Artist of the pack" as I got to the promise of 1000 assets list in the package due to these collections and in the package is now held in 1142 Asset.
The new collection of "Military training camp" will just be the first content in the second part.


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OldPMan
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Posted: 27th Feb 2016 09:24 Edited at: 27th Feb 2016 11:23
Wooden Letters Collection on the store now !





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smallg
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Posted: 27th Feb 2016 15:41 Edited at: 27th Feb 2016 15:44
im getting a hard crash when trying to view the 'scenery' folder from the entity menu (ARTIST PACK)
i have checked the downloads again and it's reporting nothing to download and have restarted GG.
the other folders (buildings and misc) open fine, the scenery doesnt get as far as showing anything and just crashes GG (doesnt even restart itself)

just curious if this is something any1 else has had happen and knows why?

edit;
for a quick test i broke the scenery folder into 2 folders and it's now loading fine... must be too big for GG to handle?
lua guide for GG
https://steamcommunity.com/sharedfiles/filedetails/?id=398177770
windows 10
i5 @4ghz, 8gb ram, AMD R9 200 series , directx 11

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OldPMan
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Posted: 27th Feb 2016 16:09 Edited at: 27th Feb 2016 16:09
! About this, I have not heard. So far, none of the reported. Very sorry. I believe that soon there will be more such messages. I think that this is what the packaging in more than 1000 objects. Although ...
We'll wait. maybe someone else will report the problem.


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Tarkus1971
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Posted: 28th Feb 2016 14:31 Edited at: 28th Feb 2016 14:33
Yes I too have had a problem. Sometimes when I open Scenery folder my GG icon bar at the top of the editor, go crazy, some drop down, so the icon bar is not all aligned anymore. I found that if you run a test game then exit the test, the icons will go back to how they should be.

Having said that, this pack is superb and is getting better and better every time things are added
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OldPMan
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Posted: 28th Feb 2016 15:25
I think need to ask the store support to enable the seller to build a folder structure for paged content. At the moment I have more than 1200 items. And I intend to work on. What will happen when I get to 2000-3000 assets list? Must somehow solve this problem.


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Tarkus1971
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Posted: 28th Feb 2016 15:34
maybe GG just needs more time to buffer up the thumbnails. OldPman, do you know if anyone has made any packs of AA, AAA, C, D Batteries, I need some in my level at the moment, but can i find any, I dont think there are any, maybe something you could possibly add to your massive pack
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OldPMan
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Posted: 28th Feb 2016 15:45
Of course I do, but I can not add more models in the Artist Pack, since it already contains more than 1000 assets list.
I do Artist Pack part two.
Can you give a link to the photo, they should look around? And I will make them for you for free.
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Tarkus1971
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Posted: 28th Feb 2016 17:12 Edited at: 28th Feb 2016 17:13
here are some of the batteries
Aftershock Quad Core AMD FM2+ 3.5 GHz 8GB Motherboard and Processor, A7700k apu, AMD HD7870 gfx card.
King Korg Synth, Alesis SR18 Drum Machine, Akai MPX8 sample player, Roland Fantom XA Synth, Axus Digital AXK2 Digital Drum Kit.

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Tarkus1971
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Posted: 28th Feb 2016 17:14
also now getting GG stopped working error when accessing the scenery folder
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OldPMan
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Posted: 28th Feb 2016 17:17
396 poly is normal ?
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Tarkus1971
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Posted: 28th Feb 2016 17:19
Here is that Error grab
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King Korg Synth, Alesis SR18 Drum Machine, Akai MPX8 sample player, Roland Fantom XA Synth, Axus Digital AXK2 Digital Drum Kit.

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Tarkus1971
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Posted: 28th Feb 2016 17:19
nice battery, yes that would work great
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OldPMan
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Posted: 28th Feb 2016 17:25
Quote: "nice battery, yes that would work great"


OK. Then I will continue.

Quote: "also now getting GG stopped working error when accessing the scenery folder"


Yes, as I suspected. It is now waiting for all owners of "Artist pack". What to do with it, I do not know. I will write in the store support. I would be interested in how to be.
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Tarkus1971
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Posted: 28th Feb 2016 17:33
ok cool oldpman i have posted on the store forum too, to let them know of the error too. This pack is just too good to miss out on
Aftershock Quad Core AMD FM2+ 3.5 GHz 8GB Motherboard and Processor, A7700k apu, AMD HD7870 gfx card.
King Korg Synth, Alesis SR18 Drum Machine, Akai MPX8 sample player, Roland Fantom XA Synth, Axus Digital AXK2 Digital Drum Kit.
OldPMan
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Posted: 28th Feb 2016 18:34
I have posted on the Bug Reports.
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Tarkus1971
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Posted: 28th Feb 2016 18:54
OK OldPman, hope it is sorted soon with the store guys as both your pack and teamhalo's packs are my main source of objects, there is always something in your pack that is essential......
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Belidos
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Posted: 28th Feb 2016 19:02 Edited at: 28th Feb 2016 19:04
Quote: "do you know if anyone has made any packs of AA, AAA, C, D Batteries,"


There are some AA, D and Lantern batteries in my free thread if you need them.

https://forum.game-guru.com/thread/214099

1. AA Battery


2. AA Battery Low Resolution


3. 9v Square Battery


4. Lantern Battery


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OldPMan
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Posted: 28th Feb 2016 19:09
@Tarkus1971 , Excellent battery! You take them or me to finish?
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Tarkus1971
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Posted: 28th Feb 2016 19:21
they look amazing they are great i will download them now, thank you so much
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King Korg Synth, Alesis SR18 Drum Machine, Akai MPX8 sample player, Roland Fantom XA Synth, Axus Digital AXK2 Digital Drum Kit.
Tarkus1971
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Posted: 28th Feb 2016 19:25
still do yours oldpman, you can never have enough batteries
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OldPMan
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Posted: 28th Feb 2016 19:27
Ok
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wildman4
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Posted: 29th Feb 2016 00:38 Edited at: 29th Feb 2016 00:42
OldPMan,

I get the same error when opening the scenery folder. Please see the screenshot for an example of how other artists are naming their folders.

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OldPMan
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Posted: 29th Feb 2016 14:12
@Tarkus1971:
Send you PM. Look please.

@wildman4:
This folder structure is offered when loading assets list, it does not give the name of the folder artists. The fact that the name of atypical folders can only be in the package, and inside it there are already standard folders. So, my package "Artist pack" contains most of the objects of type "the scenery" and hence they are added to this folder.
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OldPMan
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Posted: 4th Mar 2016 21:59
Last week of work.
Further skin mesh and animation. I do not know yet how many will take time, but doing several zombie traps that will snap the window closed door, beat out of a hole in the wall and catch the feet of the tunnel pipe.




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Tarkus1971
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Posted: 5th Mar 2016 19:21
Nice zombie, scary red eyes, fantastic oldpman...
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Shadow man
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Posted: 6th Mar 2016 00:29
Nice looking zombie,...although those stitches on the body do not look quite right for
me, but the zombie model itself looks fine,...I like those red eyes.
Maybe you should make alternative textures for this zombie,....so people can choose
witch texture would best suit their game,....without you having to make extra models,?
Anyway,...nice work as always OldPMan.
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TazMan
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Posted: 6th Mar 2016 10:57
Nice Alien Zombie there OldPMan, I like the effect of the stiches you have put on the model, can't wait to see it animated.
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OldPMan
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Posted: 6th Mar 2016 15:13
Thank you, guys.
But it seems that zombies do not get to the store At least as a character.
I have problems with the export of animation and still I'm weak in the knowledge of proper drafting .fpe for my zombie.
If anyone knows where you can find a guide to creating a character using the Bones of 3dmax, but not biped skeleton I would be very grateful if you share the knowledge.

You can see the attached screenshots looks -like zombies in 3d max and what happened in the GG.
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HarryWever
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Posted: 6th Mar 2016 15:48 Edited at: 6th Mar 2016 15:48
Hi OldPman.
what i do in 3ds max, is first export it to fbx., to bake the anims into the character.
then reimport that fbx file, export it as x, settings. check skin box and animbox and the amount of frames
That x file i import into fragmotion. and check the anims there. and export from fragmotion into x.

If you need help further with that. let me know and send other wise a pm

harry
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OldPMan
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Posted: 6th Mar 2016 20:01
Thank you very much, Harry! I will try. If anything, I'll be in touch.
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Bolt Action Gaming
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Posted: 8th Mar 2016 20:37
Hey oldpman - sorry about the delay on this... here's my review of your Sci-Fi Block Pack.
http://gamegurureport.blogspot.com/2016/03/oldpmans-sci-fi-block-kit.html

Awesome job. Sorry to have to scavenge your pics from the pack to fill out the blog post; I have been up to my ears in side work which has kept me from really doing what I wanted to do (make a complete level and use that to demonstrate the power of this kit).
OldPMan
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Posted: 9th Mar 2016 06:51
WOW! Thank you so much , just, wonderful review! I will try to expand this theme SciFi.
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synchromesh
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Posted: 10th Mar 2016 01:15
Well deserved ....
I still think a supplied demo map would be a good idea as the promo pack has all your amazing packs in one folder making it a little awkward to find all the correct pieces needed as its in alphabetical order not pack order
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wildman4
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Posted: 11th Mar 2016 01:20
OldPMan,

I love your artists packs, I now own both of them. Looking forward to more great models!
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OldPMan
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Posted: 12th Mar 2016 12:28 Edited at: 12th Mar 2016 12:31
Hello everybody !

I updated a little "ARTIST PACK PART TWO"



I add a little SciFi assets list.





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JC LEON
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Posted: 12th Mar 2016 14:30
I THINK these must be part of the your scifi pack too...
i would to buy your scifi pack but i'll be more appy if i must not cash more money to by assets that could be part of the pack...
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OldPMan
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Posted: 12th Mar 2016 15:30 Edited at: 12th Mar 2016 15:34
@JC LEON :
I'm not sure that I understand you. I was pretty generous arranging numerous sell their assets at a discount. I do not think that I can be accused of greed.
"Sci Fi block pack" - already has 118 assets list and their Separately costs $ 177.00. And I intend to create a second part of the package"Sci Fi block pack".
And I do not think I paid much, despite the fact that the new date SciFi contained in the package "ARTIST PACK PART TWO".

You will save a great, if you buy this package now, as all the following items will be added to it to achieve the amount of 999 assets list.
I can not add them to the package "ARTIST PACK" the first version because it is already overly crowded assets (1 142 pieces including Collections).
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JC LEON
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Posted: 12th Mar 2016 17:05
sorry m poor english misunderstood me.. i really dont want to accure you of geen and your artist pack is a great pack and i missed the discounted deal from two days ago otherwise i bought it already..

i only was thinking that since these asset are on scifi theme is would be cool if you can add them to your scifi pack t


btw i think you scifi pack is great and I'm going to buy it now togheter the rolfy adventure pack and many others ..
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OldPMan
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Posted: 12th Mar 2016 17:19
Okay. I do SciFi additive package for the last time. Buy now and enjoy.
SciFi following assets will no longer be added to this package. I will create a second part of the SciFi, as well as being further assets issued by me to be present in "ARTIST PACK PART TWO".
The secret to creativity is knowing how to hide your sources.

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