3rd Party Models/Media Chat / Oldpman`s promo thread

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OldPMan
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Posted: 24th May 2016 10:31 Edited at: 24th May 2016 11:56
Hello everyone. Thank you very much for your feedback. I really appreciate it, and it motivates me to further work and more effort.


I promised big update models for the second part of the package by the end of this month, I must say that so far it has been postponed. The fact that I was faced with the problem of combining objects in the GRID MODE and SNAP MODE.
Some objects just do not fit together with other unexplained reasons. GRID MODE can not be used as some objects smaller than than the size of GRID UNIT.
SNAP MODE behaves very strangely. I tried to install PIVOT POINT objects in the center and so is trying to displace them, as a result of some of the objects are joined with others correctly but others do not fit together at all.
Here are just some of the problems set by me for SNAP MODE.

Objects of the same size are joined together right along one axis but refuse to dock correctly when rotating 180 degrees.

Objects of the same size have a certain priority to each other at the dock without taking into account the smaller sites.

Here is an example:
Wall 100x5x100 units and corner wall 10x10x100 units are compatible with each other at first, but when rotating 90 or 180 degrees, they cease to be fully compatible. Further, when the junction angle with this wall and then try to add another portion of the wall to the corner patterns, the wall does not respond to a corner and is joined to only such same-size wall.

Now, if it were GRID MODE was partitioning the GRID into 4-5 size modes, eg 1 UNIT, 5 unit, 10 unit, 50 unit, 100 unit, it decided, would be a big problem during the docking facilities. In the meantime, I have to forget about the big update, and continue working on other ideas. Later, to cope with the disappointment I make a video with a demonstration of these problems.

Well, it will continue later.
Sincerely.
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OldPMan
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Posted: 27th May 2016 00:14
Just for fun




Owners "ARTIST PACK PART TWO " - you can download these bugaboo

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Tarkus1971
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Posted: 27th May 2016 12:15
ideal for jumpscares, nice work oldpman.
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OldPMan
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Posted: 27th May 2016 17:37
My son asked me to do it. He has a lot of good ideas
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OldPMan
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Posted: 27th May 2016 22:18 Edited at: 27th May 2016 22:18
Another idea of my son. Anomaly.
Only I do not know how to activate the animation only when the player is close enough except looped animation.
The animation 1500 frames.


Can someone help with the script ?
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OldPMan
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Posted: 28th May 2016 12:33
Papers(animate) in the store now.

Owners "ARTIST PACK PART TWO " - you can download these Anomaly papers
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Shadow man
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Posted: 28th May 2016 23:43
I like that anomaly. Do you think you could do another one?, this time with the papers
not going down to the ground, just spinning round at a fixed height all the time, it would
be a nice addition.
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OldPMan
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Posted: 29th May 2016 00:16
I will do. Only the script will not write. I'm not good at this.

I can make a new animation and specify the purpose of frames segments - ie :
from 0 to 50 separation papers from the floor.
from 51 up to 1500 loopback rotation
You can write a script for yourself such what you need.
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Shadow man
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Posted: 29th May 2016 00:40
Thanks OldPMan. I,m not good at scripting also, but don't worry about that, as long as the
animation works nice, that will be ok for me. Thank you.
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3com
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Posted: 29th May 2016 08:30 Edited at: 29th May 2016 08:34
Quote: "Can someone help with the script ?"




Just added script to yours "papers animated" item.
hth

in action



Edit: Great stuff!!

3com
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OldPMan
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Posted: 29th May 2016 10:12
Wow! Thank you very much. You're great 3com !
I will set a link to this post from the model page in the store, something people could get your script if they want to.
Once again, thank you very much.

Best Regards.
OldPMan
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3com
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Posted: 29th May 2016 10:39
Glad you like.
You'r welcome.

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OldPMan
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Posted: 30th May 2016 21:32 Edited at: 30th May 2016 22:19
Small update for "ARTIST PACK PART TWO "

Big abandoned building
Sorry for not very good video.



Owners "ARTIST PACK PART TWO " - you can download these.
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OldPMan
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Posted: 30th May 2016 22:15 Edited at: 30th May 2016 22:15
In the store now - Animated anomaly papers(Updated version - without a fall papers at the beginning of the animation).
Object contains 1180 frames. Without a script.
Description of the animation:
from 0 to 59 - paper off the ground.
from 60 to 1120 - rotation (this participation can loop the animation in your script)
from 1121 to 1180 - the paper back to the initial position.



Owners "ARTIST PACK PART TWO " - you can download these.

Shadow man - enjoy !

Regards
OldPMan
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OldPMan
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Posted: 30th May 2016 23:54
Little Hurricane for free




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Tarkus1971
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Posted: 31st May 2016 18:10
excellent stuff oldpman, your models and ideas just keep getting better. The abandoned building is genius
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OldPMan
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Posted: 3rd Jun 2016 13:22
I thank Tarkus1971, always responds,
Regards.

The new entity - "Technical block" different colors , now available for Owners "ARTIST PACK PART TWO " - you can download these



Textures:
Diffuse 2048x2048
Normal 2048x2048
Specular 2048x2048
If the texture size too big - you can always rescale it with the editor.
Polygons: 1138

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Tarkus1971
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Posted: 3rd Jun 2016 17:54 Edited at: 3rd Jun 2016 17:58
Those control panels give a very good 1960's sci-fi feel, aka "The Invaders"

David Vincent would be proud. If you can remember that TV series

Will you be doing some more like this OldPman?

Link below and there are some videos on youtube to help inspire you

http://www.classictvhistory.com/EpisodeGuides/invaders.html

Great stuff as always, thanks.
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OldPMan
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Posted: 3rd Jun 2016 23:32 Edited at: 3rd Jun 2016 23:32
Thank mate !

I have not seen this series , but I wonder.
I went according to your link. It's a classic.
Thanks for the info, I should look at it.

Best regards.
The secret to creativity is knowing how to hide your sources.
Tarkus1971
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Posted: 4th Jun 2016 18:30
Thank you for oldpman, im glad you like the music,

check out this animated image, some regeneration tubes for the aliens from the invaders.
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Shadow man
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Posted: 5th Jun 2016 00:20
Quote: " "The Invaders" "


I remember that,..made in 1967-1968, regarded as a bit of a classic these days, and rightly so.
If you are not familiar with it, "Google it", also Google "UFO TV Series", and "Space 1999",.......
lots of inspiration and ideas for you modelers for SciFi stuff.

Quote: "Shadow man - enjoy !
"


OldPMan,...Спасибо.
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Tarkus1971
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Posted: 5th Jun 2016 09:24
UFO is a classic series.

Voyage to the Bottom of the Sea also
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OldPMan
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Posted: 14th Jun 2016 23:52
Hi everyone !
I was a few days was not. Here I come back. I decided to upgrade a little bit, my, packaging "PRISON".
New details so as to be added to the "ARTIST PACK TWO".
Sorry for the poor video quality. (Weak laptop)


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Belidos
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Posted: 15th Jun 2016 08:26
Since we seem to be reminiscing about old TV shows ... Lost in Space, Lost in Time, Land of the Giants, Seaquest DSV ... all great glassics ....

oh and OldPman, sterling work my good man, top notch as always old chap.

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synchromesh
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Posted: 15th Jun 2016 12:09 Edited at: 15th Jun 2016 12:13
I purchased your hospital pack ( along with many the others ) but cant seem to get it right ...
Could you post an fpm file so I can take a look at a finished section and how it all goes together ?
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Tarkus1971
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Posted: 15th Jun 2016 12:45
best to use the grid option to match up all the part synchro, thats what i did.
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OldPMan
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Posted: 15th Jun 2016 12:46
Hi Belidos !
Thanks for the feedback. I also like your work. Great idea for a modular motel !


Hi synchromesh !
Attached file - abandoned.fpm
It is possible you will face the challenge of using my file.
The fact that all my models I keep in the "USER" folder.
And I think that my "FPM" will not work for you.

If it does not work:
Write me please the full path to your "abandoned hospital" inside "entitybank" folder.
I will create a new level using the correct path to the level you have worked. And then I will post it again.

I also like your Die Glocke !

Regards
The secret to creativity is knowing how to hide your sources.

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OldPMan
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Posted: 15th Jun 2016 12:52
Hi Tarkus1971 !

Yes, indeed, the best option is to use the "GRID MODE" for proper mating parts.
And AB_correctionBlock used to set the height of the details.

AB_correctionBlock - description:
To install the components of the second floor, first place them on the correction block, and then extract them and put them in the building.
If you need 3 or 4 floors, just put one correction block to another and can use it for height adjustment.
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Tarkus1971
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Posted: 15th Jun 2016 15:09
hi oldpman, welcome back

yes the hospital is a great asset, as a thought, something i havent seen for gameguru is a fairground pack, full of merry go rounds, stalls, rides etc, of course derelict. Anyone know of anything like that.

Keep up the great work oldpman.
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OldPMan
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Posted: 15th Jun 2016 16:19
Wow , Tarkus1971!
This is a great idea - fairground ! Thank you. Great opportunities are here!
I still have a lot of unfinished details, but I will be sure to look in this direction and will make such a package.

Best Regards.
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Tarkus1971
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Posted: 15th Jun 2016 17:44
Glad you liked the idea, it was just I dont think there any in the store so far.
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synchromesh
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Posted: 15th Jun 2016 19:59
Quote: "It is possible you will face the challenge of using my file.
The fact that all my models I keep in the "USER" folder.
And I think that my "FPM" will not work for you."


Thanks Oldpman .... I just created a temp path the same as yours and I was able to see the it...

I did use snap but didn't realise you still had to manually lower parts to the floor ... I thought maybe a skirting layout was missing
Now I see how it should be ...
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Tarkus1971
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Posted: 16th Jun 2016 13:19
Quote: "Since we seem to be reminiscing about old TV shows ... Lost in Space, Lost in Time, Land of the Giants, Seaquest DSV ... all great glassics ...."


A though had crossed my mind with land of the giants idea. If only there was a way to scale up objects easily rather than use the FPE file, like a sort of
"Giant Mode" then you could fake the player shrinking, and trying to survive in a massive world.
Of course Custom "GIANT" assets would be awesome too!
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OldPMan
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Posted: 16th Jun 2016 13:23 Edited at: 16th Jun 2016 13:24
"Prison classic" in the store now !




Note that the elements of the package are also available as part of other packages:
"ARTIST PACK TWO" and "PRISON PACK"
Owners "ARTIST PACK TWO" and "PRISON PACK" - you can download these

Hooray! I crossed the border in 1000 of goods - in the store!
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Tarkus1971
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Posted: 16th Jun 2016 13:30
Congratulations on the 1000 assets, I will download updates now, thanks.
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synchromesh
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Posted: 16th Jun 2016 15:56
Congratulations !!
Nice Landmark
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OldPMan
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Posted: 16th Jun 2016 16:36 Edited at: 16th Jun 2016 16:37
Thank you, guys !!!
Forth to the new frontiers ...

Perhaps to celebrate this event and make a sale ?
(to me now very by the way there will be money to hire a lawyer in family matters)
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OldPMan
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Posted: 16th Jun 2016 16:49
By the way. If someone can make a video with the latest models of the package "prison" for the demonstration, I will be very grateful.
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synchromesh
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Posted: 16th Jun 2016 17:06
Quote: "Perhaps to celebrate this event and make a sale ? "

Sounds a good plan to me
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Tarkus1971
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Posted: 16th Jun 2016 17:08 Edited at: 16th Jun 2016 17:09
As soon as I can I will try and create a prison video, I'm busy making a new survival scripts set for the store at the moment, so I'm having fun with some sprites here, and it's getting a little deep in LUA.

Amazing stuff OldPMan.
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OldPMan
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Posted: 16th Jun 2016 20:28
Thank you Tarkus1971 ! You're always helping me, I appreciate it. Good luck in working on scripts.

Quote: "Sounds a good plan to me "

synchromesh , I announced the start of sales here - https://forum.game-guru.com/thread/215726. Are accepted suggestions.
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OldPMan
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Posted: 17th Jun 2016 21:58
Added a couple Sci Fi lanterns to the store.





Owners "ARTIST PACK TWO" - you can download these
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Tarkus1971
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Posted: 18th Jun 2016 08:05
These lanterns are very very nice, and super useful, thank you.
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OldPMan
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Posted: 18th Jun 2016 22:14
Tarkus1971 , Thanks once again for a great idea !

Added a "abandoned amusement pack" to the store.






Owners "ARTIST PACK TWO" - you can download these

Enjoy
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Isagabe
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Posted: 19th Jun 2016 09:44
Great work. Placing the amusement park now in one of my levels.
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Posted: 19th Jun 2016 09:48
Love the feel of the abandoned amusement park
Good luck with the lawyer and family issues!
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Tarkus1971
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Posted: 19th Jun 2016 10:26
Great work I'm so excited about the amusement park add on, brilliant stuff...
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OldPMan
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Posted: 19th Jun 2016 10:32
Thanks for the reply guys!
Today I plan to finish one more attraction - large broken carousel (with chains).
Regards.
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OldPMan
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Posted: 19th Jun 2016 22:30
Carousel in the store now





Owners "ARTIST PACK TWO" - you can download these

Regards.
The secret to creativity is knowing how to hide your sources.
Tarkus1971
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Posted: 20th Jun 2016 18:08
This is great, will you be adding any more ?
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