First update in a while, I've been busy learning Maya and working on improving my texturing.
I have too many models on the go at the moment, I need to get them finished and start working on my game.
I carried on working on the pirate ship the hull just didn't look right so scraped that one and made another.
[WIP] Pirate Ship, eventually the sails will blow in the wind and the cannon doors will open and close.
Next up is a cave and a treasure chest. More detail about what I'm using the cave for soon.
Medieval table and fountain. The table was more of a test to see if I could get a model in to the store.
The shed is being made for the store as part of a zombie pack I'm making. I know it looks very clean at the moment but texture will do all the hard work. This model will be animated, the door will open / close and a wind blowing the door effect will be added as well.
PC - Windows 7 64bit, Intel i5, 12Gb Ram, 1TB WD Black, Evga Gefore 760gtx 3GB
Laptop - Windows 7 32Bit, Intel Core 2 Quad Q9000, 4GB Ram, 500Gb WD, ATI Mobility Radeon HD 4850