Product Chat (Early Access) / GameGuru MAX Live - Broadcast #75 Answers - Merry Christmas

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LeeBamber
TGC Lead Developer
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Joined: 21st Jan 2000
Location: England
Posted: 22nd Dec 2021 16:53
Hi All,

Find a recording of today's broadcast below:


And here are all your questions I could not reach during the live chat:

Q> Will it be possible create survival games?
A> You will be able to make a limited survival game if you know how to script, but the out-of-the-box experience will probably be when we add the RPG mechanics.

Q> Can we get VR for March release please? Even without any logic or interaction - just being able to walk around and explore would be awesome! Pretty please?
A> There are no plans to add VR for the March 2022 release, we are aiming to finish what we have to a polished level.

Q> Will weapons now transfer between levels? How large will the weapons slots be?
A> Weapons will transfer between levels and be owned by the player during the game. There are nine weapon slots, and key '0' hides the current weapon.

Q> I understand your point "to populate the world with animals" but you should improve AI rigth now! When will you work to have a great improvment of AI?
A> Thee animals are created and animated by third party artists. The logic is done by a community member. The addition of animals is not impacting our core development.

Q> Any ideas what you will do to fix the current linking of keys and doors if they are at different ends of the map?
A> That is a great point. We are looking to improve the visual logic on connecting objects, but connecting them at distance is not currently in our design. The easiest way is to connect them first, then drag the object to your destination. It could be our planned improvement will allow connecting objects at extreme distances, watch this space!

Q> Is it possible to change the player's hud?
A> There are no plans to change the HUD graphics for the March release, but this feature IS planned as part of the Screen Editor system.

Q> Any plans to improve the grass? It seems a little lacklustre at the moment and not thick enough up close.
A> We are planning to refine the grass to work better with the terrain textures and general environment, part of the biome work.

Q> Can we have another way to open doors like modern RPG (Skyrim, The Witcher)?
A> No plans to add new door types for March, but the introduction of VR will likely see the addition of physics based doors that swing open.

Q> Can we have a light system or global ilumination?
A> We already have a light system, just drag in a light element from the left and add to your scene.

Q> Is there a way to completely remove MAX from the system? I seem to have issues with old max installs possibly and would like to start from afresh?
A> You can delete the writable folder in your documents area, and remove the Program Files\GameGuru MAX folder from your Windows drive.

Q> What happened to the physics based action to open doors, will this only coming with vr?
A> See above. Planning physics doors (and other mechanisms) when VR is worked on properly.

Q> Can the AI only see or does audio trigger them too?
A> Currently AI only sees within the cone of sight. We are planning that sounds will also alert the enemy or ally as you would expect.

Q> Can we expect features like dragon age origins in the future?
A> No plans to create Dragon Age in MAX, I would imagine that would take a few more people than we have right now, and a few million dollars.

Q> Will we able to create rivers that flow?
A> There are no plans to create rivers that flow for the March release.

Q> Does GGMax is going to support UDIMS for texture meshes?
A> No plans to support UDIMS for texture meshes.

Q> What about the lakes, waterfalls, and rivers?
A> There are no plans to add specialist lakes, waterfall and river elements. You can of course sculpt the terrain to create your own lakes and rivers, then raise the water table to fill them.

Q> Would you be able to add a volume slider for the music and sound zones? not a huge change but would be really handy?
A> These sliders already exist when you create a standalone game. You also have ambient volume control in the level editor too.

Q> Can we generate the terrain with rocks like sea rocks? Cliffs?
A> We do plan to have a biome system to populate the scene with small rocks (much like we do with trees and grasses now). Watch this space, but might not have time to do this for the March release.

Thanks to all your great questions, more answers for you all next Wednesday at 4 PM GMT.
GameGuru Classic will continue to be supported with bug fixes and functionality additions.

GubbyBlips
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Posted: 22nd Dec 2021 19:12
On a positive note; the animal behavior is an important precursor to a *very* popular request. IE it's half of the work going toward fulfilling that constantly asked for behavior. ( On the other hand, so is just placing down a crate! )

My mouse cursor is hovering over the "BUY" button, and my finger's twitching.........
But of course I do have a gripe--- even if it's a gift. Wait a minute, was that gal handling some big, 'playful' cats?!
I can see how some users might get a kick out of the female but the wolverine swipe across her face looks awful and innuendos are flying. So if you disfigure a human character-- any character male or female, then could you please PROVIDE AN UNHARMED CHARACTER at the same time? In fact can't you see the depth of game play that could evolve having both types? // Making a visit to the clinic- all better now // Can I just repair the texture in an image editor or is it physical harm? Whether this lady was handling big animals, she could also just be a field technician, medic herself, or Homeland CSI, and computers systems or gauze aren't that evolved with claws yet? Thanks from all of us with non-combat stances in game creation. Merry Christmas to all, may your Holidays be warm and bright!
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synchromesh
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Posted: 22nd Dec 2021 19:31 Edited at: 22nd Dec 2021 20:28
Quote: "So if you disfigure a human character-- any character male or female, then could you please PROVIDE AN UNHARMED CHARACTER"

You can edit \ Create them all in the character Creator so if you do not want scars then no problem.
The only person ever to get all his work done by "Friday" was Robinson Crusoe..
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GubbyBlips
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Posted: 22nd Dec 2021 20:51
CC edits? Oh thanks that would be great but I will have to wait and see. It sounded like these where special individual characters commissioned as bonus pieces- or gifts to early access customers. Yep, I might take that offer on, but do they swap in and out w/ Character Creator heads? Like everything else, I do not presume or take anything for granted automatically.

If you can help me learn how to fix a persistent very slow download on my system-- that would be a very nice gift and help me download MAX. ALL DOWNLOADS on *this* computer- I am getting from 1.0 - 1.2 Mbps.
Xbox, phones, tablets, old comp. goes much better @ our service provides ~30.0 Mbps. I tried a few things searching Google, but nothing yet seemed to help.
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UNIRD12B
GameGuru TGC Backer
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Joined: 2nd May 2014
Location: Canada
Posted: 22nd Dec 2021 21:10
Hey Gubby ,
the next time you try a download..try this..

Ctrl+Alt+Del.
then start,,,TASK MANAGER...
chose...PERFORMANCE...
Then start your download and watch all the gages
and see which one are running high..
that might help to identify your bottleneck..

Often , its a SLOW hard drive...swapping in an SSD will make
a BIG difference if your current drive is running way high %.
SSD is anywhere from 5 times to 20 times faster.

RAM and CPU are.....USUALLY next....

BUT...First...see if you can find the main bottleneck.

UNIRD12B
Let\'s actually make something happen with this one !
PCS
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Posted: 25th Dec 2021 14:16 Edited at: 25th Dec 2021 14:17
Sorry if this was already answered, i Just want to know with the population of the trees, are were going to get different trees to select before the hole terrain is going to be populated or not. ? if so then i want to know if were are going to be able to select a variety of trees before we populate the hole map? it would be nice if we have a hole map that is filled automatically with a variety of trees and not just one kind.
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TheValley

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synchromesh
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Posted: 25th Dec 2021 17:27
Quote: "i Just want to know with the population of the trees, are were going to get different trees to select before the hole terrain is going to be populated or not. ?"

Nothing confirmed or denied as far as I am aware but still lots more planned on that side of things.
At a guess like vegetation works you will at least be able to select various trees then click populate map.
The only person ever to get all his work done by "Friday" was Robinson Crusoe..
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OldFlak
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Posted: 25th Dec 2021 22:18
Is it just me, or does it seem like the same questions get asked\answered just about every broadcast?

OldFlak....
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PCS
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Posted: 26th Dec 2021 08:01
Quote: "Is it just me, or does it seem like the same questions get asked\answered just about every broadcast?"

Sorry for this
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OldFlak
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Posted: 26th Dec 2021 11:34 Edited at: 26th Dec 2021 11:38
Quote: "Sorry for this"

@PCS, all good - actually I was referring to the q&a in opening post

As for the tree question, it is probably going to be similar to grass, but we have to wait and see on that front.
It would be good to have more control over distribution of them as well, like areas that are less dense than others.

OldFlak....
System Specs
i7-9700K 3.60GHz. ASUS NVidia GeForce GTX 1060 6GB. 32GB Themaltake ToughRam Z-ONE 3600.
Main Screen: HP 27" @1920x1080 - Screens 2\3: Acer 24" @ 1920 x 1080

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AmenMoses
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Posted: 26th Dec 2021 12:10
Quote: "It would be good to have more control over distribution of them as well, like areas that are less dense than others."


Actually I did provide Rick with an outline of a method for doing this sort of thing, but as it actually involves the user in some effort I doubt Lee would go with it.
Been there, done that, got all the T-Shirts!
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OldFlak
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Posted: 29th Dec 2021 12:36
Well it should be added - those that don't want to put any effort in can just cry about having to put effort in

OldFlak....
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Main Screen: HP 27" @1920x1080 - Screens 2\3: Acer 24" @ 1920 x 1080

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3com
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Posted: 29th Dec 2021 15:52
Randomness is needed, however, I thought Lee is not yet done with trees, maybe they want to add more variety of trees, since randomness is pretty cool but when it is not just rnd(1,3), but rnd(1,20) or so.
Laptop: Lenovo - Intel(R) Celeron(R) CPU 1005M @ 1.90GHz

OS: Windows 10 (64) - Ram: 4 gb - Hd: 283 gb - Video card: Intel(R) HD Graphics
cpu mark: 10396.6
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