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UPDATE Sept. 15, 2021: This bug has been fixed. Thank you GG Devs.
One note: If you made a level that had this problem, when you open it, it will still have the wonky setting in the fog sliders. Once you reset it, it will now stay put, but it won't automatically set it properly.
I have searched the forums for this, validated GameGuru classic in Steam, and have seen no change in this issue.
The fog sliders in the test edit menu regularly reset to numbers above one thousand. The only way to reset it is to spam the sliders by clicking near the zero position until they come back into range (100 position). They will stay in position at times as I switch between test and level modes, then they flip back off the charts and I have to fix it all over again. I have not tried to create a standalone with one of these levels yet, but I'm alarmed at this new problem.
Any suggestions would be greatly appreciated!
Acer Nitro 5
2.4 GHz Core i5
GeForce GTX1050
32Mb SDRAM
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