Third Party Tools / 3D Modelling Software

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Crvx
3
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Joined: 20th Jun 2021
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Posted: 23rd Jun 2021 18:55
Hi all,

I tried Blender but I dislike it, what do you use for 3d Model generation? What are the models needed by GameGuru, I see only DirectX models in characters for example like archer and others, does someone else model could be used? If DirectX model is the only option what software do you use? Using DirectX converter create strange duplication behaviour.

Thank you very much
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Bored of the Rings
GameGuru Master
19
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Joined: 25th Feb 2005
Location: Middle Earth
Posted: 23rd Jun 2021 19:43
GG classic likes DBO, X, FBX (via importer). I have used Fragmotion/UU3D/Gamespace/Truespace/Blender, but I don't class myself as a modeller. GG Max (TGC's new baby), imports FBX,OBJ, X, DBO, GLTF + others I can't recall, although GG Max is still in development.
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GubbyBlips
5
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Joined: 14th Jan 2019
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Posted: 23rd Jun 2021 19:49
Naw. GG modeling is segregated from the mainstream formats.
A consequential phenomena of the proprietary .DBO format in this engine.
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Wolf
Forum Support
17
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Joined: 8th Nov 2007
Location: Luxemburg
Posted: 24th Jun 2021 03:58
I personally use older tools like milkshape 3d for all my models and fragmotion for texturing/uvmapping.

These lack the bells and whistles of the more modern tools but get the job done. A few other 3d modelers on here and myself rely on these a lot. They also export the most compatible format. .X
Crvx
3
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Joined: 20th Jun 2021
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Posted: 24th Jun 2021 15:12
Hi thank you for all the infos. If I want a software to be bought, a payed one, what you use and consider good? I will use GG and GG Max.
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Wolf
Forum Support
17
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Joined: 8th Nov 2007
Location: Luxemburg
Posted: 24th Jun 2021 19:08
You can download fragmotion for free if you need a tool to convert to and from .x file.
Apart from that any contemporary 3d software will do. LINK to list.

Try some out and see what you like most. There are the big ones like Blender, maya and 3ds max which are industry standard or at least comparable. Then you have the smaller, lowpoly stuff that works just as well for GG like MS3D, Wings3d, Deled or fragmotion.
GraPhiX
Forum Support
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Joined: 15th Feb 2005
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Posted: 25th Jun 2021 09:50
I don't like Blender either

my tool of choice is Sketchup, it is all i use to model, for unwrapping i use UU3D Pro, for rigging either Fragmotion or Cascadeur, for texturing Quixel or Adobe Substance (sometimes hand paint)
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