They both sound decent, but no idea how they would work in a real-time game scenario rather than just a set piece. It could be easy to integrate, but as I am skint and can script to a certain degree, will end up doing it the hard way
To get it going properly I need a Tie-Fighter style cockpit I can use for the players ship to give it more oomph.
I'm unsure what is the best route to take as yet for the movement and such. At the minute I'm freezing the player in position and moving the ships. I will probably stick to that if possible, but it depends on the effect I need.
Just playing about with it.
SPECS: Ryzen 1700 CPU. Nvidia 970GTX. 16 Gig Memory. Win 10.