I generated a heightmap that produces a random maze (using my HM2GG app) and works quite well in classic. Obviously MAX is not there yet with terrain as this still needs to be implemented.
Wondered if anyone else has produced any mazes or maze like games using various techniques. I'm making an educational game for my wee boy, mazes and dinosaurs theme. I can use the HM2GG to export the terrain model but wanted to avoid that for now, performance hit would be a lot higher I would imagine.
Classic
MAX (terrain not implemented but would be great to be able to create mazes also in MAX. LOD is hiding a lot of the terrain here UGH, turning fog off doesn't make any difference)
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