Product Chat / Sort of......

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Message
Bored of the Rings
GameGuru Master
19
Years of Service
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Joined: 25th Feb 2005
Location: Middle Earth
Posted: 14th Dec 2020 22:15
Yawn...have anuvver
Professional Programmer: Languages- SAS (Statistical Analysis Software) , C++ VS2019, SQL, PL-SQL, JavaScript, HTML, Three.js, others
Hardware: ULTRA FAST Quad Core Gaming PC Tower WIFI & 16GB 1TB HDD & Win 10 (x64), Geforce GTX1060(3GB). Dell Mixed Reality VR headset, Aerodrums 3D
Sanguis
GameGuru TGC Backer
13
Years of Service
User Offline
Joined: 10th Jan 2011
Location: Deutschland
Posted: 14th Dec 2020 23:58
I must admit, I had more fun with DarkBasic than every prog after that.
But GG is a great beginning. Unfortunately it is never finished.

I tryed to make tools that help a little bit. But I don't published them (only StyleGuru) because I had not the time to finish them.
But I think that here and in general on the internet, are enough developer. There are many forums, good hobby Developer offer to work for projects. Not for free, of course. But perhaps TGC is getting a product wich is worth selling to higher prices, then.

And in my opinion, a programmer needs to have the talent to learn the most important skill: ;
Nevin
9
Years of Service
User Offline
Joined: 19th May 2015
Location: U.S.A
Posted: 15th Dec 2020 01:23 Edited at: 15th Dec 2020 11:27
yes that can all be done. you can use math.random

So you can use that to make random things happen.
GubbyBlips
5
Years of Service
User Offline
Joined: 14th Jan 2019
Location:
Posted: 15th Dec 2020 20:10
@ chuckster all languages have a built in randomizer, or if there is some minute
unknown language that doesn't, at least we know lua does.
Google search bar is a stout tool that returns much data collected into the
human database over the ages;

https://www.lua.org/pil/18.html
Also, have you looked at the GG lua guide?

lua uses
math.random(low, high, step)
or most simplified in your case; math.random(4)
to make each game unique a certain step must be taken first;

math.randomseed(os.time())

randomize x and z for your entity
(math.random(4) * 10,000) + 5000
or if you have specific spots in mind, link those coordinates to your set of 4 locations.
Then-
SetLocation (e,x,y,z) is the next function to use
set flags so it's done just one time-- a very easy concept in GG lua.


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3com
10
Years of Service
User Offline
Joined: 18th May 2014
Location: Catalonia
Posted: 26th Dec 2020 12:19
What Lee can do is a Gameguru Pro version including all the goodies we are asking for years, and let the Gameguru classic as is, just to meet the "game maker for everybody", just for learning purpose.
If someone likes the GG pro then buy it and you are contributing with it. IMHO.

Programing and modeling walk together, one makes the mesh and the other bring it to life, and both are AMAZING!!!!!
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