Quote: "I'm hoping MAX is a little more than that"
Quote: "Max has the potential to be a genuine alternative to Unity"
Quote: "Who said we can't make Star Citizen in Max !"
This is exactly the problem in my opinion, yes GG has the potential, always have, it is looks good, there are some seriously talented artists around here who build beautiful, nicely designed environments that seems to be very deep and you just want to go and explore see what is behind those mountains but when it comes to actual mechanics, gameplay, performance, GG hit the ground face first. Max will be no exception, It is looks stunning and VR ready but as some people stated, many may be forced to purchase a very expensive gaming PC to be able to use Max. Now some might say that it is okay just look how great the visuals are and VR, but no I have no problem running Unreal and VR titles on my PC but GG Classic is barely running, people with 5 times better graphics than I have claim to run Max at 10 FPS. You can hope and say it is WIP and VR and advanced rendering, but no, it is lack of resources and lack of talents in the dev team and it is never going to change unless TGC receive some really huge at leas 6 digit long investment from someone. We can no longer hope Lee can pull the rabbit out from his £20k hat that can compete against any technology was developed from millions of £££. It is not going to happen, the sooner people realise this and the sooner TGC admit it and stop pretending Max is going to be a Pro tool, the better it will be for everyone. But it is just my opinion.
By the way, Star Citizen means extremely detailed open-world environment where you can interact with almost everything including computer terminals in VR and also in online multiplayer. GG never be able to support anything like this as long the budget is only 5 digit long. Please be realistic. The video is nice by the way as always.
Quote: "If you say "this is an app that allows kids to make games easily and share with their friends" the expectation is that exactly that will work out of the box without any additional knowledge."
Honestly, I believe it was the original idea but the hunger of this community for more is forced TGC to put the bar higher but they don't have the resources to pull this off and I am not talking about money only, but also lack of talented programmers. I don't want to criticise the skills of the dev team, but be honest, you are not going to get very good programmers for £500. really good programmers cost more than the entire budget of this project.
Quote: "any entry-level no-frills consumer product advertising like that raises the bar of expectations in certain fields, especially reliability, stability and ease of use."
It is even more important when you are developing a commercial game and you may even invest lots of money in to level designers, scripters, story writers, music composers..etc. I remember few years ago. I did come across a YouTube video where an adult guy did literally cry because he did finish his game in GG, did invest all his savings in to licenses of music, art, hired scripters, only to find out on release day the game did crash for almost everybody except on that few PC he was testing during development. The guy was broken, extremely frustrated and I did feel genuinely sorry for him, the game did look really good and fun it was original and well designed and could have been the very first commercial GG game worth playing I have ever seen and no one would have ever known it was a GG game because of all the custom bits and good design. I don't remember his name or the title of the video or the game, I remember people told him in the comments to contact TGC and ask for help but I guess he did not, he was just extremely disappointed, broken both financially and emotionally and I think he just give up.
So if I need to pick one, I would say stability is less important when you make something for kids, for fun and EXTREMELY important when you target people trying to make a commercial projects. So pretending something Pro is in the making here that could compete with Unity is not honest, there is nothing pro here, nothing to compete with Unity. There is potential, yes I totally agree but TGC do not have the resources to pull this off. So better to be honest for once, forget about making commercial games in Max and TGC should stop pretending a pro tool is in the making here. Maybe it is the intention, but it is never going to happen. The sooner people and TGC realise this, the better for everyone.