Hi there,
First off, I did see something similar like my post but that post is a few years old. Sorry, if this is already answered and no updates were made since then.
I want to have at least 10 levels in my game, but I want a cheap upgrade system without much, if any, manual scripting. I tried changing the player start marker's total health in the second level but nothing has happened. I want the character to gain +50 or +100 health per level. I have tried adding a trigger zone, and used that player start marker as the trigger but still, nothing is happening. Everything from level 1 is showing up in level 2 without any changes. I hope I was able to explain it clearly. Feel free to ask me any questions if something feels confusing.
And is it just me or the text zone does not seem to work? It always changes back to Hello World, no matter what I type in its properties.
Thanks for helping.