Hey Bored of the Rings. I know this with the fpe parameter. But my Problem is, that Gameguru doesn't recognize the Correct Texture.
An example: I have a obj or fbx Character with over 20 Texturen (png / jpg) and they are all divided in: Hair, Face, Belt, Body, Clothes and many more. So when I use only "one Texture", is it over all the Character distributed.
If I paste the missing texture into the fpe (textureref1 and textureref2) with the pic name, then it will not be recognized by the gameguru too.
Is it a Download Character with only one pic (texture pic where body, Hair and Face in one pic is) then work it fine.
Hey Lotgd, I have tried with Mixamo but my download Character / NPC stays without animation. They fly about the Ground like a Ghost. lol
And I have tried the lines from a another Character to copy and paste in my "costum.fpe". But no Luck.
;ai
aimain = ai_soldier.lua / I did to try it with "default.lua" too.
;spawn
spawnmax = 0
spawndelay = 0
spawnqty = 0
;anim
animmax = 5
playanimineditor = 1
anim0 = 100,205 ;idle
anim1 = 685,707 ;move
anim2 = 5511,5553 ;kick
anim3 = 4812,4850 ;hurt
anim4 = 515,605 ;reload