I was able to create a standalone build with the new version (old levels). - Without testing the levels in test mode -
When I pick up ammo for the weapons the counter don't add a value to the counter... what is this again...
The fadeout effect when u change from level 1 to 2 is still buggy.
My game has around 14 levels....
I created a build with the old version, at level 9 things were missing, buildings, grass, tress....
So I changed in the setup.ini the value for "allowfragmentation" to 2 for cleaning up the memory.
I created another build, yes it works. No missing things...
But changing from one level to the next is a mess...
The level not fade out to complete black, you can still see for a few sec. the half dark background and the HUD.
Then it change to grey, when the loading screen appear you can hear for 0.5 secs the main title music.... why???
Everyone who would play this, would think the game crashed and locked up...
Now, with the new version I can not even play my levels in test mode, most of them crash during the loading screen...
I will not touch GG Classic again... only to import my levels into MAX, if that will be possible (at the moment I'm not sure if that will be really possible...)
Good night, stay healthy.
Old school FPS fan, DOOM!!! Why GG not working on my AMIGA 500?