Yep as AE says, you can only change the rotation of the box - left or right
GG's sun height is fixed - there are settings in the skyspec file to change it but they do not work - never have.
Hence the shadows will always fall the same direction and length.
So while you can put the sun at any height in the skybox image itself and line it up with GG's sun by rotating the skybox it will not be realistic as far as the length of shadows falling on the terrain.
So even if you had three skyboxes to simulate dawn, noon, and dusk and changed the skies in game, the shadows will still be the same length all day long.
One of those long asked for features...
But to me having realist day\night skies would not work that well with skyboxes anyway, since they are rendered with the sun at a set location.
Hopefully MAX will be better in this regard - some time in the future....
OldFlak....
aka Reliquia
i7-4790 @ 3.2GHz. 8GB Ram. NVidia GeForce GTX 1060 6GB. M1: Acer 31.5" @1920x1080 M2: Samsung 31.5" @ 1920 x 1080. M3: Acer 24" @ 1920 x 1080. OS: Windows 10 Pro 64-bit Insider.