I would normally try to help anyone, but if you're going to use that kind of language and have that bad an attitude ....,.
As to fragmotion crashing, I've never know fragmotion to crash in the years I have used it.
Fbx2gg is a third party program, it works really well, but nobody here has anything to do with it, you need to get it from the author, if you don't like his distribution method then you need to take it up with him not us.
Without fbx2gg the best route (in my opinion ) to get a character using stock anims is to create your model and rig it in whatever software you use, then import it into fragmotion and use the bone matching options to add the animations from a stock model, and export it to .X, I've yet to find a way that works as well.
GG Max should make things better, I've heard that it will add the stock animations to your imported characters automatically. I go have my fingers crossed for that.
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