Work In Progress / [SOLVED] DARK SKIES: THE NEMANSK INCIDENT - by DK Productions - " Now in steam early access "

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Duchenkuke
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Posted: 2nd Feb 2021 13:52 Edited at: 2nd Feb 2021 13:52
no plans to do a demo for such a small game, no.

whats ur system specs?

@Medmatheus

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Medmatheus
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Posted: 2nd Feb 2021 16:28
@Duchenkuke

Samsumg Notebook - Intel Core i7-5500U CPU @ 2.40 GHz - 8 GB RAM - Windows 10 64 bits - NVIDIA GeForce 920M
Duchenkuke
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Posted: 2nd Feb 2021 16:57
ah well... it wont even load the first level then.

Your video card has about 1 gb video memory..

minimum memory for Dark Skies is 4 gb - and even then it crashes sometimes.
Sorry to disapoint you
Duchenkuke
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Posted: 9th Feb 2021 19:50


Working on the next Update wich will include a new level!

So far, Dark Skies has received mostly positive reviews on steam wich is awesome.
science boy
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Posted: 15th Feb 2021 21:05
well i bought it finally last night, will be playing it at some point tonight just completing some dungeon stuff then its fight time
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Duchenkuke
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Posted: 16th Feb 2021 17:15
@science boy

awesome ! Thank you very much!

Let me know what you think
science boy
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Posted: 16th Feb 2021 20:05
I absolutely love it i am very impressed by it. Youbare very good. Love the beginning the whole package love the voices and gigar counter clicks and the layojt is fantastic and even the ebe looks good. Top fan here.
Well done well deserved and keep them up
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Duchenkuke
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Posted: 16th Feb 2021 20:38
awesome glad you like it )

Thank you!!
beanz
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Posted: 17th Feb 2021 15:38 Edited at: 17th Feb 2021 15:39
just played the start and i enjoyed the introduction and the ambience alot- and the shooting was fun.
was just starting to think- "meh it´s easy i play Dead Air and Anomaly all the time this won´t hurt at ..."
BANG and then i died lol
(the gun and bullet ricochet noises were really cool btw)
made me want to play it to the end later- will do a new start.
it took about 2 minutes to load and it runs smoothly and looks really nice!
loved it so far!
LIFE ON EARTH IS EXPENSIVE BUT IT INCLUDES A FREE TRIP AROUND THE SUN
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Duchenkuke
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Posted: 17th Feb 2021 16:40
Solar
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Posted: 20th Feb 2021 20:08
Well done Duchenkuke. Your efforts and hard work is pushing GG into the realm of being realized as a serious game engine. Love your work, my dude. As I said before, you have a gift for making an awesome game with a lot of atmosphere and feel.
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Duchenkuke
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Posted: 21st Feb 2021 06:02
Thank you very much Solar!

I am honored

Love your stuff as well!
Duchenkuke
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Posted: 21st Feb 2021 22:39

I am VERY excited to release the first BIG update that contains a brand new level!
Patchnotes can be seen on the steam news page:

https://steamcommunity.com/games/657480/announcements/detail/3019071321407643563

Duchenkuke
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Posted: 26th Feb 2021 22:13 Edited at: 27th Feb 2021 10:49

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c4ever08
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Posted: 26th Feb 2021 23:19
That's Beautiful nice work
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Duchenkuke
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Posted: 16th Mar 2021 18:27 Edited at: 16th Mar 2021 18:27


take a look at this new cutscene

made with cineguru
beanz
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Posted: 17th Mar 2021 18:59
wow awesome! it´s made in cine guru, right?
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Duchenkuke
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science boy
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Posted: 23rd Mar 2021 00:10
How are sales going?

I think marketing strategies may help its getting the links out there and enticing the gamers to commit.
I think these will be the issues with any completed game
Im 50 now aint a kid travelled the world been in terrorist bombing shot at near kidnapped. Have an audi a house a fiancee a cat and ex dj and promoter and now home Manager. Have a degree and lots of quals and this is actually all true
Duchenkuke
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Posted: 23rd Mar 2021 07:02
sales have stopped in the past weeks. Gives me time to work on the game without people write bug reports on steam tho. Wich means i can take a small break and then come back with new content.
beanz
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Posted: 24th Mar 2021 16:20
wow yeah i can only imagine how much stress all those bug reports could be specially considering GG´s reputation which probably doesnt make it easier.
awesome work you are doing- respect!
i will take some time over the weekend to play Dark Skies - i enjoyed what i played so far.
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Duchenkuke
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Posted: 24th Mar 2021 20:00
awesome thank you, hope you enjoy it! let me know how it went
Duchenkuke
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Posted: 11th Apr 2021 08:10
Supe
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Posted: 13th Apr 2021 06:56
awesome ,
Desktop: corei5, ram32, graphic card6GB
Duchenkuke
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Posted: 9th May 2021 07:20


Some new progress with the "Lost Valley" level has been made
Wolf
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Posted: 10th May 2021 22:48
Neat! Very uneasy the feeling of just being let loose on an ominous map like that without flashing item indicators and waypoint markers.
Also big respect for the very thief 3 like ambient music!!
Duchenkuke
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Posted: 11th May 2021 13:41
Thanks very much Wolf

It will take some more work until I can release it but i am looking forward to it
Duchenkuke
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Posted: 17th May 2021 19:44 Edited at: 17th May 2021 19:54
It has been a long journey with this game!
The Reviews on steam are mainly positive! I am really grateful for that!
The next update ( ALPHA 28 ) Is on the way - Ive been making major progress lately and added many cool things to the game.

here are some brand new pictures to look at!







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Supe
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Posted: 21st May 2021 19:51
thumbs up i will purchase your game.
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Duchenkuke
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Posted: 21st May 2021 21:22
Thank you

I hope you have fun with it!
Wolf
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Posted: 25th May 2021 18:49
Marvellous stuff here! Video dropping soon too
Duchenkuke
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Posted: 25th May 2021 20:24
Quote: "Video dropping soon too"


ohhh boy !! looking forward !!!
Wolf
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Posted: 27th May 2021 20:24
Glad to hear! This is my fav. GG project after all, so I wanna do it justice.
I'll do a commentary track as well, my YT viewers will just have to live with me babbling on in german

People like you really inspire me. In an age where photorealistic graphics are slowly becoming a reality and an ever increasing infatuation with dull, uninspired open world grind fests and multiplayer only shooters increased there are still folks making games like this! Great stuff. I am sure there are many more people that enjoy content like this!
Belidos
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Posted: 28th May 2021 08:38
Absolutely agree with Wolf, this is one of my favourite projects, and i'm chuffed to know my first and only weapon model is being used in it, was really happy to make that for Duch even though it's a type of model i don't usually make and i was a little out of my comfort zone.

Btw Duch, apologies for not doing the live modelling session i promised, my week off ended up being a nightmare and i probably ended up doing more work around the house than i ever do in a week at work, i promise i will get started on that AUG for you sometime soon.
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Duchenkuke
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Posted: 28th May 2021 13:45 Edited at: 28th May 2021 13:50
Quote: "People like you really inspire me."


Quote: "Absolutely agree with Wolf, this is one of my favourite projects"


Thank you guys so much, this is really motivating and I appreciate it very much! I have to take breaks a lot but when I have my "working phase" I somehow manage to have new ideas every time I am having a blast working on this project and without the community this wouldnt be possible. Preben, for fixing gameguru and adding the draw call optimizer. Smallg, T-Bone, AmenMoses and Dvader - thanks to their scripting skills, I can fill my levels with some cool stuff besides abandoned props and desaturated plants!
Also I want to thank Lafette for creating a lot of custom stuff for me, DANKE DIR ANDI
Also huge thank you to Wolf for being a mentor and an inspiration for me for years.
Also thank YOU Belidos, for creating one of the most fun weapons of my game! Also I want to mention GraPhiX and Granada for Constant Support.
AND FINALLY THANK YOU EVERYONE who plays the Game and Supports my Work! Love you all

Quote: "Btw Duch, apologies for not doing the live modelling session i promised"


Don't worry about it! I know there is much more important stuff going on! If you find the time I will of course be happy to have another weapon in my game

Alright, that's it for this little speech lol...
I will take a break and then release another nice update sometime soon!

By the Way - As of TODAY May 28 - we have 43 Steam Reviews

34 positive
11 negative

wich means 74% are currently positive! That is a huge success for a gameguru game and honestly more than I ever hoped for!
Also the sales open up more possibilities for the game - new Voice acting, custom made assets and weapons wich will be seen in future updates

Duchenkuke
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Posted: 11th Aug 2021 19:52
Hey all!

Little Status update here,

After a break and a few side projects I recently got back to working on Dark Skies. Released a few little patches this week.
The New content should be ready sometime in autumn. I have written down some great ideas. I hope I can make them come to live in a proper way.
Definitely, I will be busy.^^ Take care everyone and I hope I can share something new soon!
Wolf
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Posted: 12th Aug 2021 20:17
Best of luck. I'm sure I'm not the only one here looking forward to the new results!
Duchenkuke
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Posted: 17th Aug 2021 21:02
Alright! With the help of cybernescence and GraphiX I was able to reintroduce specular maps on terrain.
It makes quite a huge difference and adds alot to the levels!
Check it out below! The Changes are already live on the steam version.




Wolf
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Posted: 20th Aug 2021 09:22
Looks spectacular!! The game now has a very rain soaked feel to it which is adding a lot compared to the "dustbowl" look you had going before. Small details are important
Duchenkuke
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Posted: 20th Aug 2021 17:26
Quote: "The game now has a very rain soaked feel to it which is adding a lot compared to the "dustbowl" look you had going before"


absolutely. Thanks wolf !
Duchenkuke
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Posted: 6th Oct 2021 11:18
hey all!

As a big Fan of autumn and the time around halloween, it is no secret that I am working on a halloween map for Dark Skies.
It will have a small side questline and unique reward.

Here is what it looks now:




Wolf
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Posted: 7th Oct 2021 14:37
The lord of sepia tone returns!

Quote: "As a big Fan of autumn and the time around halloween, it is no secret that I am working on a halloween map for Dark Skies."


Ha! Same with me! I don't celebrate Halloween but my well being always goes up drastically once the dreadful summer is over.

And as always, looking forward to the map! It'll be a great opportunity to revisit dark skies and see what you have been improving over the months.
synchromesh
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Posted: 9th Oct 2021 00:01 Edited at: 9th Oct 2021 01:22
Quote: "Released a few little patches this week."

A few ... Thats an understatement unless you mean a few hourly
The only person ever to get all his work done by "Friday" was Robinson Crusoe..
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AmenMoses
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Posted: 15th Oct 2021 21:33
I noticed one of the reviews complained about the cutscene not being skippable, Cine|Guru by default will skip cutscenes if the spacebar is held down. (for 1/4 of a second IIRC)

Another complained about the cutscenes being 'grainy video', were those actually video cutscenes or Cine|Guru ones?
Been there, done that, got all the T-Shirts!
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Duchenkuke
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Posted: 16th Oct 2021 20:33
Cineguru cutscenes are of course skippable.

Quote: "Another complained about the cutscenes being 'grainy video'"


yea thats the default storyzone script, actual videos.
Wolf
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Posted: 17th Oct 2021 13:08
Quote: "Another complained about the cutscenes being 'grainy video'"


You gotta be in a special frame of mind to complain about the cutscene resolution in a hobbyist indie game. You know, where the overwhelming majority don't have cutscenes...
Solar
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Posted: 23rd Oct 2021 12:38
Yes! Yes! Yes! That halloween map looks beautiful!!!

This game truly is the standard bearer of GG. Awesome work, Duchenkuke!
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Duchenkuke
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Posted: 30th Oct 2021 08:04 Edited at: 30th Oct 2021 08:05
Thank you

The Halloween Update is now out and ready to be played!

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Wolf
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Posted: 30th Oct 2021 18:54
Hey best luck! Halloween is a great time to promote the game!
PCS
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Posted: 2nd Nov 2021 14:08
Hope all goes well for you with this game.
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