Showcase / Cold Cable - Zombie Horror Game

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Medmatheus
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Posted: 22nd Feb 2018 02:48 Edited at: 14th Jul 2021 13:18

DEVELOPER__ Matheus Medeiros

STORYLINE__ Take role as a survivor in COLD CABLE: LIFESHIFT, a 3D First Person action-puzzle game, with survival elements, where you have to gather supplies, control radiation level and shoot monsters on your way to reach the next level. If you want to play this game, get ready for the chaos.

DESCRIPTION__ A first person shooter game designed to be a fun zombie adventure game. Has made official game language English.

STEAM__ https://store.steampowered.com/app/1043610/Cold_Cable_Lifeshift/

INSTA__ https://www.instagram.com/treewise_gamedev/

FACE__ https://www.facebook.com/Treewisegd

STAGE__ Final, will receive bug fixes and other updates.

GAME TRAILER__


GAMEPLAY - EPISODE 01__


SCREENSHOTS__










V1.04
Vamsly Productions
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Posted: 22nd Feb 2018 04:02
It is looking good.
Imagination is more important than knowledge - Albert Einstein

Medmatheus
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Posted: 22nd Feb 2018 15:58
Quote: "It is looking good. "


Thanks Vamsly Productions for your feedback
JPH-GAMES
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Posted: 27th Feb 2018 19:56
I will download it and try it, seems to be fine.


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Medmatheus
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Posted: 28th Feb 2018 03:11 Edited at: 28th Feb 2018 03:11
Quote: "I will download it and try it, seems to be fine. "


Thanks JPH, I'll place below a download link for the demo:

DOWNLOAD

It's in portuguese, but game should be familiar anyways. Lemme know if I should work on an english version
Wolf
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Posted: 28th Feb 2018 16:57
I work used to work with portugese people so I understand what is written (but rarely what is spoken) ... I give the game a whirl soon too.
JPH-GAMES
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Posted: 28th Feb 2018 23:06
Thank you for downloading


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Medmatheus
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Posted: 1st Mar 2018 01:27
Thanks for playing Cold Cable guys
JPH-GAMES
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Posted: 1st Mar 2018 18:01
Does not work at home, can be my PC?


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Medmatheus
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Posted: 2nd Mar 2018 17:29
What kinda of error message are you getting?
JPH-GAMES
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Posted: 2nd Mar 2018 18:58
here is a screenshot of the problem


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Medmatheus
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Posted: 2nd Mar 2018 21:33
Just tested here and it worked fine. I already tested some other dev games and had the same problem, but after another try it worked fine.
JPH-GAMES
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Posted: 3rd Mar 2018 07:27
Ok I will try several faith.
I will let you know.

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Len the man
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Posted: 3rd Mar 2018 16:23 Edited at: 3rd Mar 2018 19:05
I downloaded the game...

At first the game showed an error... I think it was error 7003... or 7002.

I then got to the initial splash screen, but it crashed when I got to the starting menu.

I tried again and got it to work, and played the first 2 levels, but it seemed very dark and hard to see, and some of the characters were hard to see. I'm not sure if this is due to the new pbr system that other people have had difficulty with. I am adding a picture so you can see what I am talking about.

- Windows 7 Professional
Intel Cor i3-2100 CPU @ 3.30 GHz
Installed Memory RAM 8.00 GB
64 bit Operating system
Nvidia GeForce GT 710

Edit:

The game was nice and I enjoyed going through the levels, which seemed to be laid out rather nicely.

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Medmatheus
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Posted: 5th Mar 2018 00:01
Thanks so much Len for playing and for your feedback, I think game is going to be way better after dx11 preview is finished. Hope can get game running with no problems on any PC.
Medmatheus
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Posted: 23rd May 2018 03:21 Edited at: 17th Dec 2018 20:47
New video of 2nd level - Tangara's Wood

See on first post.
Medmatheus
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Posted: 24th May 2018 02:25 Edited at: 17th Dec 2018 20:47
New video of 3rd level - Hope Garden

See on first post
Wolf
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Posted: 26th May 2018 11:28
The zombies seem to largely not react to the players presence.
Medmatheus
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Posted: 17th Dec 2018 20:49 Edited at: 19th Dec 2018 16:28
Hey guys,

Just re-opened this threat because I'm about to finish my game and want some feedback if possible. I made a gameplay about all the game, still in portuguese. If I get good feedback, I'll make english version and try steam.

Please check the first post of this thread, updated with download link and complete gameplay videos.

I'd like to say thanks to all community that supported me going further into this engine.
Medmatheus
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Posted: 1st Mar 2019 16:06 Edited at: 1st Mar 2019 16:14
Hey guys, some updates:

Full english version is live at itch.io: https://medmatheus.itch.io/cold-cable-lifeshift

If you guys like this game, please purchase it or leave a comment so I can keep making the games.
Medmatheus
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Posted: 1st Mar 2019 20:54
First topic information, layout and screenshots updated too.
Medmatheus
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Posted: 14th Mar 2019 13:02 Edited at: 22nd Mar 2019 01:20
POSSIBLE GAME UPDATE for discussion:

- Pixel Graphics (Please let me know guys what do you think about it)

EDIT: Update cancelled.
Medmatheus
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Posted: 22nd Mar 2019 01:19
Update: Now available on steam https://store.steampowered.com/app/1043610/Cold_Cable_Lifeshift/
Medmatheus
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Posted: 22nd Apr 2019 19:28 Edited at: 22nd Apr 2019 21:01
Update: Gameplay Trailer and screenshots on first section after patch 1.01 release.

Edit: put a link to download game demo on first post too.
Medmatheus
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Posted: 30th Apr 2019 16:16
Update: Now you can play the demo on all platforms listed on first post.
Medmatheus
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Posted: 3rd Aug 2020 17:34
Project Finished

I updated the first post with recent screenshot, trailer and videos. Thanks for all the community that helped me trough the proccess.
Medmatheus
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Posted: 10th Aug 2020 16:22
Hi,

I'm looking for Beta Testers to see if the build is stable. Send me a message if you are interested so I can give a Steam key for this.
GubbyBlips
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Posted: 17th Oct 2020 00:03
Nice work!
Just want to congratulate you for your Steam release.
I'm sure the negative commenters would probably never spend
10 minutes in a game engine of any kind. So I know there where
many hours, days and months of hard work put into this.

I heard there's a few hoops to jump through to get a product
on Steam-- did you find it simple, or awkward? Any tips?
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Medmatheus
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Posted: 17th Oct 2020 13:31
@GubbyBlips Thank you

This is my 1st project on steam, so I learned some stuff from it. Releasing it is not hard, just follow steam direct instructions, send documents, pay the fee, etc and you'll get there.

One mistake I made was to promote the game after launching it. I didnt promote the development of it on social medias, so I got less return than I expected. If I'd make another project, I should set a longer releasing date, and promote it often (how its looking, asking community what they'd preffer, and that kind of thing).

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