Hi tyo all
Maybe seems a simple and yet asked question but mine is a little different i think LOL
premit that i i saw several times all great Wolf's tutorial about importing weapons ,tune up them, in fragmotion ect... but sincerely i cannot find in them answer i need..
firstly I premit I'm noob is animations and doesnt have any experience in this field...I used to animate my models and animated weapons in unity 3d with the built in animation tools and worked always finefor me..
here a video on my recent unity test about game mechanics and animations, and all anims you see were tuned un manually from me to suit my project needs( but generic anmations were present yet )
btw i would to know if is there a simple way to use other weapons models with GG standard bare hands..
i dont need to much setting i only want to say if is posible to import a model in some software, delete the original model present in it , add my custom weapon model and "attach" it to hands again and use it maybe with stadard animatios again or some little modified animations based on originals...
a sort of "trick" to use several weapons without too much effort.. LOL
i tried to do it by myself simply importing the hud.x into fragmotion but cannot managed to figure how to work since models ssems to be only one mesh ..and i got stuck on that...
can please someone give me some hints and a solid pipeline with some software?? could eventually weapon welder tool be in some help with this?=
many thanks to all of us for you time and effort
cheers
leon
PC Specs:
AMD QUADCORE 880K @4.5GHZ, 32GB RAM DDR3 1600, M/B ASUS A88XM-PLUS
SVGA NVDIA 1660GTX 6GB , SSD KINGSTON A400 1TB, 2X HHD SEAGATE BARRACUDA 4TB