Quote: "I wouldn't say that dynamic shadows are "not here" as the sun is casting a dynamic shadow. Entities walk and the shadow casts dynamically."
That`s why I always worded it as "user-placed dynamic lights dont cast shadows". And I won`t start the discussion "bug or feature again", promised, as Argent has said all that needs to be said:
Quote: "not all showstoppers are bugs. Some are lack of features. Dynamic lights casting shadows is a showstopper for some (me, included), but not for others. So, technically speaking, this feature is not even essential. However, it is a very, very common features in most engines these days ... even those that are not new. Having this feature would benefit GG and many in the GG community. "
I am more interested in the solution, for obvious reasons - and some kind of super-rough roadmap / ETA.
Teabones question regarding funding and timeline was answered by Lee here
Quote: " Just for clarity, there is no TGC funding for this work as we are putting that into non-issue-555 bug fixes, tweaks, and other activities for the moment. It was simply an informal agreement between Preben and myself that we could kick start this task early if the community wanted it to happen via the donations system. If there is no interest, it will still happen of course, just in a different order and at a later date."
As I am not familiar with the British business laws, HMRC guidelines regarding the usage of the word donation and donation-based business actions on for-profit products sold by for-profit companies, I will not add any opinion myself here. While I can understand some users questioning morality and legality here, I am sure a company with 20 years of business experience knows the finer detail of their national economy environment.
The only thing that really bothers me is that none of the wordings gives a real sense of timeline - are we talking about weeks, months, quarters?
If we had some clear statement like
* With donations, you have it in a month
* Without donations, End of the Year
it would be a much clearer goal, and I would put cash in far more easily.
In General, I apologize for bringing that up so late - at least in GitHub. In the Forums and the Beta Discussion back then with FPSC-R I have raised it on a permanent base.
So, yes, I should have raised and escalated the issue in GitHub earlier, but I was waiting for the outcome of 6 months of pure bugfixing that were announced and communicated for the first half of 2019
. Partially under the assumption it might be included anyway (my wrong) and partially because I was pretty confident that after such an extensive work committment by TGC, major "clear" bugs would have been squashed and the work on necessities could start.
Obviously, I was wrong here. So a clarification regarding the timeline would be highly appreciated.
"I am a road map, I will lead and you will follow, I will teach and you will learn, when you leave my sprint planning you will be weapons, focused and full of JIRA tickets, Hot Rod rocket development gods of precision and strength, terrorizing across the repository and hunting for github submits."