Product Chat / Importer tool

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VjColt
User Banned
Posted: 30th Dec 2018 23:18
Can move model in importer tool to set how model will be placed in editor?
VjColt
User Banned
Posted: 30th Dec 2018 23:20
I just made entity but after i place it on editor model goes under terrain.
granada
Forum Support
22
Years of Service
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Joined: 27th Aug 2002
Location: United Kingdom
Posted: 30th Dec 2018 23:45
Here we go again

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PM
Bored of the Rings
GameGuru Master
19
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Joined: 25th Feb 2005
Location: Middle Earth
Posted: 31st Dec 2018 08:58 Edited at: 31st Dec 2018 08:59
well, as we don't have your model and no info at all, noone will be able to help you. Have you even looked at the FPE and the defaultheight= value? try defaultheight=50 for example. delete the old dbo first. Any collision modes set in the FPE?
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synchromesh
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Posted: 31st Dec 2018 11:26 Edited at: 31st Dec 2018 11:28
Had this before myself but its not the importer .. The importer just imports as is
It was more down to where the models origin was placed in the Program it was made in.
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Peri
Game Guru Backer
14
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Joined: 6th Jan 2010
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Posted: 31st Dec 2018 12:20 Edited at: 31st Dec 2018 12:20
You should to change the position of the model with 3d modeling software like 3ds max before the importing to GG.
DVader
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Joined: 28th Jan 2004
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Posted: 31st Dec 2018 21:37
Check your pivot point in the modeller your using. Ideally, it should be at centre of the object and at the bottom. If you are trying to import something more than scenery in you may have other issues to contend with. The pivot point is where the object rotates around when you rotate it in your modeller etc.
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