Product Chat / Is Freelancing still happening?

Author
Message
Sedit
5
Years of Service
User Offline
Joined: 15th Dec 2018
Location:
Posted: 15th Dec 2018 07:12
I stumbled on this place while looking into ideas on making alterations for DarkGDK for personal use because I am highly unsatisfied with almost every other Game Library out there other than GDK.

Anyway, I noticed the Sticky about the Freelancing stuff and was curious if that is still a thing and if so how one gets involved? C++ experience as well as graphical programming mostly in OpenGL however some experience in DirectX. I regularly write small personal engines( really small, im just one dude lol) for various projects and wouldn't mind pitching in on a project such as this esp if there are bounty's.
PM
GraPhiX
Forum Support
19
Years of Service
User Offline
Joined: 15th Feb 2005
Playing:
Posted: 15th Dec 2018 10:11
Hi Sedit and welcome to the Forums

Gameguru is on GitHub you can find details here https://github.com/TheGameCreators/GameGuruRepo depending on your coding skills yes there are 'bountys' available not the chocolate kind
Welcome to the real world!
Main PC - Windows 10 Pro x64 - Core i7-7700K @4.2GHz - 32GB DDR4 RAM - GeForce GTX 1060-6G 6GB - 1TB NVe SSD
Test PC - Windows 10 Pro x64 - G4400 @3.3GHz - 16GB DDR3 RAM - GeForce GTX 950 2GB - 500GB SSD
Laptop - Helios 300 Predator - i7 7700HQ - 32GB - Nvidia GTX1060 6GB - 525GB M2 - 500 SSD - 17.3" IPS LED Panel - Windows 10 Pro x64
Various Tutorials by me
AmenMoses
GameGuru Master
8
Years of Service
User Offline
Joined: 20th Feb 2016
Location: Portsmouth, England
Posted: 15th Dec 2018 12:03
They are the chocolate kind, you get one fun size Bounty for every thousand lines of C++.

Only joking, I'm sure they'd stretch to a Kit-Kat if you asked nicely.
Been there, done that, got all the T-Shirts!
PM
Corno_1
GameGuru Tool Maker
14
Years of Service
User Offline
Joined: 3rd Nov 2010
Location:
Posted: 15th Dec 2018 12:50
Quote: "Anyway, I noticed the Sticky about the Freelancing stuff and was curious if that is still a thing and if so how one gets involved?"

It is still a thing and if you want to help, your welcome. If you want to do a payed task, then you need to write Lee a mail. I think the freelancer thread is not updated.

If you want to do your stuff in the engine and maybe give them to the community, then you can start in the issues on github to see what other users need.

For money always write Lee a mail
Ebe Editor Free - Build your own EBE structures with easy and without editing any text files
Thread and Download
PM
Belidos
3D Media Maker
9
Years of Service
User Offline
Joined: 23rd Nov 2015
Playing: The Game
Posted: 15th Dec 2018 14:25
Still a thing? Hasnt only recently become a thing?

Primary Desktop:
i7 7700,k NV1070 8GB, 16GB 3200mhz memory, 1x 2TB Hybrid, Win10.

Secondary Desktop:
i5 4760k, NV960 2GB, 16GB 2333mhz memory, 1x 2TB Hybrid, Win10.

Laptop:
i3, Intel 4000 series graphics, 6GB memory, 1x 500gb HDD, Win8.1.
Sedit
5
Years of Service
User Offline
Joined: 15th Dec 2018
Location:
Posted: 15th Dec 2018 16:39
Lol, not sure what a chocolate bounty is.


Since I am not trying to capture or kill you it must be the second one

I did not know if it was a recent thing, the initial post I read was from March so I was not sure.

Thank you for your replies and the Github link. I will be happy to check it out, as far as getting paid, that would mainly be for projects that involved substantial involvement in time but if small bugs or code refactoring should not be a problem.
PM
GraPhiX
Forum Support
19
Years of Service
User Offline
Joined: 15th Feb 2005
Playing:
Posted: 15th Dec 2018 17:14 Edited at: 15th Dec 2018 17:14
LOL this is a Bounty

Welcome to the real world!
Main PC - Windows 10 Pro x64 - Core i7-7700K @4.2GHz - 32GB DDR4 RAM - GeForce GTX 1060-6G 6GB - 1TB NVe SSD
Test PC - Windows 10 Pro x64 - G4400 @3.3GHz - 16GB DDR3 RAM - GeForce GTX 950 2GB - 500GB SSD
Laptop - Helios 300 Predator - i7 7700HQ - 32GB - Nvidia GTX1060 6GB - 525GB M2 - 500 SSD - 17.3" IPS LED Panel - Windows 10 Pro x64
Various Tutorials by me

Attachments

Login to view attachments
Belidos
3D Media Maker
9
Years of Service
User Offline
Joined: 23rd Nov 2015
Playing: The Game
Posted: 15th Dec 2018 17:32 Edited at: 15th Dec 2018 17:35
Never do 3d modeling without a good supply of bounty, its the taste of paradise!


Primary Desktop:
i7 7700,k NV1070 8GB, 16GB 3200mhz memory, 1x 2TB Hybrid, Win10.

Secondary Desktop:
i5 4760k, NV960 2GB, 16GB 2333mhz memory, 1x 2TB Hybrid, Win10.

Laptop:
i3, Intel 4000 series graphics, 6GB memory, 1x 500gb HDD, Win8.1.

Attachments

Login to view attachments
Sedit
5
Years of Service
User Offline
Joined: 15th Dec 2018
Location:
Posted: 16th Dec 2018 00:37
Bahhh Coconut no wonder I didn't know what it was.
PM
DVader
20
Years of Service
User Offline
Joined: 28th Jan 2004
Location:
Posted: 16th Dec 2018 12:20
Never been a Bounty fan, such a waste of chocolate ;p
SPECS: Ryzen 1700 CPU. Nvidia 970GTX. 16 Gig Memory. Win 10.
LeeBamber
TGC Lead Developer
24
Years of Service
User Offline
Joined: 21st Jan 2000
Location: England
Posted: 17th Dec 2018 11:11
@Sedit: The freelancer offer and non-chocolate bounty is definitely still a thing! I have not had a lot of takers on accepting some of the freelance tasks currently posted. If you have C++ experience and some spare time, that is all you really need to collect many small bounties. All the DirectX stuff has been done so don't worry about maintaining the graphics engine, there are plenty of other items. If you drop me an email at lee@thegamecreators.com I can go through the tasks you can choose from and show you the donation pots to give you an idea of the budget you can work with. Thanks for reaching out!
PC SPECS: Windows 8.1 Pro 64-bit, Intel Core i7-5930K (PASSMARK:13645), NVIDIA Geforce GTX 980 GPU (PASSMARK:9762) , 32GB RAM

Sedit
5
Years of Service
User Offline
Joined: 15th Dec 2018
Location:
Posted: 17th Dec 2018 17:48
I have been writing Graphic Engines in DirectX and OpenGL in my spare time for the last year and a half or so, so even if I came up on any issue that required me to handle something like that it would not be a problem.
As far as free time, well, I got more than I like to have these days to be honest to perhaps I can find something that fill that void.
PM
Teabone
Forum Support
18
Years of Service
User Offline
Joined: 8th Jun 2006
Location: Earth
Posted: 17th Dec 2018 19:01
I've personally never been a fan of bounty chocolate either.. cause of the coconut.

But its great to hear from you Sedit! I'm sure TGC would love your help/assistance!
Twitter - Teabone3 | Youtube - Teabone3 | Twitch - Teabone3 | TGC Assets - Store Link | Patreon - Teabone3

i7 -2600 CPU @ 3.40GHz - Windows 7 - 8GB RAM - Nivida GeForce GTX 960
Sedit
5
Years of Service
User Offline
Joined: 15th Dec 2018
Location:
Posted: 17th Dec 2018 20:39 Edited at: 17th Dec 2018 20:41
Email sent.

Thank you for the warm welcome, I am sure compared to many of you my experience might be relatively limited but i will surely put my full effort forth and hope to be of some assistance.
Ps: Yeah not a fan of the Coconut, unless its in margaritas or something its never been my taste
PM
Sedit
5
Years of Service
User Offline
Joined: 15th Dec 2018
Location:
Posted: 17th Dec 2018 22:06
I downloaded the Zip from the Repo and am just trying to get myself acquainted with the project over the next few days.

For the most part the build went fine other than an output error due to it attempting to output to the F: drive which I don't have. Here is the build information for those interested after just downloading the zip and building the solution located in /GameGuruCore/GameGuru.sln
Debug Win32 Configuration:




Nothing to major just thought I would let you know the results of someone just grabbing the repo and attempting to build it. I got Gitdesktop cloning it but its taking its good ol' time in the Files\ directory lol.
PM
Corno_1
GameGuru Tool Maker
14
Years of Service
User Offline
Joined: 3rd Nov 2010
Location:
Posted: 18th Dec 2018 00:00
Just use a usb stick or extract some mb from your D: or C: drive I do not know the reason for the hardcoded F: drive, but it is easy to fix.

Here is a github help thread:
https://forum.game-guru.com/thread/219241
Ebe Editor Free - Build your own EBE structures with easy and without editing any text files
Thread and Download
PM
Sedit
5
Years of Service
User Offline
Joined: 15th Dec 2018
Location:
Posted: 18th Dec 2018 00:28 Edited at: 18th Dec 2018 00:56
Ty Corno, I fixed it already, I just partitioned my Harddrive and added an F:, I been meaning to do so anyway as I needed a place to back up some other files to.

Sadly I do most of my coding on my Potato of a Laptop and it its not fully compatible with DirectX 11 so I will have to reset everything back up on a desktop computer. I got it to all build successfully but it I get an unable to initialize DirectX 11 error. Puts a bit of a damper on things because I can not bring my desktop everywhere with me.
[edit]
Is there any intention of supporting earlier versions of DirectX since limiting to 11 will basically mean anyone with a computer a little over 3 years old or so would not support GG if I am understanding these release dates correctly[im not opps, 2011, released a few months before the laptop I am using].
PM
Bored of the Rings
GameGuru Master
19
Years of Service
User Offline
Joined: 25th Feb 2005
Location: Middle Earth
Posted: 18th Dec 2018 05:20
@Sedit-In VS2017, I just reassign the F: folder to the gameguru folder where I compile the source code. I wouldn't bother partitioning your hard drive unless of course you really want to.
Professional Programmer: Languages- SAS (Statistical Analysis Software) , C++, C#, VB, SQL, PL-SQL, JavaScript, HTML, Three.js, Darkbasic Pro (still love this language), Purebasic, others
Hardware: Dell Precision 490; AMD Radeon HD 7570; 12GB.
Sedit
5
Years of Service
User Offline
Joined: 15th Dec 2018
Location:
Posted: 18th Dec 2018 09:20
I planned on it anyway, only difference is I was going to name it E: lol. It just lit a fire under my ass to finally do it is all.
PM
OldTimer
User Banned
Posted: 19th Dec 2018 16:34
The Github thing looks interesting, I'll see if I can download the source and compile the code, would be good to contribute
Sedit
5
Years of Service
User Offline
Joined: 15th Dec 2018
Location:
Posted: 20th Dec 2018 05:30
Well, that ban was quick, I just noticed he sent that message earlier and came to mention that attempting to use VS 2017 is causing me issues even though I compiled the project fine in 2015. Not 100% sure its a compiler error or more to do with me having something setup wrong but I am having issues locating the atlbase.h and other various C++ libraries. Might have botched something on the install. My 2015 was a good copy, this 2017 I got from Microsofts website.
PM
AmenMoses
GameGuru Master
8
Years of Service
User Offline
Joined: 20th Feb 2016
Location: Portsmouth, England
Posted: 20th Dec 2018 20:54
I had everything working under 2015 as well, then MS in their wisdom forced 2017 on me and now although I can compile the Release target I can't compile the Debug target. Makes debugging rather difficult which is why I'm pretty much sticking to new functionality and only tackling bugs as I stumble across them in the code.
Been there, done that, got all the T-Shirts!
PM
Corno_1
GameGuru Tool Maker
14
Years of Service
User Offline
Joined: 3rd Nov 2010
Location:
Posted: 20th Dec 2018 22:04 Edited at: 20th Dec 2018 22:12
Ok. I use VS2017 from the beginning and never had a problem with compiling GG.

I answered here what you need to do:
https://github.com/TheGameCreators/GameGuruRepo/issues/471

Check out my github fork to see what I did:
https://github.com/HierToo/GameGuruRepo
Ebe Editor Free - Build your own EBE structures with easy and without editing any text files
Thread and Download
PM

Login to post a reply

Server time is: 2024-11-24 02:51:20
Your offset time is: 2024-11-24 02:51:20