Product Chat / Fake volumetric light.

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Preben
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Posted: 11th Sep 2018 15:04
All this shadow camera stuff is hurting my head, so decided to do something else for a while.

So i added a fake volumetric light system:

Also show the progress on the flashlight dynamic shadows.

( added to GG Loader, next update ).
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best regards Preben Eriksen,
smallg
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Posted: 11th Sep 2018 15:24 Edited at: 11th Sep 2018 18:18
Not sure if its just my phone but the video won't play for me, getting a playback error. edit: yep, just my phone, works fine on pc
Good luck with the shadows, I'm sure it is quite a headache, just looking at some of your shaders makes me feel dizzy :p

awesome to see the shadows in action though even if they're not quite right yet... adds so much depth
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Pirate Myke
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Posted: 11th Sep 2018 15:44
You have been busy. Great stuff.
Looking forward to utilizing it.

Thank you.
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Bored of the Rings
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Posted: 11th Sep 2018 15:50
interesting stuff Preben, hoping to play around more with the current version of GGLOADER and AGK, working on a ton of other stuff at moment. nice one
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granada
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Posted: 11th Sep 2018 15:59
Thumbs up again Preben,very cool work

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GraPhiX
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Posted: 11th Sep 2018 16:00
Thank you Preben , I assume after testing in GGLoader they will be put into GG ?
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Preben
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Posted: 14th Sep 2018 11:13
GraPhiX: The techniques behind new stuff is what takes time to perfect , when that is working in GG Loader , its not really a problem converting it to GG as the stuff behind is nearly the same in DX11 as in openGL , just a few changes to how you do it , and converting opengl shaders to DX11 are a trivial thing for me now , so i normally try to do this without testing anything, just to not bore myself i try to make everything work in the first try (with no errors), like a little puzzle game
Subscribe and checkout great GameGuru/AGK video's here: Videos click here
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best regards Preben Eriksen,
GraPhiX
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Posted: 14th Sep 2018 11:42
Thank you Preben, cannot wait to try this
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Duchenkuke
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Posted: 14th Sep 2018 16:03
DVader
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Posted: 14th Sep 2018 17:05
That is just what I have been thinking would be a lovely addition to GG of late Nice stuff.
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Tarkus1971
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Posted: 16th Sep 2018 08:56
Very impressive Preben, the flashlight shadowing looks awesome, once the little errors are gone. Fantastic stuff.
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maiacoimbra69
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Posted: 17th Sep 2018 10:49
if you could some way make soft edges in the volumetric light it will be much better because volumetric light are like fog the blur in the edges

Please do not get me wrong this only a tip and maybe you already know this and didn't make it because is impossible at the moment, nevertheless you "special effects" are great , nice job
smallg
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Posted: 17th Sep 2018 16:27
Quote: "if you could some way make soft edges in the volumetric light it will be much better because volumetric light are like fog the blur in the edges"

i'm sure preben will make it look great already but you could also make two lights in the same spot but 1 slightly larger radius and lower intensity to give the same impression
lua guide for GG
https://steamcommunity.com/sharedfiles/filedetails/?id=398177770
windows 10
i5 @4ghz, 8gb ram, AMD R9 200 series , directx 11

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