okay, I downloaded this game basically expecting to not like it but was pleasantly surprised by its general awesomeness. top-down, it controlled amazingly and had animations for all movement directions that all worked pretty well toghether. I also liked using the vault anim for jump!!
level 1 was a nice easy training level but it could have had one or 2 more enemy types.
level 2 got a bit tedious with how many bugs you had to kill so after getting bored I jumped out of the map by climbing on top of the oil tank and went to the win zone. I like that you can do that. I expected the collision for the character to be way worse.
level 3 at first appeared to be a huge departure in terms of difficulty curve from the last 2, but i was doing pretty well just running past everything, only shooting when they clustered together behind me. I was on the 17th "preparation" (whatever that is) and COMPLETELY out of ideas where the next would be, frantically running through the map when my computer gave me the vertical bar screen of death and i decided to call it quits. I had decent solid fun for about 20 minutes.
the frame rates were generally abysmal but it was clearly something where a good amount of effort and forethought was invested and therefore it was fun. all the enemy models looked really good and their AI was amazing, i loved when the spider jumped off the oil tanker in level 2.
the one thing the game lacked was any sort of lighting at all. I think if the dynamic light that highlights the preparations is going to stay once the object is picked up, and act static, it could at least cast shadows.
overall pretty decent. maybe a 7/10 on the gameguru scale. it couldve been made better with better frame rates and lighting, but i loved the gameplay and general concept! if I didn't think it was going to completely crash my computer again I'd probably find it pretty addicting.