Hi all
I have long wanted to get to the root of smoothing and light-map issues that I come across with various models. I feel it is pretty much certain that any such issues are more to do with models than the Game Guru engine - in short it is what I am doing wrong.
I have a
PBR Freebies thread in which the Pickup model there is completely destroyed by the light-map process.
After reading Stabs thread
here about these issues and applying the fixes suggested the Pickup model just refuses to play the game!
So I am kind of hoping you talented bunch can shed some light on why this model just does not light map correctly.
I have gone over this model a few time looking for any loose vertices\edges\faces or duplicates, but I be pretty sure it is all cleaned up.
This is how the model looks in Blender:
This is how it looks when opened in Fragmotion (perhaps the normals may be wrong causing the weird shading):
This is how it looks in Fragmotion after correcting smoothing groups in Wings:
Notice how the model is right-hand drive in Blender, and left-hand drive in Fragmotion (same in wings). When exported as .x from frag it is right-hand drive again
This is the results in Game Guru:
Any ideas what is going on here?
Reliquia....
aka OldFlak
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