Quote: "so all the work we do and time spent in gg is wasted, because everytime we look at, doesn't look like something from 2018, but something from 1990."
Well first of all you can't really
date graphics this way and second your test scene has completely flat lighting. How do you expect it to look with these settings? Try using different light settings, change the specular behaviour in the settings.fx file. Something other than just drag and drop.
I don't use PBR but here are screenshots from users that do:
What I do use is the lighting system which was almost decent in the X9 version. If we can have that back and a few improvments we would be good in my opinion.
(notice light reflecting on surface)
You see there are a lot of us squeezing a lot out of this engine and to just coast in here and claim that it looks like something from 1990 ...
Its just insulting to all the users who do a pretty decent job with this software. People
like Duke.
I also don't see why you think that you can replicate id softwares Doom. They are masters of their craft and indie games by hobbyists almost never look like they are from
current year. You got valid points and things need a lot of work, but showing up here calling everything
crap isn't gonna improve anything.
-Wolf