@Teabone
try this walktrough i've found on steam:
Rename the decal_animate8.fx shader to
decal_animate64.fx
Edit the renamed shader in notepad:
float SpriteRows : Power
<
string UIName = "Rows";
string UIWidget = "slider";
float UIMin = 1.0;
float UIMax = 16.0;
float UIStep = 1.0;
> = 8.000000;
float SpriteColumns : Power
<
string UIName = "Columns";
string UIWidget = "slider";
float UIMin = 1.0;
float UIMax = 16.0;
float UIStep = 1.0;
> = 8.000000;
These lines define the number of columns and rows of the Srpite sheet you have.
Save and Re start GameGurue and test.
then you need to change the corresponding fpe.
Entry :
effect = effectbank\reloaded\effect_animate64.fx
needs to be changed to:
effect = effectbank\reloaded\decal_animate64.fx
Windows 10 pro
8 gb ram, asus Geforce gtx 660 2gb, 2TB, amd 3280 4 core, 8 logic