Scripts / Rainbox Snow box directx 11bug

Author
Message
tayloongllee
7
Years of Service
User Offline
Joined: 5th Dec 2017
Location:
Posted: 21st Apr 2018 20:09
After updating to direct X 11, the snobox and rainbox stopped working and became static even with castshadow = -1
How can I fix this?
PM
Pirate Myke
Forum Support
14
Years of Service
User Offline
Joined: 31st May 2010
Location: El Dorado, California
Posted: 22nd Apr 2018 06:31
If you modify the FPE file to use this line:
effect = effectbank\reloaded\decal_animate64.fx shader.

Reload the snowbox or rain box, does this fix the problem.

Keep the castshadows statement as you have it.
Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz, 2400 Mhz, 4 Core(s), 4 Logical Processor(s), 8gb RAM, Nvidia gtx660, Windows 7 Pro 64bit, Screen resolution 1680 x 1050.

tayloongllee
7
Years of Service
User Offline
Joined: 5th Dec 2017
Location:
Posted: 24th Apr 2018 04:44
I'm sorry about the delay to reply you. I did what you said, but the rain is still stopped. I'll post you the script, so you can see if it's correct
PM
Corno_1
GameGuru Tool Maker
14
Years of Service
User Offline
Joined: 3rd Nov 2010
Location:
Posted: 24th Apr 2018 07:41
make a new level and place the rainbox again, sometimes the fpe get cached.
The script just get the rainbox to follow you and has nothing to do with the rain and how he falls. Sorry
Ebe Editor Free - Build your own EBE structures with easy and without editing any text files
Thread and Download
PM
tayloongllee
7
Years of Service
User Offline
Joined: 5th Dec 2017
Location:
Posted: 24th Apr 2018 14:17
Ja fiz isso e não deu certo
PM
Teabone
Forum Support
18
Years of Service
User Offline
Joined: 8th Jun 2006
Location: Earth
Posted: 10th Jul 2018 07:27 Edited at: 10th Jul 2018 07:35
I no longer seem to have decal_animate64.fx so my rain/snow boxes are no longer working. Is there now an alternative?

EDIT: When i download the original shader, an error occurs. Appears to not be compatible with DX11. Original link: https://forum.game-guru.com/thread/212359
Twitter - Teabone3 | Youtube - Teabone3 | Twitch - Teabone3 | TGC Assets - Store Link | Patreon - Teabone3

i7 -2600 CPU @ 3.40GHz - Windows 7 - 8GB RAM - Nivida GeForce GTX 960
Dave_utopias
7
Years of Service
User Offline
Joined: 15th Jul 2017
Playing:
Posted: 10th Jul 2018 16:55
@Teabone

try this walktrough i've found on steam:


Rename the decal_animate8.fx shader to
decal_animate64.fx

Edit the renamed shader in notepad:
float SpriteRows : Power
<
string UIName = "Rows";
string UIWidget = "slider";
float UIMin = 1.0;
float UIMax = 16.0;
float UIStep = 1.0;
> = 8.000000;

float SpriteColumns : Power
<
string UIName = "Columns";
string UIWidget = "slider";
float UIMin = 1.0;
float UIMax = 16.0;
float UIStep = 1.0;
> = 8.000000;


These lines define the number of columns and rows of the Srpite sheet you have.
Save and Re start GameGurue and test.


then you need to change the corresponding fpe.


Entry :

effect = effectbank\reloaded\effect_animate64.fx

needs to be changed to:

effect = effectbank\reloaded\decal_animate64.fx
Windows 10 pro
8 gb ram, asus Geforce gtx 660 2gb, 2TB, amd 3280 4 core, 8 logic
PM
Teabone
Forum Support
18
Years of Service
User Offline
Joined: 8th Jun 2006
Location: Earth
Posted: 10th Jul 2018 17:46 Edited at: 11th Jul 2018 02:55
Thanks so much Dave, I'll give this a run when i get home tonight

EDIT: Everything is working beautifully. Thanks again!
Twitter - Teabone3 | Youtube - Teabone3 | Twitch - Teabone3 | TGC Assets - Store Link | Patreon - Teabone3

i7 -2600 CPU @ 3.40GHz - Windows 7 - 8GB RAM - Nivida GeForce GTX 960
Bolt Action Gaming
GameGuru Tool Maker
11
Years of Service
User Offline
Joined: 24th Oct 2013
Location: Harrisburg, PA (USA)
Posted: 16th Jul 2018 19:46
I'll tear through my weather system and find the fixed updates I have and post them here once I get a moment to sit down and look at it. I know that I made the fixes for this after we went gold on this but never released them at large because I didn't realize people were using it en masse.

Anyways, might take me a few days, been busy as all get out lately.

If anyone has a copy of my advanced time of day and weather system they should be able to tear out the components (notably the FPE for the PP version and the appropriate shader) and post it here. That is all it takes to make it work. The castshadow -1 only removes the shadow in 'high quality' settings.

Bolt Action Gaming
GameGuru Tool Maker
11
Years of Service
User Offline
Joined: 24th Oct 2013
Location: Harrisburg, PA (USA)
Posted: 16th Jul 2018 20:16
here are the updated files, though I'll admit I just ripped them out of my time of day system so it's possible it's pointing at my updated script (I don't know the old one offhand). So yeah - some assembly required but it will get you started:
https://drive.google.com/open?id=1FF_uhDRzkwyzKJxaU8TpETtwM-Jt3UL_
Flatlander
GameGuru Master
17
Years of Service
User Offline
Joined: 22nd Jan 2007
Location: The Flatlands
Posted: 16th Jul 2018 20:28
Thanks, Bolt Action Gaming. I hadn't tried the time of day system yet but have been wanting to use the weather system. I was trying to get your attention on this some time ago but I knew you would eventually get to it. It's not in my current level I'm working on but the next one. again thanks.
Alienware Aurora R7 with SSD 256GB boot drive ( C: ) and a secondary drive ( D: ) that is 2TB
Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz 3.19 with Intel Turbo-burst
Installed RAM 16.0 GB
64-bit operating system, x64-based processor
Windows 10 Home
NVIDIA GeForce GTX 1070 with 8192 MB GDDR5 and 8095 MB shared system memory
tayloongllee
7
Years of Service
User Offline
Joined: 5th Dec 2017
Location:
Posted: 12th Aug 2018 05:07
I updated but this shadow remained
PM
tayloongllee
7
Years of Service
User Offline
Joined: 5th Dec 2017
Location:
Posted: 12th Aug 2018 13:45
I left castshadow = -1 and get these dark columns

Attachments

Login to view attachments
PM
tayloongllee
7
Years of Service
User Offline
Joined: 5th Dec 2017
Location:
Posted: 12th Aug 2018 13:49
if I leave at 0 it gets that shadow

Attachments

Login to view attachments
PM
Peri
Game Guru Backer
14
Years of Service
User Offline
Joined: 6th Jan 2010
Location:
Posted: 14th Aug 2018 11:28 Edited at: 14th Aug 2018 15:50
Hi guys there is solution to bring back the snow animation without the big shadow?
Teabone
Forum Support
18
Years of Service
User Offline
Joined: 8th Jun 2006
Location: Earth
Posted: 22nd Aug 2018 15:47
Yep, I'm not at my home computer but its handled in the FPE
Twitter - Teabone3 | Youtube - Teabone3 | Twitch - Teabone3 | TGC Assets - Store Link | Patreon - Teabone3

i7 -2600 CPU @ 3.40GHz - Windows 7 - 8GB RAM - Nivida GeForce GTX 960
Peri
Game Guru Backer
14
Years of Service
User Offline
Joined: 6th Jan 2010
Location:
Posted: 21st Sep 2018 19:22
@tayloongllee I am also see the black lines of the box, and I have no idea how to remove this shadow lines, did you solved it?



Attachments

Login to view attachments
Bolt Action Gaming
GameGuru Tool Maker
11
Years of Service
User Offline
Joined: 24th Oct 2013
Location: Harrisburg, PA (USA)
Posted: 21st Sep 2018 21:46
https://github.com/TheGameCreators/GameGuruRepo/issues/379 fyi
cybernescence
GameGuru Master
11
Years of Service
User Offline
Joined: 28th Jan 2013
Playing: Cogwheel Chronicles
Posted: 22nd Sep 2018 07:37
The black lines are probably SSAO applying shade to the corners of the mostly invisible box - drop the tab tab slider to zero and see what happens.

Cheers.
Pirate Myke
Forum Support
14
Years of Service
User Offline
Joined: 31st May 2010
Location: El Dorado, California
Posted: 22nd Sep 2018 07:50
There are some thing to test on github.
Turning the ssao down does eliminate the corner shadows at the moment.

Going to compare the shaders listed.
Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz, 2400 Mhz, 4 Core(s), 4 Logical Processor(s), 8gb RAM, Nvidia gtx660, Windows 7 Pro 64bit, Screen resolution 1680 x 1050.

Peri
Game Guru Backer
14
Years of Service
User Offline
Joined: 6th Jan 2010
Location:
Posted: 22nd Sep 2018 09:37 Edited at: 22nd Sep 2018 09:38
@cybernescence

yes when I set the SAO intesnity to ZERO the corners lines gone

thanks.

Login to post a reply

Server time is: 2024-12-22 20:55:34
Your offset time is: 2024-12-22 20:55:34