First of all, I'm happy this huge update finally came to light, and community help is leading it to become a solid engine for real projects.
I've been trying it out a little since it came out, and I like the improvements, I will surely post on github any issue I should find. And of course I'll be looking forward to seeing the long-time requested features that will make everything really worthy.
Talking about performance, there's been a great improvement, but I still call for a little more improvement on optimization.
To get a taste, I've been running The Big Escape on two systems.
The first one is an i5 4570 with a GTX 970 and 8GB of RAM with Windows 7, and I got a stable 60 fps.
The second one is an FX6300 with a GTX 760 and 8GB of RAM with Windows 10, and it went below 30 fps very often (unless I decide to disable all shadows).
Of course, the second one is less powerful, but it should not be a problem for it to run TBE smoothly.
And the "Disabled shadows" make me think a little more.
Let's keep going this way.