Work In Progress / The Death House of Barker Creek

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HellReaperX
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Joined: 18th Oct 2017
Location: Washington, USA
Posted: 5th Apr 2018 00:02 Edited at: 5th Apr 2018 06:24
Developer: HellReaperX

Story: It was supposed to be a quite camping trip with friends on the outskirts of a small mountain town, but the beautiful landscape concealed a dark past of something lurking deep within the woods of Barker Creek. A house hidden within the forest was thought to be their respite from the inhuman screams echoing around them, it turned out to be their worst nightmare...

Description: Survival Horror

I would love to hear any type of feedback, thank you
HellReaperX

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Bugsy
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Posted: 5th Apr 2018 07:42
impressive exteriors, your terrain and layout is great, as is your decoration, however I think you could touch up the color palate a little bit to make it have a bit more of a "tone" to it, and possibly add some grass.

when it comes to the interiors and night shots, many of these have prettier scenery than the day shots, and appear more detailed, but some dont seem finished like the wooden interior. some structural considerations need be made in there, that would decorate it much more.

I also dislike this extremely yellow light you're using. go for a more muted tone, and mix it up a little more with different colours.
Tarkus1971
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Posted: 5th Apr 2018 09:43
looking good so far, outside scenes would benefit from some fog I think and blurring into the distance too, have a play with the tab tab settings a bit. But otherwise nice.
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HellReaperX
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Posted: 5th Apr 2018 09:55
Thank you for the feedback Bugsy, definitely will be adding much more grass and foliage to the day shots since i just started them about a week ago and will take your suggestion on touching up on the color palette to have more tone. The wooden interior is far from finished and was debating about completely redoing it to have a better layout since it seems too small. Yeah the yellow lights are an eye sore lol I will experiment with the colors more. Thank you again for the feedback
HellReaperX
HellReaperX
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Posted: 5th Apr 2018 10:04
thank you Tarkus for the feedback yeah the blurring would be good idea and the mountain day shot will have fog when i do the night version of it cause you cant have a survival horror game without fog lol
HellReaperX
HellReaperX
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Posted: 23rd Jun 2018 05:24
Finished the EBE structure for the Estate. Quickly threw together some fog and trees to get somewhat of a tone, major changes will be done and more time spent on the scenery of course since its not a finished level. Now I do have an issue so if anyone can help me that would be great, so when I save the EBE structure as an entity I lose all previous sounds I had for the floors and I was hoping there's a way I can fix that?
HellReaperX

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Tarkus1971
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Posted: 15th Jul 2018 10:02
Very good use of the EBE, and the fogging is good too, looking forward to watching this one. Great stuff.
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HellReaperX
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Posted: 16th Jul 2018 18:33
Thank you Tarkus1971! once the lightmapper works better ill have some amazing pics to showcase.
HellReaperX
HellReaperX
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Posted: 12th Aug 2018 07:38
Welcome to the other side
HellReaperX

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Wolf
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Posted: 28th Aug 2018 15:52
The bloody water looks pretty cool.
synchromesh
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Posted: 29th Aug 2018 01:03
Quote: "The bloody water looks pretty cool. "

And the flippin rocks
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HellReaperX
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Posted: 30th Aug 2018 09:38
Thank you synchromesh and Wolf! Gonna be awhile before I post again; attempting to learn Blender lol, so here's another concept pic
HellReaperX

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Wolf
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Posted: 31st Aug 2018 16:06
Someone decided to build his tent on the fleshy surface of doom despite there being what seem to be rocks right next to it?
HellReaperX
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Posted: 1st Sep 2018 23:20
I guess i should give details lol so there's the normal world and a hell world, however this is the in between so hell seeping into our world. in the normal world there is a tent that's on grass or dirt, this flesh is taking over this world so there's still rocks, trees, tents and stuff like that to show the player what world or dimension you're in. At least that's the concept for it as of right now. Here's some comparison pictures to show the normal world and hell seeping into the normal, haven't shown any 100% hell levels yet
HellReaperX

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PCS
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Posted: 6th Sep 2018 20:33
kinda let me think of doom. keep it up nice work.
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Belidos
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Posted: 7th Sep 2018 11:23
Looking good so far.

Just a quick thought on the name....

Is Barker Creek a place or a person?

Just a grammar thing, if it's a person then the current title's fine "The Death House of Barker Creek", but if it's a place, it would probably be more grammatically correct to have the name as "The Barker Creek Death House", just a thought.
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HellReaperX
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Posted: 7th Sep 2018 20:55
Thank you PCS and Belidos! Barker Creek is a place, town to be specific, I do believe both ways is grammatically correct. English follows different rules in US than England, vise versa. Now I am doing some research on it cause I do wanna make sure it is grammatically correct and I could use the refresher on the subject lol.

I appreciate the suggestion tho it helps, especially since my motto is that there is always room for improvement.

I'm hearing that a lot on my Facebook, which is good cause I'm trying to use inspiration from titles like Doom, Resident Evil, Silent Hill, Alone in the Dark and several others. I've added a lot of references from said titles as easter eggs or just visual resemblance to jog that nostalgic feeling. However one thing I've noticed over the years is the shock value in horror games have gone down so hopefully with this I can really make the player be shocked to their core with the story that unfolds.

Which actually brings to a question, is there a way to have multiple winzones? I want branching paths that the player can take which would drastically change the scenery and overall story but I can't seem to make it work.
HellReaperX
HellReaperX
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Posted: 12th Sep 2018 21:14
Ok made the branching paths work (forgot to save as standalone, Derp) but several objects, enemies, scripts don't show up and not entirely sure how to fix that, yet.
HellReaperX
HellReaperX
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Posted: 19th Sep 2018 00:49
More of the Hell level
HellReaperX

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HellReaperX
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Posted: 3rd Dec 2018 07:28
Re-doing some levels, mainly just the mountain level but I am in the process of making the town of Barker Creek with the night pic of the house. Hopefully soon I can showcase one of these levels in a video.
HellReaperX

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Wolf
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Posted: 4th Dec 2018 19:53
Very impressive landscape work. This is coming along great.
HellReaperX
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Posted: 5th Dec 2018 22:43
Thank you Wolf!
HellReaperX

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