Feature Creep / Destroyable Objects

Author
Message
Snake675
GameGuru TGC Backer
12
Years of Service
User Offline
Joined: 6th Apr 2012
Location: Planet Earth
Posted: 29th Mar 2018 18:14
This would be very nice. You can already set them to explodable, but there is no falling apart of boxes and barrels into debris - or am i wrong?
-Snake675
------------------------------------------------------------

Intel Core i5 760 @ 2.80GHz, RAM 16.0GB, NVIDIA GeForce GT 1030 2047MB

GameGuru
FPS Creator
AmenMoses
GameGuru Master
8
Years of Service
User Offline
Joined: 20th Feb 2016
Location: Portsmouth, England
Posted: 29th Mar 2018 19:50
Well it will soon be possible, when my physics additions make it into the PP, to add constraints to hold things together and then remove them when you want them to fall apart. Have you seen my demo of the punch bag on a chain?

If all you want is to have a damaged object after the explosion one easy trick is to have two models and switch them at the appropriate time, like I did for the moonlander demo. Of course that relies on getting the modellers to make before and after versions of the models you need.



Been there, done that, got all the T-Shirts!
PM
GraPhiX
Forum Support
19
Years of Service
User Offline
Joined: 15th Feb 2005
Playing:
Posted: 29th Mar 2018 21:28
@Snake675 hello

this is something I have dabbled with in the past, and is something I am going to revisit (with the help of Amenmoses ) keep an eye on my models thread items will be popping up soon https://forum.game-guru.com/thread/217932

this was a 'breakable model' the post is worth a visit -https://forum.game-guru.com/thread/218176?page=2#msg2580930
Welcome to the real world!
Main PC - Windows 10 Pro x64 - Core i7-7700K @4.2GHz - 32GB DDR4 RAM - GeForce GTX 1060-6G 6GB - 1TB NVe SSD
Test PC - Windows 10 Pro x64 - G4400 @3.3GHz - 16GB DDR3 RAM - GeForce GTX 950 2GB - 500GB SSD
Snake675
GameGuru TGC Backer
12
Years of Service
User Offline
Joined: 6th Apr 2012
Location: Planet Earth
Posted: 30th Mar 2018 06:15 Edited at: 30th Mar 2018 06:31
@AmenMoses

Yes, i had done this trick with my time bomb (https://forum.game-guru.com/thread/219519). Falling into debris like in FPSC would be nice, but what you are busy with is even much cooler. Will we be able to join together objects in the editor?

@GraPhiX

Hey, how did you do those particles? I didn't get them to work. I wanted to have some black smoke trails after distruction (see video above). Your physics videos on vimeo are super cool. Years ago i played around with similar effects like chains and pendulums (horror stuff) using the engine "3D GameStudio". But then they changed the physics engine part and nothing did work anymore. This was one reason i left that engine and changed to FPSC. Then when FPSCR came out i had a lot of hope. But i was very disappointed by the first versions and the restrictions. So i left "game making" for a few years. Maybe GG reaches a resonable level soon to proceed . The latest PP is crap, there are to many bugs to have fun .
-Snake675
------------------------------------------------------------

Intel Core i5 760 @ 2.80GHz, RAM 16.0GB, NVIDIA GeForce GT 1030 2047MB

GameGuru
FPS Creator

Login to post a reply

Server time is: 2024-11-21 08:49:49
Your offset time is: 2024-11-21 08:49:49