Quote: "Multiple dynamic light.?.."
Most definitely; it should always be up to the developer to control those things not the software
Quote: "Volumetric particles would be really nice "
Indeed - this would be very nice indeed
Having said that:
Quote: "M
y personal #1 has been fixing the bugs (the boring work, but the most important i think)
What bugs do you all see as "show stoppers" before the big release ?
"
Yes always bugs first.... then more features. Features are always welcome, but it is pointless if the software can't be used to create games that are robust enough to let others play them.
As far as I know the biggest problems people are having are performance, memory, stand-alone, and AI, all of which put a real damper on anyone who wants to release a game.
My personal opinion is that features, when added, should never be half baked. If it is worth adding, then it should be optimized until it works as intended - then and only then should the next bell or whistle be added.
So yeah, fix the bugs, then add more bells and whistles
Reliquia....
aka OldFlak
Intel(R) Core(TM) i3-4160 @ 3,60GHz. 8GB Ram. NVidia GeForce GTX 750. Acer 24" Monitors x 2 @ 1920 x 1080. Windows 10 Pro 64-bit.