Quote: "this search is part of a larger project to get more freelancers working with TGC (more GameGuru related news on this a little later)"
good to hear, because with how long FPSC/FPSCR/GameGuru has been around and supported TGC, how truly unlimited-a-potential profits that GameGuru, which is a literal game engine has:
compared to how longlasting/how lucrative MyWorld has been,
It would really discourage a lot of the more seasoned gameguru/FPSC customers around here (such as myself) if priority continued to be given to it over something that has been around for so much longer and had continued to show year after year since 2004 that it or any variety of itself was a profitable asset.
Call me crazy; but I think that a serious improvement of the gameguru engine: enough to put it on the radar of people who might have tried to instead learn unity, enough to perhaps change the royalty agreement due to the assumption that a decent sized game can actually be produced and will run fairly smoothly on anything more than a godlike superPC... This would see a far higher return on investment then anything that can currently be done to myworld.
Problem being, it's a much higher cost of initial investment for such progress to be made on something like gameguru, I am sure.